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billdj12

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About billdj12

  • Birthday 03/05/1999

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  1. However, it is desirable to have alternative sources of water extraction. After all, food can also be purchased from a merchant and vending machine, as well as found in containers in locations throughout the world. However, food can also be obtained by hunting on animals, and by harvesting from the farm plot. Alas, the water in this regard was deprived, which is sad. (Google Translation) しかしながら、代替の水抽出源を有することが望ましい。 結局のところ、食べ物は商人や自動販売機からも購入できるほか、マップ上の場所にあるコンテナからも購入できます。 ただし、食料は獲物を狩ったり、ベッドから収穫したりすることによっても入手できます。 残念ながら、この点で水が奪われてしまったのは悲しいことです。
  2. As far as I understand, about glass jars: since water, like food and medicine, is a consumable item, they are no longer needed as an item (the same with tin cans). If so, then I understand. However, it is rightly noted, both by you and other users, that the extraction of water should not end only with dew collectors. There should be other alternatives as well: from simple options for getting a drink for basic needs at the Stone Age stage, to advanced ones for creating industrial quantities of water at a high player's stage. The same stills / distillers, as an example, or use of consumables (Activated Carbon, Water Purification Tablets, and etc.) to create water. Everything is up to the player.
  3. Let me satisfy my curiosity: Why did the developers do this by removing glass jars? Did they want to make the character choose between crafting and eating it? I just didn't get their idea. I believe that a primitive filter will not allow you to get an infinite amount of boiled water at the Stone Age stage. Especially if the filter is disposable and will cost a decent amount, i.e. if you want to get clean water, you have to work in the mine. (conditionally for crafting without taking into account the cloth and tape, you will need, say, 50 nitrate and 100 coal). In the last stage of the game, there will be an infinite amount of water anyway, it just gives a chance to develop in a different way, either by building a large number of water collectors, or to get a bunch of raw resources, craft filters and recycle dirty water.
  4. Prelude: The new mechanic that removes glass jars from the game is kind of nonsense. This action is due to the fact that players at the beginning of the game value every resource, and I think this is the right decision. And as a lore argument like: "River water and snow are infected with a virus, which does not allow it to be colleted." However, the character can freely sip raw water from the palm of a puddle, risking only catching dysentery. And the question is: why did they get rid of glass jars? Is this to make it difficult/restricting the crafting of vital resources (example: glue, weapons and etc.)?! It is problematic to craft a water collector at the beginning of the game, because either there are no resources, or you have not found a recipe book, therefore you have to look for a bunch of houses in order to find a jar of murky water with a small chance. Of course, there is an option to buy drinks from a vending machine with all the money, but this is not always the best solution. However, I can suggest the following as an alternative: Return the glass jars for the set of muddy river water back into the game, while leaving the current crafts that use boiled water. Instead of just boiling muddy water in a fire with a cooking pot, you first need to strain this water through a primitive filter (consisting of rags and adhesive tape filled with saltpeter and coal), otherwise you will get dirty boiled water, which is not good for anything. good until you clean it, which is logical. These filters will either be disposable (because they are made from improvised means), or they will last for a couple of uses, after which they will fall apart into dust. In the future, it will be possible to find / buy high-quality water filters that will last many times longer than primitive ones. The mechanics of changing filters for rainwater collectors is also recommended (because, logically, they also become unusable). Well, so that the player does not risk drinking raw water, you need to increase the percentage of getting dysentery (or intestinal parasites, if such a mechanic suddenly appears). If this idea is not to your liking, there is an alternative: water purification tablets (idea taken from The Long Dark). They are disposable, can only be crafted at a chemical station with the appropriate recipe. I want to say that there are plenty of ideas about recycling clean water, but the decision to replace glass jars with water collectors is a decision that was most likely made in haste and has no connections. I hope this idea will come in, but maybe someone will offer a better idea.
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