Beard_One Posted September 3, 2019 Share Posted September 3, 2019 I have just discovered the awesomeness that is ModLauncher. Completely changing the way we play the game. Wonderful stuff. However, there are a few teeny weeny tweaks that our group would like to make. Is it possible for someone out there to point me in the direction on how to add tiny tweaking modlets to the build? I know the bare bones of modding, but need a bit of help. The changes we would like to make would be simple stuff; just a few .xml changes. Also, would i be right in thinking that if all players install the big overhaul through ModLauncher, the hosting player is the only one who needs to install the .xml changes, because they can just be picked up by the other players by joining the game? Could someone help teach me how to do this please? Link to comment Share on other sites More sharing options...
xyth Posted September 3, 2019 Share Posted September 3, 2019 Server push xml but little else. So as long as you just want xml changes to an overhaul, you can have all the clients load the overhaul via the mod launcher then let the server they connect to overwrite the xml with the desired changes. Link to comment Share on other sites More sharing options...
KhaineGB Posted September 8, 2019 Share Posted September 8, 2019 Generally not a wise idea to try and modlet an overhaul because of the massive amounts of XML changes (especially ones like Ravenhearst). You'd have to know it VERY well to make them compatible without breaking all of the things. Link to comment Share on other sites More sharing options...
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