RipClaw Posted July 10, 2020 Share Posted July 10, 2020 The new Shamway Store is a great POI but doing a Clear Quest in there is frustrating. There are some zombies that don't seem to react to anything at all. I can make as much noise as I want, they won't come out of their hiding place. I spent half a day searching for the last three zombies. Two were hiding in the false ceiling and a crawler was hiding inside a machine surrounded by an iron fence. If I hadn't found the crawler by accident I would never have found him because he didn't even move when I stood 2m in front of the machine and he wasn't visible on the compass. Only after I killed the crawler did the other two appear as yellow dots on the compass. Link to comment Share on other sites More sharing options...
psychatix Posted July 10, 2020 Share Posted July 10, 2020 Yea, I don't like that some zombies they coded to NEVER respond until you walk within proximity of them so they can jump scare you. I get it, but it's a bit annoying, it's not exactly realistic with zombies. Link to comment Share on other sites More sharing options...
iejen Posted July 10, 2020 Share Posted July 10, 2020 I understand the reason though. Otherwise if you'd shot a gun in the factory the zombies would come from the whole building. Have fun with 50+ zombies at once. Either you die, or your CPU does.. Link to comment Share on other sites More sharing options...
RipClaw Posted July 10, 2020 Author Share Posted July 10, 2020 30 minutes ago, iejen said: I understand the reason though. Otherwise if you'd shot a gun in the factory the zombies would come from the whole building. Have fun with 50+ zombies at once. Either you die, or your CPU does.. I'm well aware of that. But the factories are designed in such a way that if you follow the path you will come across every single zombie. But the new shops are designed in such a way that there is no real path anymore. In the case of the Shamway Store it is a gigantic room with a high ceiling. This of course causes problems when you set the spawn points of the zombie in the false ceiling. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.