FranticDan Posted April 15 Share Posted April 15 (edited) Have you got what it takes to survive in this primitive world? Ooga booga! Yaba daba doo! Key features: - Quality 600 is back from A16. - Learn By Doing is also back from A16. - All Tier 1, Tier 2 and Tier 3 items have been removed, except the wrench. You'll only find and craft Tier 0 items. - A19 farming is back, however, Living of the Land perk has also been nerfed. - Reworked skill tree, similar to how it was in A17. - Some perks have been removed, while new ones have been added. - Canned food gives an empty can when eaten, which provides a one time use water boiling that doesn't need a cooking pot. - You're less likely to get infected, infection treatment items give an infection immunity buff, however, once you get infected, it's permanent. - There is no day, time, compass or map. You'll have to think of other ways to keep track of these. - This mod turns 7 Days to Die back into a survival game again, early game you'll struggle with food and water. - Trader compounds have been destroyed but still have loot, including a guaranteed water filter. - Vending machines are lootable and always have appropriate and decent loot. - Stone Axe can be used as a weapon. Download - https://github.com/Frantic-Dan/Primitive-Survivor Credits: w00kien00kie, Redbeard, Khelldon, aedenthorn, JoeSloeMore, Mythix, PULLMYLEVER Edited April 15 by FranticDan (see edit history) Link to comment Share on other sites More sharing options...
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