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Jost Amman

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Everything posted by Jost Amman

  1. No, there was never the possibility of multiple bedroll respawn choice after death. The only option has always been to choose between spawning on the bedroll or near the bedroll. In A21, for the first time, we will have the option to spawn at the location where we dropped the backpack after dying.
  2. Of course, in a totally, manly and straight way...
  3. You're right! I think I remember Rick saying in the Dev Stream that there's probably only one or two textures which were "deprecated" and replaced with new ones.
  4. Well. That's easy. @Kuosimodo: you can put a reaction to this post of mine this way: "Like" - if you liked the Dev Stream "Thumb Down" - if you didn't like it "Knuckle Rub" - if you liked some things and didn't like other things (not impressed / average)
  5. How can I put this in words without sounding too "fanboy-ish"... those who play 7D2D don't play it for the graphics. For me, Priority n.1 is gameplay. Anything they can improve on the graphics side, is icing on the cake. But the cake is a lie! :P Party pooper!
  6. Didn't you see that open trailer full of body bags where you get ambushed by the corpses?
  7. Actually, there are around 48 pages of changes for A21. But more than that... players only look at what's "apparent": it's like they're looking at a car, and they only see the color of the paint and the interiors... but the car has been improved on the engine, suspensions, fuel efficiency, and so on... For example, they don't consider all the changes and improvements to the Random World Generation, or the optimizations to the AI, or simply even cleaning up the code to be more maintainable in the future. That's all mostly irrelevant to them. Most of them want new guns, new vehicles, new zombies. That's all they want and look for.
  8. And worst of all, businesses don't want to give people a job to earn a living anymore!
  9. Thanks for the info... that's too bad. And to think that they want to use Bots and AIs to control important stuff!
  10. Update: you're right! Someone apparently deleted my post! I don't think it's been moved since I checked the other sub-forums and even some other discussions to check if it was merged. I asked help to the mods, I hope they find out what happened because I put a lot of effort in it.
  11. Yeah, Steam has been acting weird for hours now... but the topic is there: just try to run the link more than once until it works.
  12. By the way... if anyone is interested, I've published on Steam a CliffsNotes list of most points that were mentioned in the Dev Stream. Edit: fixed outdated link.
  13. Even if they used the "wrong block", water looked fine to me. Way better than what we have now in A20 in my opinion.
  14. Talking about Rick... he mentioned something about Character Skins and selling skin DLCs in the future? Did I get it right?
  15. Just finished watching the stream: A21 rocks! I'm looking forward to what the naysayers that have been nagging the forums until now will say...
  16. No. It's just that Roland's super mod power was speed, while Crater's super mod power is invisibility.
  17. Finally! I'm so excited about the A21 Dev Stream! I hope they show as much as possible about all the new features! One suggestion @madmole and @Prime if I may: try to write down a guideline for what you'll say and be concise and as much thorough as possible with what you show. People have waited a long time, and my guess is the Dev Stream will be "dissected" by many YouTubers and players! They'll be watching (not only literally) your every move and weigh every word you say!
  18. I think the guy in this post on Steam is right. Save games take a huge amount of space, the more you explore and change the world. They can grow way beyond the recommended storage space stated in the store page. I think The Fun Pimps should correct to the least the recommended space (if not the minimum), otherwise players could get very disappointed when they find out that the current minimum storage space doesn't include the huge save game files into account. What do you guys think? Is it a fair assessment, or are save-files to be ignored in the min/rec specs?
  19. No. You don't understand... THAT'S REAL!
  20. Thanks! That's great news! Hope it works as expected...
  21. @faatal I know it's Saturday, so I won't be surprised if you can (eventually) reply only next week... but I was curious to know if there's any open ticket to fix the bug where hatches don't stop rain. I've just now read a post on Steam, of someone complaining about this, and that this bug has been around forever. I agree this is long due IMO. Is there any hope to put this in the bucket list for A21? Thanks in advance
  22. Ok, do you know what you just did? YOU SUMMONED @Matt115 YOU FOOL!!
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