Szynsz Posted March 15, 2019 Share Posted March 15, 2019 Hello, Can anyone make for me code for wooden bars for A16.4? I don't know that code from A17 will be compatible, i think not. I will be grateful Link to comment Share on other sites More sharing options...
n2n1 Posted March 15, 2019 Share Posted March 15, 2019 <block id="[color="#FFD700"]xxx[/color]" name="woodenBarsCentered"> <property name="CustomIcon" value="ironBars"/> <property name="Material" value="wood_regular"/> <property name="MaxDamage" value="300"/> <property name="Shape" value="New"/> <property name="LightOpacity" value="0"/> <property name="Model" value="iron_bars_centered"/> <property name="Texture" value="241"/> <property name="ImposterExclude" value="true"/> <property name="UseGlobalUV" value="Local"/> <property name="Place" value="TowardsPlacer"/> <property name="Collide" value="movement,melee,rocket"/> <!-- -rocket --> <property class="RepairItems"> <property name="wood" value="10"/> </property> <drop event="Harvest" name="wood" count="20"/> <drop event="Destroy" count="0"/> <property name="Group" value="Building"/> <property name="EconomicValue" value="10"/> </block> Sorry, check the correctness yourself, as well as configure desired harvest and MaxDamage. If you need not "centered" - then replace the model string with : <property name="Model" value="iron_bars"/> Link to comment Share on other sites More sharing options...
Szynsz Posted March 16, 2019 Author Share Posted March 16, 2019 Thx dude Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.