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is there a way to change the T5 poi's that spawn (weighted)


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I've generated a number of worlds now and have noticed the same weighting on the T5 POI's, theres always 5 to 7 of several (grover high, Vanity Tower, US Army Post #7, Ostrich Hotel and Minotaur Theater) and other are all usually 0-3. is there a setting or weight we can use to balance this to mix it up more? is this due to the relative size of each poi?

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I suspect the heart of your issue is not the weight/bias of POI selection, but the nature of Tile selection as cities/towns are made. I'll bet the selections of Tiles being used in worlds favors those POIs.

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