warmer Posted September 26 Author Share Posted September 26 (edited) After I combed through most of the props I thought what would A survive a huge bomb blast and B fit the gritty vibe I threw it all into the blender. Let me know what you guys think of this set with all loads of props. Edited September 26 by warmer (see edit history) 2 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 26 Share Posted September 26 12 hours ago, warmer said: Working on implementing more broken pieces and junk into the wasteland. Here are a couple screenshots A true wasteland Link to comment Share on other sites More sharing options...
warmer Posted September 27 Author Share Posted September 27 Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 27 Share Posted September 27 Like the fencing more warped steel would be cool Link to comment Share on other sites More sharing options...
warmer Posted September 28 Author Share Posted September 28 (edited) Edited September 28 by warmer (see edit history) 1 Link to comment Share on other sites More sharing options...
warmer Posted September 28 Author Share Posted September 28 (edited) This is where I envision the world going for a game map setting in Teragon. The idea the middle is a bombed out city and what you are seeing in screen shots are the portions of the city that have been destroyed. I am aiming to make a default setting for Teragon that you can run and produce these results everytime. So far it's working great. The last step is removing certain decorations from spawning in the city. Edited September 28 by warmer (see edit history) Link to comment Share on other sites More sharing options...
Adam the Waster Posted September 28 Share Posted September 28 16 hours ago, warmer said: THERE WE GO! TAKE NOTES FUN PIMPS 1 Link to comment Share on other sites More sharing options...
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