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Sergant1000

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Everything posted by Sergant1000

  1. This problem unfixible, for now. When i know how to fix it, I'll fix it)
  2. Thanks "bstr" Ill add it in next patch.
  3. Add patch to version 24.26 fix problem of patch 24.25
  4. Add patch to version 24.25 Added: Added icon "Bandage Disinfected". "Iron Shiv" added model. He added: "2 folding wooden shutters", "2 folding shutters of metal," "2 wooden swing doors 2x3", "2 folding gates from scrap 2x3". Added a recipe for "vitamins" = "blueberries" + "Apple" + "Strawberries" + "Grape", use "beaker". Added "Copper_Scoria" = "Scrap Copper" on fire using a stick. alternative aloe cream in the recipe bactericidal bandage. Added the ability to make tea and coffee in a tin. Added zombies "Garry" - a little zombie. Removed from the back of the backpack. Added ability crafted backpack. Added 23 kinds of backpacks. (Do not change the size of the inventory, simply inlay) Updated: Gates, shutters and sun roof of metal, the first level, now the sweep. Change Model of metal shutters. "Tanto" is replaced by "Knife_Shark" and added to the model. Changed the icon "firstAidBandage" Barrel fuel again put. Removed infection with boiled bandage. "firstAidBandage" renamed "Bactericidal_Bandage". "Bactericidal_Bandage" Change the action 7 x. 4 s. Spotlight, reduced halo and corrected lamp. "HotelDresser", is set to 2 block. It reduced the number of garbage bags in the forest and snowy biomes. Removed garbage bags from the desert biome. Torch, added strength, stack changed to 1. The amount of material in the steel ingot corrected, 1 pig = 1 bar. "Buckshot_ammo" modified and extended prescription. Removed console with feeding slot. (thanks Biburat) increased armor protection from grass
  5. The mod has been updated to version 24.10 Added: It reduced the number of zombies in a wave from 300 to 100. Added destroyed model: "Storage Ammo", "Storage Building", "Storage Explosives", "Storage Food", "Storage Weapons". Added a recipe for "C-4". "Mead" - treats from the first stage of infection and virus. "Herbal Antibiotics" - gives the 6-hour immunity to the virus. The change in the line of bandages: a) masking tape - done as before of 2 cloths. It removes the bleeding, but a 10% chance that Pick up inyektsiyu. b) disinfected bandage - is done by boiling conventional bandage in a saucepan. Removes bleeding. c) The bactericidal bandage bandage - disinfected bandage is made from cream and aloe. Removes bleeding, restores 15 x 20 seconds. Added a recipe for "C-4". Added "Grilled_Perch", "Grilled_Bream", "Grilled_Pike". Under the frying pan and grate. Removed the immediate restoration of health in food and replaced by a gradual recovery. Added the ability to make feathers for arrows and bolts in plastic. Added the ability to make feathers for arrows of ordinary paper. Cobblestones are divided into two types, the first drops of nitrate from the second sulfur. Updated "Compo-Pack for Random Gen" to version 11 (of 662 perfaba + new cities.) The new units, "wooden shutters", "Shutters from scrap metal", "Wooden Luke," "hatch from scrap metal", "Wooden Gates 2x3 "," 2x3 Gate from scrap metal. " Updated: All seeds included in the loot. Tweaked damage for blocks of stone shovels. "MP-443_'Rook '" and its spare parts, adjusting group. "painkillers" functionality changed + 45hp and -1hp. sec. for 40 seconds. The total duration of infection is increased to 36 hours of gaming. Reduced the chance of infection. Buff infection and the virus is no longer added. "Mutated Zombe" lowered the rate to 1.1, do not run at night. "Honey_Tincture" adds the ability to heal from the first stage of the virus. Fixed recipe using honey. Fixed "shooting rags." Harvesting a apple tree is changed to the standard way of collecting. I changed the recipe: Torch, stoves, TNT, binoculars and sniper scope. Fixed a bug in the recipe biofuels. Changed the loss of water is now a chance to find potable water, more complicated. Fixed non-reactive males. It changes the model behavior of male deer, the behavior of witches. The angle of view of the male pigs decreased to 100 degrees. The angle of view of the male rabbit increased to 160 degrees. Returned opportunity to put blocks water bucket. removed the infection character using "Honey_Tincture". Aloe cream, given by xn reduced from 10 to 5. The bactericidal bandage restores 15 x 20 seconds. Changed the technology for producing paper. Now "woodDebris" + "potassiumNitratePowder" + water = "Wood_Mass". Next "Wood_Mass" in Kraft stock and get the paper. It reduced the number of zombies by 10%. Minimum in a snowy biome, slightly more than in the desert. In the forests of the number of zombies standard. Gvozdemet at break disappears. Increased the damage: forks, pans, screwdrivers. Fixed perekraft simple and explosive bolts in the fire. Plastic bottle with water by using an empty plastic bottle gives. While boiling water in a plastic bottle increased to 60 seconds. Of all the biomes but desert oil removed. From biome winter and Plain titanium ore is removed. Increased chance of ores in the biomes. Increased clip chain saws from 50 to 100. The iron spikes, are now damaging the surface of the lower half. Slightly reduced the broken model crates to get rid of flicker. The model replaced the broken wall safe. "Muffler" disassembled for scrap. "aloeCream" increased yield of 1 to 2. Added icon toadstools and mushrooms on a stick. Added a recipe for a candle made of cloth. Recipe "Trap Dirt" extended to Forest_Dirt "and" Plains_Dirt ". Sweet tea and coffee add more endurance. Reduced display text for" Survivor_Note_25 "," Survivor_Note_40 "," Survivor_Note_41 ". Removed a bug with the sound from the exposed wall safe.
  6. Wood Shatters Scrap Iron Shatters Scrap Iron Hatch
  7. Because sd2dx dont needed enymore. Just copy files.
  8. Add patch version 23.59 Added: Added destroyed model: "Storage Ammo", "Storage Building". Updated: The total duration of infection is increased to 36 hours of gaming. Reduced the chance of infection. Buff infection and the virus is no longer added. "Mutated Zombe" reduced speed. "Honey_Tincture" adds the ability to heal from the first stage of the virus. Fixed recipe using honey. In addition: Fixed not start the game after the patch.
  9. patch to version 23.57 Fix startup problem.
  10. The mod has been updated to version 23.50 Added: Updated "Prefabs-Compo-Pack" V8. Bandanna added strength and the ability to repair. We have replaced the line "Iron" in the "Steel" with a strength greater than that of concrete. Added point damage: h2-8 in the head; x1 into the body, in the arm or leg X0.5; "Duplet" added the ability to shoot: 12x70mm_Shell, 12x70mm_Slug, 12x70mm_Flame. Added "Honey_Tincture" for the treatment of 1st and 2nd stage of infection. Added buff "Virus" has 2 stage treated "herbalAntibiotics". Added weapons with their own models, animations and enclosure for Flashlight: "Colt_1911", "MP-40", "Carl_Gustaf_M / 45." Updated model is updated and added animation enclosure flashlight for: "AKC-74Y", "AK-47", "DesertVII", "DesertXIX", "IMI_Galil", "Glock_23", "Glock_18". Added "12x70_Casing", "Flare", "TennisBall", "TennisBall (Armd)", "GoodNight_Bat", "C-4". Added model objects: "Apple", "Tomato", "Plastic_Bottle", "Bottle_of_Water", "Bottle_Murky_Water", "Fishing_Rod", "Perch", "Bream", "Pike", "Carrot", "F-1". Added "Fritters" = "Corn_Dough_for_Baking" + "Sugar" in the pan. "Bat" model updated and renamed "TPX_Bat". Given a new opportunity to paint run "TennisBall" for fun, but if you add "TennisBall" a little bit of metal and gunpowder, it will be even more fun. Well, just beat on the RMB. "Tungsten" is replaced by "Titanium". Standard arsenal of materials expanded from 6 to 15 species. Redistribute the secondary materials. It spelled out the damage on materials for firearms, edged weapons and tools. Added the ability to clean the fish in the package. By the "Notes Survivor" added "Tips Survivor" and "Recipes Survivor." They will provide useful tips and recipes on the game. (Thanks "7DaysFan") Added block model: "Pig", "Rabbit_Baby", "Iron_Spikes". Added new units: "HotelDresser", "Spotlight". Mines established a separate article, now they can shoot. During the growth of a rabbit model changes and pigs. Change Model chests, "deskSafe", "WallSafe" and "GunSafe". Added display, whether the container is broken or not. Expanded agriculture: Added the ability to grow apples and wheat. (thanks to the fashion Matite) Added wheat flour and the dough out of it, some recipes are now using wheat dough. Added a recipe for thread from the fabric. Updated: Fixed a slowdown from infection. "wroughtIronFence" fixed weight. Fixed weight of cranes. Fixed time of burning coal. Added the ability to craft "PumpShotgun parts" in the study of "UrbanCombat Book". When growing animal loot variability. "Bear (baby)" exhibited their own loot. It exhibited the loot chests. Increased the drop rate "LockPick". "AK-12" Edit group. Fixed weight parts "MP-443_'Rook '". Reduced growth time: 60 minutes rabbits, pigs up to 80 minutes. Changed loot "OldSwat". Increased the drop rate of parts. Increased time between REP spiders. Seeds are transferred to the group "Food / Cooking". Screwdrivers transferred to the group "Tools / Traps". ".50_Action_Express" Renamed "12.7x33_Bullet". ".357_SIG" Renamed "9x22mm_Bullet". Removed from the increase in well-being of antibiotics. "OldSwat" - Reduced the damage done by the machine, increased melee damage, increased spread. "bloodBag" - +0,5 to the well-being "Animal_Blood" - +0,1 to feel, but the chance to "Food Poisoning" 10% Iron and steel screws can be disassembled under the stone. It has changed the texture of "Mutated Zombe" and "Bag of Bones" for greater recognition. Damage from from "Dart_with_Infection" increased by 2 per second for 50 seconds. Disable the ability to create blocks of water. Reworked template quality drop-down loot. Reduced damage from the "Rabbit (Male)". Changed behavior of "Stag (Male)", now it attacks only if it is moved. Fixed recipes using "Aquamira" and "AquaBriz". Increased chance of ore in the biomes. Apnut Boer. Changed growth of a rabbit and a pig. "Iron_Spikes" increased strength. "10mm_Auto" renamed "10x25mm_Bullet". Reduced the creation of ammunition: "Slug", "44MagBullet", "10x25mm_Bullet", "11.43x23mm_Bullet", "9x19mm_Parabellum". "painkillers" functionality changed + 40hp and -1hp. sec. for 30 seconds. Technological line "Wood Log Spike" Increased strength. In addition: To attach the flashlight to the weapon, first you have to learn a recipe for weapons. patch to version 23.55 Added: Updated the "Combo-Pack for Random Gen" to version 9. (of 562 perfaba + new cities.) Updated: All seeds included in the loot. Tweaked damage for blocks of stone shovels. "MP-443_'Rook '" and its spare parts, adjusting group. "painkillers" functionality changed + 45hp and -1hp. sec. for 40 seconds. - - - Updated - - - DO not use englification, it not done.
  11. Everyone who wana install mod on dediServer. You need copy from arhive to dediServer only "Data" folder. and on client all folders frome arhive.
  12. on server just copy config files.
  13. Filled patch transition 19.74-20.05 Added: Updated "Prefabs-Compo-Pack" V8 Updated: Fixed a slowdown from infection. Fixed Drop from "OldSwat" .Propisan damage to fortified concrete and steel.
  14. HybridFury, this version of mod working without 'sd2dx', but it work only on client version. On server you can copy only configs. For install you just copy content from arhive in game directory(client game).
  15. Holy mother of god!!! Pacco what new in this version??
  16. Yes,and start server without anticheat.
  17. You puting mod on server? - - - Updated - - - photoshop.
  18. Random generated - - - Updated - - - cuting asset with icon.
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