geistigsenil Posted August 1, 2022 Share Posted August 1, 2022 Im posting here since I could not find a solution to my problem after serveral hours of research and trial and error and couldnt find any more resources regarding this issue. I downloaded the 7 Days to Die Dedicated Server via Steam. With GameWorld set to "Navezgane" no Issues occured and i could connect as usual. Then I tried setting the value of GameWorld to "RWG" and the following Error occured during Startup of the Server (Console) : 2022-08-02T01:14:24 0.933 INF Dedicated server only build 2022-08-02T01:14:24 0.965 INF Occlusion: Awake 2022-08-02T01:14:24 0.967 INF Texture quality is set to 3 2022-08-02T01:14:24 1.011 INF [MODS] No mods folder found 2022-08-02T01:14:24 1.022 INF Loading permissions file at 'E:\steamcmd\steamapps\common\7 Days to Die Dedicated Server\Saves/serveradmin.xml' 2022-08-02T01:14:24 1.039 INF Loading permissions file done. 2022-08-02T01:14:24 1.621 INF Loaded (local): rwgmixer 2022-08-02T01:14:24 1.670 INF Loaded (local): archetypes 2022-08-02T01:14:24 1.674 INF Loaded (local): color_mappings 2022-08-02T01:14:24 1.675 INF Loaded (local): loadingscreen 2022-08-02T01:14:24 1.676 INF WorldStaticData.Init() needed 0.000s 2022-08-02T01:14:24 1.686 INF Started Telnet on 8081 2022-08-02T01:14:24 1.702 INF Awake done in 1032 ms2022-08-02T01:14:24 1.735 EXC NullReferenceException: Object reference not set to an instance of an object 2022-08-02T01:14:24 1.779 INF Reloading serveradmin.xml 2022-08-02T01:14:24 1.779 INF Loading permissions file at 'E:\steamcmd\steamapps\common\7 Days to Die Dedicated Server\Saves/serveradmin.xml' 2022-08-02T01:14:24 1.780 INF Loading permissions file done.2022-08-02T01:14:25 2.779 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2022-08-02T01:14:26 3.520 INF [GSM] GameSparks Connected 2022-08-02T01:14:27 4.770 INF [GSM] Skipping me After this the server process started to idle - no random world was generated. I change no value other than "GameWorld" and "GameName". From my understanding a new random world is generated when "GameWorld" is set to "RWG" and there is no existing world with the value set in "GameName". So, what am I doing wrong? Is the Tool simply a bit "special" to use, or am I missing some critical steps? Link to comment Share on other sites More sharing options...
Star69 Posted August 2, 2022 Share Posted August 2, 2022 You can ignore the warning in yellow type.....it is meaningless and does not affect a server from starting up. You are correct that GameWorld=RWG however the GameName is the seed you are choosing and must have a name in order to generate a world. Put something in there and see if it generates. It roughly takes 8 or 9 minutes to generate an 8k map plus/minus a couple of minutes. If it still doesn't generate, post back here. Link to comment Share on other sites More sharing options...
Jugginator Posted August 2, 2022 Share Posted August 2, 2022 The Null Reference Exception will have more information in the log about what happened, and it will halt your progress indeed. Link to comment Share on other sites More sharing options...
geistigsenil Posted August 2, 2022 Author Share Posted August 2, 2022 35 minutes ago, Jugginator said: The Null Reference Exception will have more information in the log about what happened, and it will halt your progress indeed. The fun thing is, there are no logs since the Execption is thrown so early. If the Server runs Navezgane (sucessfully), then there are logs. Seems like a more fundamental Issue. Link to comment Share on other sites More sharing options...
geistigsenil Posted August 2, 2022 Author Share Posted August 2, 2022 1 hour ago, Jugginator said: The Null Reference Exception will have more information in the log about what happened, and it will halt your progress indeed. Found the Issue: In the serverconfig.xml for "WorldGenSize" it says that all multiples of 2048 up to 16k are allowed, when in reality only 4096 up to 16k work (tested 2048 - 8192). Now with the "correct" value the RWG functions as intended. Link to comment Share on other sites More sharing options...
Jugginator Posted August 2, 2022 Share Posted August 2, 2022 Logs will always generate every time you launch the game, for future information. They don't generate in the same place as the regular client logs will for servers, check the directory. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now