Two Penguins Posted September 25, 2018 Share Posted September 25, 2018 Has anyone done it or made a tutorial on it? Moding in of new items esp various armor changes or new items like glow sticks? Is there anyway to do this, if answer is yes, without causing the members to have to download it as well? I am just talking changing armor or creating various flashlight type items. Thank You Chaplain Link to comment Share on other sites More sharing options...
Guppycur Posted September 25, 2018 Share Posted September 25, 2018 Clients would have to download as well, but who you want to talk to is 4sheetzandgiggles. Link to comment Share on other sites More sharing options...
Two Penguins Posted September 25, 2018 Author Share Posted September 25, 2018 thank you Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted September 25, 2018 Share Posted September 25, 2018 Like Guppycur said, each client would have to download file so they could see. The easiest way, is UABE, Umaplayer file, sort the types. Extract the texture2d files to a folder as tga, edit with image editor, But stay within the outline and it will automatically wrap to entity. Google textures, and use clone 100%. Make sure the mask layer is white, also will need any simple program to make a normals bump map to make texture not flat. then just batch import them back in to file. The uma is for all the players, but duplicates can be found in resource.assets. If you use guppy's BadCompany Archtypes mod, you can literally have a huge variety of armor. Hope that helps. Link to comment Share on other sites More sharing options...
Two Penguins Posted September 26, 2018 Author Share Posted September 26, 2018 it sure does, you all rock! love this group. Thank You So Much! Link to comment Share on other sites More sharing options...
4sheetzngeegles Posted September 26, 2018 Share Posted September 26, 2018 I don't think there is a complete, tutorial. Or i have not found one yet. If you need anything else. Just PM me to look at post. Also another reference is Dust2Death for texture, and image editing. Link to comment Share on other sites More sharing options...
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