shutitbex Posted February 19, 2022 Share Posted February 19, 2022 (edited) A problem I've noticed occurring since I believe Alpha 18, is lag while looking towards certain directions in the cities. As in dropping from 60 to 30-40 fps. My first instinct has been the relation to skyscrapers, I think in Alpha 16 a huge issue relating the laggyness of skyscrapers was fixed; however they seem to have made their way back. I find it difficult to confirm if this is truly the case though, the lag inconsistently appears at certain distances; being far or very close to a skyscraper or any other building causes no issues, and I've tried changing a bunch of settings and play with most of them on low but nothing seems to fix this issue. Was wondering if any of you are encountering the same issue? // Update: It seems the dynamic mesh system is responsible for the lag here. Edited February 19, 2022 by shutitbex Update (see edit history) Link to comment Share on other sites More sharing options...
BarryTGash Posted February 19, 2022 Share Posted February 19, 2022 If you set dynamic mesh to landclaim only, then only your base will benefit from it thereby nullifying the effect in cities - unless you've converted a skyscraper to your base Link to comment Share on other sites More sharing options...
palmazook Posted March 1, 2022 Share Posted March 1, 2022 Ahhhh ok thanks Link to comment Share on other sites More sharing options...
Rince Posted March 2, 2022 Share Posted March 2, 2022 Yeah, I was having the lag issue. When approaching the city, if I was facing in direction to Dishong Tower, the game would start lagging. When I turned around, got normal again. Looked again, lag. I tried changing the Dynamic Mesh quality setting, from detailed to normal (Or something similar) and it started to work fine all the time. I even did another Dishong run to test it. Only lagged when a horde was having a party in the bottom part. But the sniper rifle took care of that. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now