Cadamier Posted May 25, 2018 Share Posted May 25, 2018 Hello, For our next iteration my group wants to do a game kind of an rpg thing where we are living and have some things and houses then at 'day 7' we'll be hit by the Zed Apocalypse... We play on a dedi. With the 'settime' thing kinda broken where it effects crops I was wondering if there was an option, etc where I could stop time. Being able to do this would give us time to find a spot where we would live. Link to comment Share on other sites More sharing options...
Crater Creator Posted May 25, 2018 Share Posted May 25, 2018 You can use the map previewer to find a spot to live without any time passing in game. Just use the same seed name. You can also slow time to a stop from the debug mode panel, but I suppose that doesn’t help in multiplayer. Link to comment Share on other sites More sharing options...
Topher Posted May 25, 2018 Share Posted May 25, 2018 Just smoke ALOT of weed..... Time comes to a complete crashing halt. Link to comment Share on other sites More sharing options...
Cadamier Posted May 26, 2018 Author Share Posted May 26, 2018 You can use the map previewer to find a spot to live without any time passing in game. Just use the same seed name. You can also slow time to a stop from the debug mode panel, but I suppose that doesn’t help in multiplayer. AHH!! I forgot about that! Thanks! Just smoke ALOT of weed..... Time comes to a complete crashing halt. Ahh... Yay?!? Link to comment Share on other sites More sharing options...
zombie4hire Posted May 26, 2018 Share Posted May 26, 2018 Well, if you crash the game the right way you can keep all your stuff and changes to the world, but get reset to day one. It has happened to me twice now. Link to comment Share on other sites More sharing options...
Aesir Posted May 26, 2018 Share Posted May 26, 2018 My brother and I did something similar to this too. We each started a SP game using the same seed. Then we went into our creative menus and flew around our maps scouting for a location. After we decided on a place we made a note of its map coordinates, started our MP using that seed and teleported to the location. Doing it that way worked out pretty well for us. Link to comment Share on other sites More sharing options...
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