Hempcat Posted May 25, 2020 Share Posted May 25, 2020 Log into saved game all data lost. here is a screenshot of error report from logs wtf was fine last night issue just started this mourning when I loged in. Also now says Patch # A0.0 in red not patch A18.4 Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.1.0f2 (292b93d75a2c) Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce 940MX (ID=0x134d) Vendor: VRAM: 2010 MB Driver: 26.21.14.4587 Begin MonoManager ReloadAssembly - Completed reload, in 0.297 seconds <RI> Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.494500 ms 2020-05-25T12:42:52 0.018 INF [Steamworks.NET] SteamAPI_Init() ok 2020-05-25T12:42:52 0.163 INF Localization language: english 2020-05-25T12:42:52 0.190 INF Texture quality is set to 1 2020-05-25T12:42:52 0.191 INF Precaching... 2020-05-25T12:42:52 0.193 INF Precaching file: 7DaysToDie_Data/resources.assets 2020-05-25T12:42:52 0.261 INF [EAC] Initializing ... 2020-05-25T12:42:52 0.264 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2020-05-25T12:42:52 0.712 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2020-05-25T12:42:52 0.715 INF Precaching file: Data/Bundles/blocktextureatlases 2020-05-25T12:42:53 1.271 INF Precaching file: Data/Bundles/terraintextures 2020-05-25T12:42:54 1.787 INF Precaching done 2020-05-25T12:42:58 6.105 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.951600 ms 2020-05-25T12:42:58 6.203 INF Awake IsFocused: True 2020-05-25T12:42:58 6.203 INF Awake 2020-05-25T12:42:58 6.222 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit 2020-05-25T12:42:58 6.222 INF System information: 2020-05-25T12:42:58 6.222 INF OS: Windows 10 (10.0.0) 64bit 2020-05-25T12:42:58 6.223 INF CPU: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz (cores: 4) 2020-05-25T12:42:58 6.223 INF RAM: 16268 MB 2020-05-25T12:42:58 6.223 INF GPU: NVIDIA GeForce 940MX (2010 MB) 2020-05-25T12:42:58 6.223 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0) 2020-05-25T12:42:58 6.223 INF Last played version: Alpha 18.4 2020-05-25T12:42:58 6.224 INF Local UTC offset: -4 hours 2020-05-25T12:42:58 6.231 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-05-25__12-42-29.txt 2020-05-25T12:42:58 6.232 INF Not running in Big Picture Mode, no on-screen keyboard available 2020-05-25T12:42:58 6.232 INF Starting PlayerInputManager... 2020-05-25T12:42:58 6.254 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2020-05-25T12:42:58 6.344 INF Device 1 matching profile XboxOneWin10AEProfile (XBox One Controller) is hidden and will not be attached. 2020-05-25T12:42:58 6.361 INF Starting UserProfileManager... 2020-05-25T12:42:58 6.477 INF Occlusion: Awake 2020-05-25T12:42:58 6.487 INF ApplyAllOptions streaming True, budget 1809 MB 2020-05-25T12:42:58 6.488 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow 2020-05-25T12:42:58 6.488 INF Texture quality is set to 1 2020-05-25T12:42:58 6.489 INF ApplyTextureFilter 0, AF Disable 2020-05-25T12:42:58 6.491 INF ApplyTerrainOptions 2 2020-05-25T12:42:58 6.593 INF [MODS] No mods folder found 2020-05-25T12:42:58 6.604 INF Loading permissions file at 'C:\Users\Enviroteks\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-05-25T12:42:58 6.650 INF Loading permissions file done. 2020-05-25T12:42:58 6.718 INF Awake done in 515 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3948. Total: 21.241800 ms (FindLiveObjects: 0.279800 ms CreateObjectMapping: 0.123800 ms MarkObjects: 20.773100 ms DeleteObjects: 0.064100 ms) 2020-05-25T12:42:59 6.902 INF User joined: enviroteks4u 2020-05-25T12:42:59 7.019 INF Updated culture for display texts 2020-05-25T12:42:59 7.353 INF Reloading serveradmin.xml 2020-05-25T12:42:59 7.353 INF Loading permissions file at 'C:\Users\Enviroteks\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2020-05-25T12:42:59 7.354 INF Loading permissions file done. 2020-05-25T12:42:59 7.482 INF UMA Overlay loading took 329 ms 2020-05-25T12:42:59 7.484 INF UMA Slot loading took 1 ms 2020-05-25T12:43:00 8.710 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2020-05-25T12:43:01 9.502 INF WorldStaticData.Init() needed 1.874s 2020-05-25T12:43:01 9.686 ERR Invalid magic bytes in world header 2020-05-25T12:43:01 9.686 WRN Failed loading world header file: C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw 2020-05-25T12:43:01 9.692 INF Trying backup header: C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw.bak 2020-05-25T12:43:01 9.692 ERR Invalid magic bytes in world header 2020-05-25T12:43:01 9.694 ERR Failed loading backup header file! 2020-05-25T12:43:03 11.386 INF [Steamworks.NET] Login ok. 2020-05-25T12:43:03 11.721 INF AchievementManager: Received stats and achievements from Steam 2020-05-25T12:43:05 12.779 ERR Invalid magic bytes in world header 2020-05-25T12:43:05 12.779 WRN Failed loading world header file: C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw 2020-05-25T12:43:05 12.781 INF Trying backup header: C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw.bak 2020-05-25T12:43:05 12.781 ERR Invalid magic bytes in world header 2020-05-25T12:43:05 12.783 ERR Failed loading backup header file! NullReferenceException: Object reference not set to an instance of an object output_log__2020-05-25__14-12-31.txt Link to comment Share on other sites More sharing options...
SylenThunder Posted May 25, 2020 Share Posted May 25, 2020 Link to comment Share on other sites More sharing options...
SylenThunder Posted May 26, 2020 Share Posted May 26, 2020 Main header file and it's backup is corrupt. The usual cause for this issue is improper shutdown of the client. You can delete these two files and start again, but almost everything relying on a timer will be broken. C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw C:\Users\Enviroteks\AppData\Roaming\7DaysToDie\Saves\Navezgane\Matt1/main.ttw.bak Your best bet is to start a new save, and always ensure that you are exiting the client properly. Link to comment Share on other sites More sharing options...
meganoth Posted May 26, 2020 Share Posted May 26, 2020 Also doing a regular backup of your save isn't a bad idea (it is possible to automate this). Your laptop is getting heavily stressed playing 7D2D, in my experience this increases the chance for saves to become corrupted. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.