shanti Posted February 14, 2017 Share Posted February 14, 2017 Same on my end. Trying some things right now. At least it's not game breaking. Being stuck on max level just means everything health wise on your character runs as normal. Would be worse if it were stuck on low. haha yeah, I am actually not complaining (my guy runs really fast!) but it was just weird that it didn't wore off Link to comment Share on other sites More sharing options...
AlienZ Posted February 14, 2017 Share Posted February 14, 2017 Yeah, I also noticed I keep the well rested buff. Also, I tried to activate one of the quests and I got an "Object Reference not set to an instance of an object" error in the console and no mission in the mission list. I still have one copy left, I'll check which mission it is and let you know. Link to comment Share on other sites More sharing options...
Roncor Posted February 15, 2017 Share Posted February 15, 2017 I get a out of sync error when going on the bedroll Link to comment Share on other sites More sharing options...
dwallorde Posted February 15, 2017 Author Share Posted February 15, 2017 I get a out of sync error when going on the bedroll Only should occur once the first time. After that ithe should cease to happen. Link to comment Share on other sites More sharing options...
Roncor Posted February 15, 2017 Share Posted February 15, 2017 Ok ty Link to comment Share on other sites More sharing options...
dwallorde Posted February 16, 2017 Author Share Posted February 16, 2017 V4.3.1 Released -Updated Rest -Changed Groups for Workstations Link on first page is Updated. Currently Updating Mod Launcher Download Link to comment Share on other sites More sharing options...
dwallorde Posted February 16, 2017 Author Share Posted February 16, 2017 Mod Launcher Download will have to wait until tomorrow... Errors right now Link to comment Share on other sites More sharing options...
Roncor Posted February 16, 2017 Share Posted February 16, 2017 Witch crafting station u need for the builder forge? Link to comment Share on other sites More sharing options...
dwallorde Posted February 16, 2017 Author Share Posted February 16, 2017 Witch crafting station u need for the builder forge? Regular workbench. Link to comment Share on other sites More sharing options...
Roncor Posted February 16, 2017 Share Posted February 16, 2017 Ok ty:) Link to comment Share on other sites More sharing options...
dwallorde Posted February 17, 2017 Author Share Posted February 17, 2017 Okay Looks like the Github branch finally updated. Mod Launcher should now have latest version Link to comment Share on other sites More sharing options...
The Rogue Tomato Posted February 17, 2017 Share Posted February 17, 2017 Witch crafting station Wow, I have to download the new version just so I can craft a witch. Link to comment Share on other sites More sharing options...
dwallorde Posted February 17, 2017 Author Share Posted February 17, 2017 Wow, I have to download the new version just so I can craft a witch. It's a new feature coming in V4.4. Well I got to get a working broom first. Cauldron. Pointy hats etc. Lol. I didn't see that Roncor said witch. Lol. I saw which in my head. Link to comment Share on other sites More sharing options...
Roncor Posted February 17, 2017 Share Posted February 17, 2017 Yeah my spelling isn't good lol I type how it sounds in my head lol Link to comment Share on other sites More sharing options...
dwallorde Posted February 17, 2017 Author Share Posted February 17, 2017 Yeah my spelling isn't good lol I type how it sounds in my head lol All good. Idc as long as I understand what people are trying to say. I know auto correct on your phones can be annoying. Link to comment Share on other sites More sharing options...
AlienZ Posted February 17, 2017 Share Posted February 17, 2017 (edited) Hey dwallorde, I'm having a blast with the mod! I finally remembered to let you know which mission it is that's causing the "Object reference not set to an instance of an object" error. It's the "Tungsten Club Master" mission. EDIT: It seems the problem with that quest is a little "effen up" if you'll excuse my play on words XD In quests.xml, line 1420: <objective type="FetchKeep" id="forgedTungsten" value="25" /> You've got "forgedTungsten" with a lower case f, instead of upper case F. I've tried the other missions in creative mode and they seem to work fine. Edited February 17, 2017 by AlienZ (see edit history) Link to comment Share on other sites More sharing options...
Madcat442 Posted February 17, 2017 Share Posted February 17, 2017 Hi , is something wrong with the screamers? i started a new game with the new version , i am at day 17 and i always leave 4 forges burning something but i didn't saw any screamers in the whole playthrough . Link to comment Share on other sites More sharing options...
dwallorde Posted February 17, 2017 Author Share Posted February 17, 2017 Hi , is something wrong with the screamers? i started a new game with the new version , i am at day 17 and i always leave 4 forges burning something but i didn't saw any screamers in the whole playthrough . Never made any changes to screamers to the code. I got screamers before on previous versions. Link to comment Share on other sites More sharing options...
Madcat442 Posted February 18, 2017 Share Posted February 18, 2017 Never made any changes to screamers to the code. I got screamers before on previous versions. Ok , thanks for the answer , do you think is something wrong with my game files? I tried some mods before War of the Walkers Link to comment Share on other sites More sharing options...
Akrux Posted February 18, 2017 Share Posted February 18, 2017 (edited) Hello, I downloaded the newest version and installed it last night. Works great! However, the majority of the icons are missing from my RG game (I can see the tungsten armor icons but not tungsten penny for example). I read the other posts and I do have the item icons folder with all the pngs in it but for some reason they are not showing up in game. Please tell me what I am doing wrong? Thank you for the help Me too. I am having the same problem with many missing icons. It appears that the old icons are working but the new icons are blank but quantity shows. I did a manual install so maybe I missed something. I will try again. I tried the 7DtD mod launcher again and it corrected my missing icon problem. Edited February 18, 2017 by Akrux (see edit history) Link to comment Share on other sites More sharing options...
dwallorde Posted February 18, 2017 Author Share Posted February 18, 2017 Me too. I am having the same problem with many missing icons. It appears that the old icons are working but the new icons are blank but quantity shows. I did a manual install so maybe I missed something. I will try again. I tried the 7DtD mod launcher again and it corrected my missing icon problem. Ya the mods folder contains the icons. Link to comment Share on other sites More sharing options...
Damnoias Posted February 18, 2017 Share Posted February 18, 2017 Twine and Tungsten - Are there any planned fixes for these two items? We can't get Tungsten to go into the forge, which has been posted about already. In addition, the drop rate for twine is insanely low - a group of 4 of us play on a server, and in a week of scavenging we've only found 3 twine. Any plan to change this? Thanks. Link to comment Share on other sites More sharing options...
dwallorde Posted February 18, 2017 Author Share Posted February 18, 2017 Ok , thanks for the answer , do you think is something wrong with my game files? I tried some mods before War of the Walkers it can be possible if you switched mods on the same save file. Or something isn't copying over. Link to comment Share on other sites More sharing options...
dwallorde Posted February 18, 2017 Author Share Posted February 18, 2017 Version 4.3.2 Released -Additional Rest System Code Change -Fixed Tungsten Club Master Quest Link to comment Share on other sites More sharing options...
The Rogue Tomato Posted February 19, 2017 Share Posted February 19, 2017 Sorry if someone brought this up already. Bandit Dwarf Sherry doesn't shoot her gun. She just follows me or zombies around. This may be true of other bandits, too, but I only just noticed this about Sherry. I checked the XML, but I don't understand the AI mechanics well enough to spot the error. Link to comment Share on other sites More sharing options...
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