Laz Man Posted November 8, 2019 Share Posted November 8, 2019 Alpha 18.1 experimental (Build 6), Default Difficulty (Adventurer), 10 max alive. Intelligence / Perception Build (Level 32, Game Stage 70, 60 Minute Days) Day 28 Horde Night - Small flagstone horde base in the snow biome. 3 x junk turrets, Electric Fencing, 2 x dart traps, 1 x shotgun turret and active base defense. Video: [video=youtube_share;by6hbk5AYfc] Enjoy!!! Link to comment Share on other sites More sharing options...
Kage848 Posted November 9, 2019 Share Posted November 9, 2019 Dude this looks awesome. In gonna use it, thanks. Link to comment Share on other sites More sharing options...
Laz Man Posted November 10, 2019 Author Share Posted November 10, 2019 Dude this looks awesome. In gonna use it, thanks. Thanks, enjoy! It's interesting to see how others have applied their own twists. Wolfbain has a similar setup but with pressure plates and a blade trap. Link to comment Share on other sites More sharing options...
Ghostlight Posted November 11, 2019 Share Posted November 11, 2019 What happens when the turrets and dart traps run out of ammo? I mean on a decent horde (we're on GS 500), that is going to happen after it's only about 20% done, if not sooner, right? Link to comment Share on other sites More sharing options...
Laz Man Posted November 11, 2019 Author Share Posted November 11, 2019 What happens when the turrets and dart traps run out of ammo? I mean on a decent horde (we're on GS 500), that is going to happen after it's only about 20% done, if not sooner, right? I'll let you know when I get there. 😂 Playing SP, not sure if I will ever get a GS that high. Maybe by then I'll have 20 junk turrets and a blast pit for explosives...😂 Link to comment Share on other sites More sharing options...
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