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Two modding questions


4sheetzngeegles

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The first question, is there a parameter or way to increase the height of grass, using xml assignment? If no, ok.

 

The second is there a parameter or way to assign a prefab in the prefab folder as a block.

 

Example the cars are prefabs but assigned as blocks. I would like to assign one of the sewer holes as a block recognition.

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ko from kato,

 

thank you Royal just trying to see what rules can be used in other areas.

 

The grass is mainly for my Killing fields area in plains. At present I just have a lot of dead corn to hide in.

 

For the car/sewer hole reference, I thought about a post i read regarding potholes in street. The holes I place now would always offset so i just replaced the streets in the city with biome material.

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