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Adding Item to Existing Progression Level


AaronG85

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I'm currently using the following code to add a new item to an existing Progression level

 

	<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingElectrician']">	
		<display_entry icon="lightIndustrialRed" name_key="Supply Drop Beacon" has_quality="false" unlock_level="10" >
			<unlock_entry item="supplyDropBeacon" unlock_tier="1" />
		</display_entry>
	</append>

 

Just wondering how i would go about adding it to an existing level in Progression, Example this one

 

		<display_entry icon="generatorBankA" name_key="electricianT1" has_quality="false" unlock_level="25" >
			<unlock_entry item="generatorbank,electricwirerelay,switch,tripwirepost,ceilingLight01_player,industrialLight01_player,industrialLight02_player,ceilingLight07_player" unlock_tier="1" />
		</display_entry>

 

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1 hour ago, AaronG85 said:

I'm currently using the following code to add a new item to an existing Progression level

 

	<append xpath="/progression/crafting_skills/crafting_skill[@name='craftingElectrician']">	
		<display_entry icon="lightIndustrialRed" name_key="Supply Drop Beacon" has_quality="false" unlock_level="10" >
			<unlock_entry item="supplyDropBeacon" unlock_tier="1" />
		</display_entry>
	</append>

 

Just wondering how i would go about adding it to an existing level in Progression, Example this one

 

		<display_entry icon="generatorBankA" name_key="electricianT1" has_quality="false" unlock_level="25" >
			<unlock_entry item="generatorbank,electricwirerelay,switch,tripwirepost,ceilingLight01_player,industrialLight01_player,industrialLight02_player,ceilingLight07_player" unlock_tier="1" />
		</display_entry>

 

Try using the new csv commands, specifically the example of adding to tags

 

 

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