mdf25 Posted February 4, 2020 Share Posted February 4, 2020 FennecMod, but now in Modlet form! Greetings everybody! Now that A18 is finally in a stable point release, it's now time to get A18's FennecModlets underway! This time, I'm going the whole hog down the DMT and CSharp route to add in custom functionality that I've wanted to do since the original FennecMod in A16, and so far we've had some awesome new features. FennecCore - The FennecModlet Library Before installing any of the FennecModlets, you will need to have installed the DMT modding tool and then get FennecCore. This modlet doesn't add anything on its own, rather it's a shared library of methods and code snippets that I use across the other FennecModlets. For any modders out there that do work in CSharp, you may use FennecCore's methods in your own modlets if you wish as there's a few nice static helper classes that can help reduce the barriers of modding this way. FennecModlet - CoreModlet - Transformer Blocks This modlet is required by some of the larger FennecModlets. It adds blocks into the game that store items in an inventory and transform them into other items over time. This allows you to add recipes that, using these blocks, can have more than one item as an output, and can also have different probabilities of giving items as outputs or taking inputs. A full documentation is in the XML for this modlet. FennecModlet - Foods - Additional Foods The A17 version returns now in A18, with some nice new features. Beehives are now using the transformer block system (so you need FennecCore and Transformer Blocks to run this modlet) and even more foods have been added. Also, fishing nets make a return as well as some nice new food workstations such as the sausage maker, drying rack and smoker. Download (A18) Here is how to download and install any of the modlets from this collection DMT Installation 1. Go to the FennecModlets GitHub repository HERE 2. Clone or download the entire repository as a zip. 3. Locate the DMT mods folder and copy all modlets into this folder. 4. Launch DMT. Check each modlet you wish to add and click Build. 5. Click Play to launch 7 Days. The mods will now be installed. Contact Me For any questions about the modlets or to report bugs, feel free to get in touch with me here on the forum thread. Alternatively you can find me in the following places: YouTube: MaxFox Gaming on YouTube Twitch: MaxFox Gaming on Twitch Twitter: MaxFox_Gaming on Twitter Discord: The Foxmillions' Community Link to comment Share on other sites More sharing options...
belfegor Posted February 4, 2020 Share Posted February 4, 2020 i have this error d: \ DMTv1.5.7235.19353 \ Mods \ FennecModlet_CoreMod_TransformerBlocks \ Scripts \ Block \ BlockTransformer.cs (156,26): error CS0508: 'BlockTransformer.OnBlockDestroyedBy (WorldBase, int, Vector3i, BlockValue: Der, returning type must be 'Block.DestroyedResult' to match the overridden member 'Block.OnBlockDestroyedBy (WorldBase, int, Vector3i, BlockValue, int, bool)'. Failed to compile Mods.dll Build failed process exited with error code -1 Link to comment Share on other sites More sharing options...
mdf25 Posted February 4, 2020 Author Share Posted February 4, 2020 Will be fixed in the next patch they made block destroy events fire an enum instead of a true false value, it will work with 18.2 though. Link to comment Share on other sites More sharing options...
Tristam Posted February 4, 2020 Share Posted February 4, 2020 I look forward to seeing where this goes. Keep up the great work. Link to comment Share on other sites More sharing options...
sphereii Posted February 5, 2020 Share Posted February 5, 2020 i have this error d: \ DMTv1.5.7235.19353 \ Mods \ FennecModlet_CoreMod_TransformerBlocks \ Scripts \ Block \ BlockTransformer.cs (156,26): error CS0508: 'BlockTransformer.OnBlockDestroyedBy (WorldBase, int, Vector3i, BlockValue: Der, returning type must be 'Block.DestroyedResult' to match the overridden member 'Block.OnBlockDestroyedBy (WorldBase, int, Vector3i, BlockValue, int, bool)'. Failed to compile Mods.dll Build failed process exited with error code -1 Are you compiling against 18.3? or 18.2? Link to comment Share on other sites More sharing options...
belfegor Posted February 5, 2020 Share Posted February 5, 2020 18.3 is work only with 18.2 Link to comment Share on other sites More sharing options...
mdf25 Posted February 5, 2020 Author Share Posted February 5, 2020 I'm updating with 18.3 now Should be live in the next few minutes. Link to comment Share on other sites More sharing options...
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