=Tattoo= Posted September 29, 2014 Share Posted September 29, 2014 Would be great to have a logout delay timer of 20 seconds or something where the player remains persistent in the world. This will eliminate some pvp and pve exploiting. Link to comment Share on other sites More sharing options...
duv Posted September 29, 2014 Share Posted September 29, 2014 That will be really annoying imo. What exploits are you talking about? the only thing that i have seen with this is people run behind a tree and log after engaging, which is not a big deal anyway since i surround the area with spikes for when they come back. Link to comment Share on other sites More sharing options...
Gazz Posted September 29, 2014 Share Posted September 29, 2014 Ah, you're a nice person! If someone tried to kill me I'd probably dig them a land claimed pit filled with spikes. =P Link to comment Share on other sites More sharing options...
=Tattoo= Posted September 29, 2014 Author Share Posted September 29, 2014 [QUOTE=duv;143736]That will be really annoying imo. What exploits are you talking about? the only thing that i have seen with this is people run behind a tree and log after engaging, which is not a big deal anyway since i surround the area with spikes for when they come back.[/QUOTE] How can you say that's annoying? It's an MP standard. You obviously have no experience playing any pvp game in a persistent world. Link to comment Share on other sites More sharing options...
CongoBongo Posted September 29, 2014 Share Posted September 29, 2014 yeah its not that annoying since you can leave them nice presents for when they log back in. They screw themselves over more by logging IMO. Link to comment Share on other sites More sharing options...
Tin Posted September 29, 2014 Share Posted September 29, 2014 So what happens if the player is a run-n-gunner (runs from one server to the next just causing havoc). Having a small log-out timer would be fine in that case. so you could at least get a sense of satisfaction killing them before they logged out never to be seen again. Link to comment Share on other sites More sharing options...
Drifter Posted September 29, 2014 Share Posted September 29, 2014 I've seen games that give a logout timer to anyone involved in an act of aggression while allowing immediate disconnects otherwise. Shouldn't be so hard to base this on the last time a weapon was used, if someone is being chased by zombies etc... Link to comment Share on other sites More sharing options...
Symptom Posted September 29, 2014 Share Posted September 29, 2014 A timer for logout would be a good idea for a PvP style server only. I don't see why you would need it on a PvE server. I am very against people who battle log during PvP. I never understood why people log on a PvP server just to hide from PvP by battle logging. The only problem I see is if a player loses connection legit, and now is stuck in game and dies to a zombie due to a connection error. Also, glitches like duping would have to looked in to. Disconnect and log back in and now have duplicate items. We would definitely want to avoid that. Link to comment Share on other sites More sharing options...
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