stasis78 Posted December 21, 2018 Share Posted December 21, 2018 Anyone have or point me at increasing active LCBs? To clarify. Increase the number of active. Link to comment Share on other sites More sharing options...
stasis78 Posted December 22, 2018 Author Share Posted December 22, 2018 I can't find anywhere in the XML that the LCB limit is set. Link to comment Share on other sites More sharing options...
FileMachete Posted December 23, 2018 Share Posted December 23, 2018 Couldn't find where the maxNum is set either. -Really- hope this is mod-able. Just in case anyone who's searching hasn't found this already. From blocks.xml; <block name="keystoneBlock"> <!-- landclaim --> & <property name="IndexName" value="lpblock"/> --- Found "keystoneBlock" in recipes.xml & entityclasses.xml Link to comment Share on other sites More sharing options...
Gamer_62 Posted December 23, 2018 Share Posted December 23, 2018 https://7daystodie.com/forums/showthread.php?94219-Red-Eagle-LXIX-s-A17-Modlet-Collection-(UI-Blocks-Quests)&highlight=Eagle RELXIX_UIMENU_MoreLandClaimSizeOptions Link to comment Share on other sites More sharing options...
FileMachete Posted December 24, 2018 Share Posted December 24, 2018 Bad news guys. I asked Red Eagle in his mods thread and he said this; That cannot be done via XML only. It would require and SDX Patch Script or full DLL replacement. Link to comment Share on other sites More sharing options...
stasis78 Posted December 24, 2018 Author Share Posted December 24, 2018 That was my assumption when xml turned up dry. For now you can change the keystone size on sever settings. I set mine to 200 blocks. Not really viable for MP probably but for solo play is a work around. My main use case is to prevent zed from spawning inside my base. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.