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Modlet - Porgression.xml and "You do not know the required Recipe"


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so I have

 

a new recipe and item and added a requirement to progression.xml

 

I am getting "you do not know the required recipe" even though I am 10/10 and 5/5 in the perk.

 

Recipe.xml contains:

 

<!--  Diamond Pickaxe -->
<recipe name="meleeToolPickaxeDiamond" count="1" craft_area="workbench" tags="learnable">
	<ingredient name="resourceForgedSteel" count="20"/>
	<ingredient name="resourceWood" count="10"/>
       <ingredient name="resourceRawDiamond" count="5"/>
</recipe>

 

progression.xml contains:

<configs>

<append xpath="/progression/perks/perk[@name='perkPhysician']/effect_group/passive_effect[@level='2,5']/@tags">NearDeathTraumaKit</append>
 <append xpath="/progression/perks/perk[@name='perkHammerForge']/effect_group/passive_effect[@level='5']/@tags">meleeToolPickaxeDiamond</append>
 <append xpath="/progression/perks/perk[@name='perkHammerForge']/effect_group/passive_effect[@level='5']/@tags">meleeToolFireaxeDiamond</append>


</configs>

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Go into your save folder and find the configs folder and post the snippets of the exported XML code.

 

That will be the code that is generated /after/ your XPath edits and it would be easier to find the solution from that.

 

looks like my two append statements did not add a comma, how do I do that? should it not do that?

 

<!-- Craftsmanship Perks (Intellect) -->
<perk name="perkHammerForge" parent="skillCraftsmanship" name_key="perkHammerForgeName" desc_key="perkHammerForgeDesc" icon="ui_game_symbol_forge">
	<level_requirements level="1"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="4" desc_key="reqIntellectLevel04-10" />
							<requirement name="PlayerLevel" operation="GTE" value="10" desc_key="reqAttributeLevelDummy" /></level_requirements>
	<level_requirements level="2"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="5" desc_key="reqIntellectLevel05-20" />
							<requirement name="PlayerLevel" operation="GTE" value="20" desc_key="reqAttributeLevelDummy" /></level_requirements>
	<level_requirements level="3"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="6" desc_key="reqIntellectLevel06-35" />
							<requirement name="PlayerLevel" operation="GTE" value="35" desc_key="reqAttributeLevelDummy" /></level_requirements>
	<level_requirements level="4"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="8" desc_key="reqIntellectLevel08-70" />
							<requirement name="PlayerLevel" operation="GTE" value="70" desc_key="reqAttributeLevelDummy" /></level_requirements>
	<level_requirements level="5"><requirement name="ProgressionLevel" progression_name="attIntellect" operation="GTE" value="10" desc_key="reqIntellectLevel10-100" />
							<requirement name="PlayerLevel" operation="GTE" value="100" desc_key="reqAttributeLevelDummy" /></level_requirements>
	<effect_group>
		<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="1,5" tags="forge,toolAnvil" />
		<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="2,5" tags="meleeToolFireaxeIron,meleeToolPickaxeIron,meleeToolHoeIron,meleeToolShovelIron,meleeToolClawHammer,meleeToolSledgehammer,meleeToolHuntingKnife,armorLeatherBoots,armorLeatherGloves,armorLeatherHood,armorLeatherChest,armorLeatherPants" />
		<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="3,5" tags="toolForgeCrucible,resourceArrowHeadSteelAP,resourceForgedSteel,armorIronBoots,armorIronChest,armorIronGloves,armorIronHelmet,armorIronLegs" />
		<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="4,5" tags="toolForgeCrucible,resourceArrowHeadSteelAP,resourceForgedSteel,meleeToolPickaxeSteel,meleeToolShovelSteel,meleeToolFireaxeSteel,meleeToolMachete" />
		<passive_effect name="RecipeTagUnlocked" operation="base_set" value="1" level="5" tags="armorMilitaryHelmet,armorMilitaryVest,armorMilitaryGloves,armorMilitaryLegs,armorMilitaryBoots,armorSteelBoots,armorSteelChest,armorSteelGloves,armorSteelHelmet,armorSteelLegs,meleeToolPickaxeDiamondmeleeToolFireaxeDiamond"><!--Attribute "tags" appended by: "LonestarCanuck_mods"--><!--Attribute "tags" appended by: "LonestarCanuck_mods"--></passive_effect>
		<effect_description level="1" desc_key="perkHammerForgeRank1Desc" />
		<effect_description level="2" desc_key="perkHammerForgeRank2Desc" />
		<effect_description level="3" desc_key="perkHammerForgeRank3Desc" />
		<effect_description level="4" desc_key="perkHammerForgeRank4Desc" />
		<effect_description level="5" desc_key="perkHammerForgeRank5Desc" />
	</effect_group>
</perk>

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