Adam the Waster Posted September 26 Share Posted September 26 (edited) Simple. A few more variants for our loved enemies. Zombie dogs: -Feral zombie dog: faster ,stronger, glowing eyes -Rad zombies dog: stronger faster regen hp. Glows in the dark. Direwolfs: -Normal: just a bit weaker with no glowing eyes -Ferals: is the one we got now -Rad: is even stronger!!! With hp regen Vultures: -Feral Vultures: have glowing eyes and hit harder and blocks harder -Radioactive: bigger, regen hp, spit acid. Glows in the dark Zombie bear: -Normal has no glowing eyes and is a bit weaker -Feral Is the one we got rn -Radioactive zombies bears are super rare but are even stronger Demolishers -Feral: glowing eyes more hp even stronger damage runs during the day Radioactive: even stronger with melee and hp with hp regen Edited September 26 by Adam the Waster (see edit history) Link to comment Share on other sites More sharing options...
warmer Posted September 26 Share Posted September 26 Radioactive vultures seem like a cool rare encounter. Definitely need the green acid spit. We need a good nuclear waste dump POI for things like this. 1 Link to comment Share on other sites More sharing options...
Syphon583 Posted September 26 Share Posted September 26 2 hours ago, Adam the Waster said: -Radioactive: bigger, regen hp, spit acid. I'm confused. Don't we have this already? There are definitely larger vultures that appear on late-game horde nights that spit just like cops. Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 26 Author Share Posted September 26 52 minutes ago, Syphon583 said: I'm confused. Don't we have this already? There are definitely larger vultures that appear on late-game horde nights that spit just like cops. Yes I just placed it in just in case someone says something but added the glowing part 1 Link to comment Share on other sites More sharing options...
GuardianReaper0 Posted September 27 Share Posted September 27 To further add to this, (perhaps when bandits are added) ARMORED variants of creatures. “Lore reason” being that someone had kept them as guard animals and outfitted them with armor. It would be a great addition and actually push players to hit weakpoints even more. Otherwise the creature tanks even more damage by far. 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 27 Author Share Posted September 27 1 hour ago, GuardianReaper0 said: To further add to this, (perhaps when bandits are added) ARMORED variants of creatures. “Lore reason” being that someone had kept them as guard animals and outfitted them with armor. It would be a great addition and actually push players to hit weakpoints even more. Otherwise the creature tanks even more damage by far. Armored zombie dogs would be neat Link to comment Share on other sites More sharing options...
GuardianReaper0 Posted September 27 Share Posted September 27 18 minutes ago, Adam the Waster said: Armored zombie dogs would be neat I’m thinking bandits armoring bears in the snow lands would make that biome more interesting. Right now it doesn’t have any unique enemies! 1 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 29 Author Share Posted September 29 Idk about that But bandit zombies with armored dogs would be neet Link to comment Share on other sites More sharing options...
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