MichaelL. Posted August 4, 2023 Share Posted August 4, 2023 (edited) I've finally published my Consolidated Mod Pack, consisting of all of my Prefabs Converted to A21. This is packaged as a Mod - and should be installed in your Appdata Mod Folder as you would with other Mods. (NOTE: If anybody has already downloaded this, a bug was discovered where the radial selector for block shapes was messed up. A new version addressing this issue has been updated on the Nexus site. Sorry for the inconvenience! ) For server 's, this mod will need to be loaded on both the Server and Client (Players) sides. This pack includes 31 Prefabs - a couple of which have not been previously released. Basilica Cistern Dialogue Towers FacePalm Inc. Maunsel Forts Michael Felps Mansion Mid-Century Modern Home 01 Mid-Century Modern Home 04 Mike’s Air BNB Monkey Fightin’ Sneks Moon Obelisk 2001 O. D. Hugh Manatee Dirigible Petra Temple – Indian Jones Rad Cave Rainbow Bunker Rave Cave Rose Abbey Skeletor Hermitage Skywalker Homestead Step Well Svalbard Global Seed Vault Swingers Pad The Crystal Cave The Flying Wallendas Homestead The Iron Maze Trader Borg (Bob) Trader Hugh Trader Jen Trader Joel Trader Rekt Temple Multi-Trader Wight Multi-Trader Enjoy! https://www.nexusmods.com/7daystodie/mods/3436/ Edited August 4, 2023 by MichaelL. (see edit history) 3 Link to comment Share on other sites More sharing options...
StiffJOHNNYP Posted August 6, 2023 Share Posted August 6, 2023 Beautiful work from what i could see. My server and locally are throwing block miss errors for some reason. Fresh install same issue. Not sure if i'm missing something here. All installed correctly as far as i can tell. I have a ton of mods and prefabs maybe something is blocking them or i'm missing an addon? Would love to add them back to my world Link to comment Share on other sites More sharing options...
pApA^LeGBa Posted August 23, 2023 Share Posted August 23, 2023 We had a problem with the Rave Cave. The quest marker was underground. Now we do play JokeMod overhaul and also use the ZZTong prefabs, so i am not sure why this happens. 1 Link to comment Share on other sites More sharing options...
zztong Posted August 23, 2023 Share Posted August 23, 2023 I doubt MPL put the marker underground. There's an infrequent bug where the quest marker seems to "fall" to the lowest depth defined by the POI. There's a work-around for designers where we put the quest marker on top of some other block, like trash. My guess is the quest marker was placed on the ground and you've encountered that bug. 1 Link to comment Share on other sites More sharing options...
MichaelL. Posted August 24, 2023 Author Share Posted August 24, 2023 (edited) Saw the bug report on Nexus. It looks like an old bug with the quest markers that had been fixed in A20 has reared its ugly head again. I've updated the effected POIs which can be downloaded from the same Nexus link. Edited August 24, 2023 by MichaelL. (see edit history) Link to comment Share on other sites More sharing options...
Xhalarin Posted August 24, 2023 Share Posted August 24, 2023 Fantastic work and greatly appreciate the update for Alpha 21!!! Please advise if there is any way to donate to support the work. Thanks! Link to comment Share on other sites More sharing options...
MuttSandersBrother Posted October 23, 2023 Share Posted October 23, 2023 Issue with Maunsel Forts: I took a Tier 6 Infestation job and can't "clear" the POI. I've been through every tower at least twice (even found the "surprise" drop onto the lower level and a bunch of mobs) and swam around a ton over a day and a half of game time. Jumped to both hanging platforms. What am I missing? Issue with Mike’s Air BNB: Where is the main stash? I cleared all the buildings (got credit for a "clear" job) but couldn't find the stash. There was one switch that was inactive and found another active one that did nothing that I could see. Link to comment Share on other sites More sharing options...
MichaelL. Posted October 24, 2023 Author Share Posted October 24, 2023 21 hours ago, MuttSandersBrother said: Issue with Maunsel Forts: I took a Tier 6 Infestation job and can't "clear" the POI. I've been through every tower at least twice (even found the "surprise" drop onto the lower level and a bunch of mobs) and swam around a ton over a day and a half of game time. Jumped to both hanging platforms. What am I missing? Issue with Mike’s Air BNB: Where is the main stash? I cleared all the buildings (got credit for a "clear" job) but couldn't find the stash. There was one switch that was inactive and found another active one that did nothing that I could see. Took a look at the Maunsel Forts, and it appears that I forgot to add the ShowClearQuestCount tag - which shows the red dots in your HUD as you get closer to finishing it. I'll fixt that - sorry for the mess-up on my part! In the AirBnB, the two switches are daisy chained. You first have to activate the one in the white building with the vane, then activate the one in the tan stilt building. This will open the door for the underground building. Other folks have found that confusing, so I'll have to come up with something different. The loot crate is in the "studio" room in the underground house in the corner beside the couch. The rest of the loot crates are scattered throughout the POI. Link to comment Share on other sites More sharing options...
MuttSandersBrother Posted October 27, 2023 Share Posted October 27, 2023 On 10/24/2023 at 11:27 AM, MichaelL. said: Took a look at the Maunsel Forts, and it appears that I forgot to add the ShowClearQuestCount tag - which shows the red dots in your HUD as you get closer to finishing it. I'll fixt that - sorry for the mess-up on my part! In the AirBnB, the two switches are daisy chained. You first have to activate the one in the white building with the vane, then activate the one in the tan stilt building. This will open the door for the underground building. Other folks have found that confusing, so I'll have to come up with something different. The loot crate is in the "studio" room in the underground house in the corner beside the couch. The rest of the loot crates are scattered throughout the POI. Thanks for finding those. I really like the variety this mod gives and haven't had an issue with the other POIs. I did finally complete the Maunsel Forts POI - one mob was just floating underwater with no marker. Link to comment Share on other sites More sharing options...
MichaelL. Posted October 28, 2023 Author Share Posted October 28, 2023 New update (same link) V2.2.3 Nerfed 'decor' ore blocks to limit resource harvesting Lowered book loot in the Rose Abby Modified Trader Hugh and Jen to make it easier to access Added helipad to Temple Multi-Trader Changed switches in AirB&B Fixed rotated Light in AirB&B Fixed snake bug in Basilica Cistern Fixed ShowClearCount property for Maunsel Forts Fixed missing sinks in Maunsel Forts Fixed keyswitch - locked fridge room in Dialogue Towers Link to comment Share on other sites More sharing options...
MichaelL. Posted November 9, 2023 Author Share Posted November 9, 2023 Latest update (same link in first posting) V2.2.4 Added new RWG POI - BoulderHouse01 Added modified version of Maunsel Forts for custom map, hand-placement in water Added two new POI's specifically for hand-placement in custom maps (will not generate in RWG) Fixed 'ghost' snake bug in Snek Cave POI. New BoulderHouse01 POI (T-5, fetch/clear/infested/power_restore). Link to comment Share on other sites More sharing options...
MichaelL. Posted April 9 Author Share Posted April 9 V2.2.6 Added new Ayesoar Manor POI Added new Bridge House POI (with custom Tile) Added new Quarry House POI (with custom Tile) Added new custom Furniture decor blocks - which can be picked-up and placed Modified blood stain and crack/stain decor blocks so they can be destroyed Modified Area Rug blocks so they can be picked up/destroyed and placed Rebalanced spawning rates of all POI's so there is better distribution (not so many of the same ones in any single city) Fixed Localization data for Rose Abby and Spooky Rubble POI's https://www.nexusmods.com/7daystodie/mods/3436 2 Link to comment Share on other sites More sharing options...
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