Whitchywhon Posted June 28 Share Posted June 28 when game loading I get 1/2 screen drop down that says ERR invalid region file name and code stuff and then exc exception incorrect region file header I have uninstalled and reinstalled and turned off vpn and game still wont load I also did the integrity file check thing with steam and everything is ok anyone else have this problem? Link to comment Share on other sites More sharing options...
SylenThunder Posted June 28 Share Posted June 28 That region file has been corrupted. This usually happens under the following conditions. Used the chunk reset command too much. Did not exclude the client and save folder from security software. (Covered in Pinned thread.) System hardware is not capable of keeping up with the demand of the client. Server settings are well beyond what the hardware is capable of. (kind of like the above, but hardware is adequate for supported settings.) To fix it, delete that region file. Then it will be re-created from scratch. Do note that anything in that area will be reset to map default, so any bases or customization will be lost. Link to comment Share on other sites More sharing options...
Whitchywhon Posted June 28 Author Share Posted June 28 Thanks ! chunk reset command - i don't know what that is. System hardware is not capable of keeping up with the demand of the client. Server settings are well beyond what the hardware is capable of. (kind of like the above, but hardware is adequate for supported settings.) Great excuse to get a new computer !!!!!!!! i forgot to say i'm playing offline solo and my computer specs exceed the recommend ed requirements Link to comment Share on other sites More sharing options...
SylenThunder Posted June 28 Share Posted June 28 Then I would make sure you don't have security software causing a problem, and ensure that you have removed all of the bloatware. Link to comment Share on other sites More sharing options...
Whitchywhon Posted June 28 Author Share Posted June 28 I shut all security stuff down and it still doesn't work. I can start a new game which sucks because I have about 30 hours into this game. Maybe i'll just wait a few weeks until stable version is out. Thanks tons for your time, I hope you have a great weekend Link to comment Share on other sites More sharing options...
Dmitri Posted July 24 Share Posted July 24 Similar problem. Arose after the b328 update. Even if I create a new game, after a while the saved game does not load. At the same time, the capabilities of the hardware far exceed the requirements of the game (I7 12650H 16ddr5 RTX4060 SDD NVME Gen4 7000/5500 read/write). if you need additional information, logs or anything else, even remote access to the machine, I’m ready to provide it if it helps improve the game. Link to comment Share on other sites More sharing options...
Jugginator Posted July 24 Share Posted July 24 10 minutes ago, Dmitri said: Similar problem. Arose after the b328 update. Even if I create a new game, after a while the saved game does not load. At the same time, the capabilities of the hardware far exceed the requirements of the game (I7 12650H 16ddr5 RTX4060 SDD NVME Gen4 7000/5500 read/write). if you need additional information, logs or anything else, even remote access to the machine, I’m ready to provide it if it helps improve the game. Starting with a log file is a good place to start Link to comment Share on other sites More sharing options...
Dmitri Posted July 24 Share Posted July 24 (edited) 38 minutes ago, Jugginator said: Starting with a log file is a good place to start It is completely unclear how to attach a file here. I tried to copy the log file, but apparently it was larger than what is allowed in the message (there are 564 lines) 39 minutes ago, Jugginator said: Starting with a log file is a good place to start last lines from LOG file: 2024-07-24T21:27:17 47.681 INF Started thread WaterSimulationApplyChanges 2024-07-24T21:27:23 53.196 INF Started thread GenerateChunks 2024-07-24T21:27:24 54.352 INF Calculating world hashes took 1138 ms (world size 416 MiB) 2024-07-24T21:27:24 54.354 INF Initial ENABLE_FILE_BACKED_ARRAYS == False 2024-07-24T21:27:24 54.500 INF Loading dtm raw file took 1301ms 2024-07-24T21:27:24 54.537 INF Biomes image size w= 1280, h = 1280 2024-07-24T21:27:26 56.763 INF Loading and creating biomes took 2262ms 2024-07-24T21:27:31 61.134 INF Loading and creating shader control textures took 4370ms 2024-07-24T21:27:32 62.417 INF Loading and parsing of generator took 1282ms 2024-07-24T21:27:32 62.488 INF Computed 2026 chunk groups containing a total of 51610 chunks. Largest group contains 394 chunks. Invalid region file name: C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region\error_backup_30_-27.comp.bak Invalid region file name: C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region\error_backup_30_-27.uncomp.bak Exception: Incorrect region file header! C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region/r.0.-1.7rg at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessMultipleChunks.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler, System.Int32 chunksPerRegionPerDimension) [0x000a5] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessSectorBased.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler) [0x00000] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileManager..ctor (System.String _loadDirectory, System.String _saveDirectory, System.Int32 _maxChunksInCache, System.Boolean _bSaveOnChunkDrop) [0x001e3] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at ChunkProviderGenerateWorldFromRaw+<Init>d__17.MoveNext () [0x0096c] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <dfbdd4656e0844829a5285bde9c1a365>:0 Edited July 24 by Dmitri (see edit history) Link to comment Share on other sites More sharing options...
Jugginator Posted July 24 Share Posted July 24 44 minutes ago, Dmitri said: It is completely unclear how to attach a file here. I tried to copy the log file, but apparently it was larger than what is allowed in the message (there are 564 lines) last lines from LOG file: 2024-07-24T21:27:17 47.681 INF Started thread WaterSimulationApplyChanges 2024-07-24T21:27:23 53.196 INF Started thread GenerateChunks 2024-07-24T21:27:24 54.352 INF Calculating world hashes took 1138 ms (world size 416 MiB) 2024-07-24T21:27:24 54.354 INF Initial ENABLE_FILE_BACKED_ARRAYS == False 2024-07-24T21:27:24 54.500 INF Loading dtm raw file took 1301ms 2024-07-24T21:27:24 54.537 INF Biomes image size w= 1280, h = 1280 2024-07-24T21:27:26 56.763 INF Loading and creating biomes took 2262ms 2024-07-24T21:27:31 61.134 INF Loading and creating shader control textures took 4370ms 2024-07-24T21:27:32 62.417 INF Loading and parsing of generator took 1282ms 2024-07-24T21:27:32 62.488 INF Computed 2026 chunk groups containing a total of 51610 chunks. Largest group contains 394 chunks. Invalid region file name: C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region\error_backup_30_-27.comp.bak Invalid region file name: C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region\error_backup_30_-27.uncomp.bak Exception: Incorrect region file header! C:\Users\dmlam\AppData\Roaming\7DaysToDie\Saves\Vigavio County\Supergame2\Region/r.0.-1.7rg at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessMultipleChunks.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler, System.Int32 chunksPerRegionPerDimension) [0x000a5] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileAccessSectorBased.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler) [0x00000] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at RegionFileManager..ctor (System.String _loadDirectory, System.String _saveDirectory, System.Int32 _maxChunksInCache, System.Boolean _bSaveOnChunkDrop) [0x001e3] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at ChunkProviderGenerateWorldFromRaw+<Init>d__17.MoveNext () [0x0096c] in <f51c10d082a84a18a1ca8ac6401604b4>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <dfbdd4656e0844829a5285bde9c1a365>:0 Put the whole log onto pastebin.com ^^ Link to comment Share on other sites More sharing options...
Dmitri Posted July 25 Share Posted July 25 19 hours ago, Jugginator said: Put the whole log onto pastebin.com ^^ https://pastebin.com/fY6hqqC4 Link to comment Share on other sites More sharing options...
Jugginator Posted July 25 Share Posted July 25 Im not sure what's causing your corruption yet but it seems your computer is running your graphics through your integrated gpu on your intel cpu rather than your RTX 4060 Link to comment Share on other sites More sharing options...
Dmitri Posted July 25 Share Posted July 25 14 minutes ago, Jugginator said: Im not sure what's causing your corruption yet but it seems your computer is running your graphics through your integrated gpu on your intel cpu rather than your RTX 4060 This doesn't affect anything. Previously, the game started in power saving mode, but the FPS was very low, now it refuses to take saved games in any mode. Here is the log from 4060. https://pastebin.com/e3xjy5KG Link to comment Share on other sites More sharing options...
Jugginator Posted July 25 Share Posted July 25 26 minutes ago, Dmitri said: This doesn't affect anything. Previously, the game started in power saving mode, but the FPS was very low, now it refuses to take saved games in any mode. Here is the log from 4060. https://pastebin.com/e3xjy5KG Yeah mostly was just something I saw. Honestly at the moment I'm not sure, would you mind trying from a clean slate? Go into the game launcher and click the Open Saves button; dave any games/worlds/prefabs in the 7daystodie or you could just remove the entire folder to back it all up, either way. After you back up whatever you need, delete the entire 7daystodie folder in there. Go back into the game launcher and in the Tools tab, there's a cleaning tool. Open that up Check everything in the cleaner Go back into Steam Verify the files at least 3 times (sounds weird but sometimes Steam doesn't catch file mismatches) You can do this for Stable release too which should be soon, so maybe it's best to wait for that anyway Link to comment Share on other sites More sharing options...
Dmitri Posted July 25 Share Posted July 25 1 hour ago, Jugginator said: Yeah mostly was just something I saw. Honestly at the moment I'm not sure, would you mind trying from a clean slate? Go into the game launcher and click the Open Saves button; dave any games/worlds/prefabs in the 7daystodie or you could just remove the entire folder to back it all up, either way. After you back up whatever you need, delete the entire 7daystodie folder in there. Go back into the game launcher and in the Tools tab, there's a cleaning tool. Open that up Check everything in the cleaner Go back into Steam Verify the files at least 3 times (sounds weird but sometimes Steam doesn't catch file mismatches) You can do this for Stable release too which should be soon, so maybe it's best to wait for that anyway Did not help. What I've done. Copied the ...roaming/7DaysToDie folder to another location. I ran “clear all game files” from the launcher, all the directories in the 7DaysToDie folder became empty. From Steam I did it - check all game files, one file was damaged, and Steam downloaded it again, then I checked “check game files” three times and Steam said three times that everything was “ok”. I copied the "saves" folder back. Copied the "GeneratedWorlds" folder back. Loading a saved game also failed. Same error. Link to comment Share on other sites More sharing options...
Jugginator Posted July 25 Share Posted July 25 Have you added the game install folder and save folder to antivirus exclusions? This includes windows security, you'll want to add them to the real time scan exclusions list. This is really odd, may require deeper troubleshooting Link to comment Share on other sites More sharing options...
Dmitri Posted July 25 Share Posted July 25 2 hours ago, Jugginator said: Have you added the game install folder and save folder to antivirus exclusions? This includes windows security, you'll want to add them to the real time scan exclusions list. This is really odd, may require deeper troubleshooting God, I don't even know what you're talking about. Somehow it all worked fine before the b328 update. And suddenly, after the b328 update, the computer protection system decided that the game was a virus? If this is so, then I think the game producers need to figure out why the default Windows antivirus suddenly decided that the game files were viral. Link to comment Share on other sites More sharing options...
Jugginator Posted July 25 Share Posted July 25 1 hour ago, Dmitri said: God, I don't even know what you're talking about. Somehow it all worked fine before the b328 update. And suddenly, after the b328 update, the computer protection system decided that the game was a virus? If this is so, then I think the game producers need to figure out why the default Windows antivirus suddenly decided that the game files were viral. No it's not that it thinks our files are viruses, it's just it scans all files all the time that aren't excluded. This is normally fine but what it does is add a period of latency where the game can't load files until the scan is done with it, so sometimes things can go wrong. There's a how-to in the stickies up top Link to comment Share on other sites More sharing options...
Dmitri Posted July 26 Share Posted July 26 9 hours ago, Jugginator said: No it's not that it thinks our files are viruses, it's just it scans all files all the time that aren't excluded. This is normally fine but what it does is add a period of latency where the game can't load files until the scan is done with it, so sometimes things can go wrong. There's a how-to in the stickies up top I have completely disabled windows protection, now windows does not check files, but saved games still do not start. The problem persists. Link to comment Share on other sites More sharing options...
Kohaku_kun_09 Posted July 27 Share Posted July 27 Im having the same issue, dont know if its worth posting but i got a different message this time and figured id share. Only im not too sure how to upload a photo on the site. Still I can post logs in pastebin. https://pastebin.com/i1xa8MLM Link to comment Share on other sites More sharing options...
SEDATIVE Posted July 28 Share Posted July 28 We are running a dedicated server, and still have this incorrect region file error starting today... 😐 Log Link to comment Share on other sites More sharing options...
Darth Scorn Posted August 11 Share Posted August 11 A soluton to this has been found by Steve Jesus a.k.a. God of Salt on the steam forums: Incorrect region file header! :: 7 Days to Die Support & Bug Reports (steamcommunity.com) Worked for me as the corrupt region files were where my base was! Link to comment Share on other sites More sharing options...
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