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pApA^LeGBa

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Everything posted by pApA^LeGBa

  1. So we had to do new saves for years now because TFP didn´t feel like implementing this earlier during development?
  2. There is a big difference between not telling us everything, wich is absolutly understandable, and giving out fake reasons. Customers these days are a mess. On one hand you have those who simply seem to absolutly hate the product and somehow still can´t simply ignore it, on the other you have people nearly praising the devs for everything they do. Sure there is a in between, but those 2 groups get larger every day it seems. Since when is it weird to question it when a company makes up reasons and arguments? Ask yourself if you would want to deal with a person that acts that way? Also i am not a fan of going 1.0 now. It means either that TFP will break save games, wich is a no go if you aren´t in early access, or the updates to come will only be minor. Both is nothing i want.
  3. What? @faatal Well, that discussion in kinda pointless. But more importnant, how will updates work? I mean you surely won´t break saves anymore now when leaving early access. That would be an absolute no go. Wich means RWG is completly done, with 1.0 i assume?
  4. The reasoning is weird. There was no indicator whatsoever that you guys feel the game is launch ready. It´s quite the opposite feeling i get over the past year. I mean do whatever you want. But the reasoning. I am sorry i smell BS for the reasoning here. You guys never cared if it´s in EA or called 1.0 for over 10 years now and suddenly you do, even when still missing key features? And again you can tell us whatever you want. Just don´t be surprised if not everyone buys it. And no one even asked why and yet you felt that a reason needs to be there when announcing this. There might be NDA´s as already meantioned. But that doesn´t mean you need to serve some made up reason. Simply say, there is legal reasons and we can´t talk about it yet. I know because we were told balancing will happen in Beta. And we get 1.0 without a Beta all of a sudden. And they can´t get Bandits done, they struggle a bit with RWG. I doubt there was any time for it with all the other stuff coming for 1.0.
  5. And now it will be a 30$ game and people who buy it will get a incomplete game missing key features. And it´s more than just icing. The balance, be it for traders or finally having an actual endgame (they go to version 1.0 and basically have no endgame that alone is a big no, no) is missing, bandits aren´t in, the RWG isn´t done yet. What bothers me is that they obviously suddendly either changed their minds completly from one day to the other, about getting to version 1.0 or flat out simply don´t tell the truth. And they even came up with the reason when releasing that info, they could have just announced it and see how people react, instead of starting of with that story that everyone who knows the game and TFP a little bit will instantly not believe, when no one even asked yet. If any person near me acts like that, you surely will say they aren´t trustworthy and i don´t see why i should act any different because it´s a company.
  6. And the fact that it was stated multiple times by TFP that those things are planned during alpha don´t count? And that they told us multiple times that Workshop support and PvP Balance are planned for right after release. And now what? Maybe it comes a year after release. Maybe. I always said take your time, don´t rush the game. But this move is riddiculous now, after telling the people for years that they will take all the time they need and mentioning more than once that bandits are planned before release and now they tell us they are happy with the state the game is in right now? Really?
  7. Then why do they give one that is obviously not the truth? I didn´t ask for one. They deceided they need to come up with a reason, not me or anyone else. And if you are ok with companies not telling the truth and with you seemingly many others, then someone help us, we are deep in a dystopian capitalism future scenario.
  8. But then you don´t tell stories about how you feel that the game is now ready for release and make it sound like it is your own very good idea when we all know very well that they don´t feel that way. It´s obvious that there is something forcing them. You don´t need to break any NDA`s but you also don´t need to make up a story that is so thin that you can see trough even when nearly blind... Something like "Due to legal reasons and financial decisions that we are not allowed to talk about in public, we have to choose this way for the game now" Would do the trick. The obvious not telling the full truth here is, what does cause trust issues. Pair that with things like "We only removed the spawn rate slider temporarily, it will be back soon" and things like the mod team telling us reasons for changes and when the actual team talks about it those reasons are totally other ones. For me it´s clear. Never ever touch a TFP early access again. And that´s not it because it took 10 years.
  9. It already was in early access on console before. It´s on gamepass already. Those can´t be the reasons. This is what they say on their homepage: "Our team feels satisfied with our efforts, especially with the significant overall progress, art quality and optimizations that have gone into the current release slated for all PC and Consoles and are ready for launch" Why would they simply lie? Or not tell that it has to do with consoles? I mean why would you ask for new trouble and not tell that they are basically forced to do it, and then do it in a way that looks like you deceided on your own and you very well know that it won´t be satisfying for a lot of people when you can simply tell it´s due to 3rd parties that you must do it? Do they need a reason to slow down development so they can free up work force for their next title? Are there investors in sight that maybe don´t wanna invest in a company with 3 not finished products?
  10. So Version 1.0? This means there will be an early access game that tells customers it´s a finished game while it´s technically still in early access as we miss 2 big key features for a truly finished game. Bandits and story. And other stuff like Workshop support and PvP balancing. Did the cry babies finally win? Do they get a meaningless tag on the game? Well they will switch from crying about early access to crying about how key features are not in a released version and that it takes too long to implement them as it´s now a released game and not EA anymore. And what about all the stuff that was promised to come as soon as version 1.0 arrives? It´s not in. Nothing changes with that besides the fact that new players wil think that the game isn´t finished yet despite beeing tagged as finished...
  11. Right now both folders should work. As far as i can remember they said that due to MS rules for the Playstore the App Data Folder will be the default and only directory for mods from A22 on. A folder that is hidden by default...
  12. Well, if a modder likes that idea, you might have a chance of them doing it, worth a try doing a post in the mod forum if someone is interested in doing it. We do know how slim the chances are that a suggestion like this actually get´s in the game offically.
  13. I like that idea. Traders are way too OP. The game really needs some sort of trader balancing and this would also lead to a bit more to do hunting for things the traders need. The quest rewards would also need an overhaul though. Did you think about making this into a mod?
  14. Nevermind. Didn´t see the post above me.
  15. Either the method with different shortcuts to different game folders like in the link above me or you use the 7 days to die mod launchner. https://7d2dmodlauncher.org/
  16. @SylenThunder And instead of capping the level you can get with combining they removed it. It wasn´t the abuse, that could have easily been solved. And you assume numbers again. You don´t know that. Just because they don´t complain anywhere, doesn´t mean they like it or that they don´t notice it. Pretty much everywhere you see people complaining about it. Posts about people liking it on the other hand....
  17. Paragraphs. They are a thing. Your post is a pain to read.
  18. Yes for A22. Not an update though. A new game. Only for last gen consoles as the hardware on the older ones isn´t good enough. Not sure about Bloodmoons. Also this will propably get moved by a mod to the console section of the forum.
  19. Nearly all FPS drops and lags are due to the CPU. Like downtown near skyscrapers. Or a lot of Z´s at once. High-may settings basically never hit my GPU hard and it´s a RX6600XT Still don´t see any reason to add raytracing.
  20. So you have no real arguments other than "This isn´t right" What exactly is your problem? I really don´t see one. Nothing would change for 7 days to die if they don´t do this.
  21. What does beeing in alpha have to do with hiring a developer studio for a game you want to get done? I mean i would get if people are upset if they would develop it on their own. But this has zero effect on the 7 days to die development. @Vampirenostra They didn´t sell right afaik. They hired a dev studio. And it´s gonna be a dead by daylight like game. One players as the zombie hivemind vs a group of survivors, propably 4 i guess. WIth survival and building elements.
  22. Wich would be way more immersive. It´s so riddiculous that i can throw around grenades in one room and the Z´s in the next room keep sleeping. But it seems we will get wandering "sleepers".
  23. I never had this happening. I quite often log off and on again during the first few bloodmoons so that i have a full horde night. It always restarts the horde for me.
  24. Any change to the damage model? You guys went from 0-100 in one update again. It´s actually annoying to drive a vehicle right now. Beeing able to kill zombies again with them is literally useless. There is mods to reset back to the A20 damage model, but i would much prefer a middle ground.
  25. There is no duplication. Those perks don´t unlock recipes. They let you craft faster with less ressources.
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