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can someone explain abysmal framerates?


dhyde79

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why the resource usage and framerates on this game are so abysmal?

 

seriously, I just upgraded from

FX8320
16GB DDR3
EVGA GTX1060SC 6GB
240gb SATA3 SSD
4TB 7200rpm HDD
1080p monitor
Average FPS: 35 with everything turned all of the way up WHILE ALSO RUNNING THE GAME AS A DEDICATED SERVER IN A SEPARATE INSTANCE

 

to

 

Ryzen 7 2700X
16GB DDR4-3600
EVGA RTX 2070 XC Ultra
500gb M.2 NVMe SSD
6TB 7200rpm HDD
1080p monitor
Average FPS: 18 with everything turned all of the way up while only running the game

 

I'm dying to know how I built a 5 year newer machine with the newest/best CPU in its class, the third best non-prosumer video card available currently, a SSD that's got a throughput of 2GB/Sec, and a nearly empty massive HDD, running the exact same game, same settings, less workload, (not even putting a 30% strain on the CPU, and GPU isn't getting much above 40%) and yet the framerate dropped from "ok" to abysmal. Assassins Creed Odyssey, which is widely accepted as atrociously unoptimized gets 240fps on this new machine, while 7dtd is getting a whopping 18?!? come on, please, tell me there's something I'm missing.

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Terrible optimization, that's all. It's been told few times that optimization is coming since experimental A17 release but I haven't seen much.

 

I reported technical issues and listed my end rig in this topic that can barely run the game in good conditions (100+ FPS, 1080p): https://7daystodie.com/forums/showthread.php?107183-A17-Mouse-Stutter-Issue

 

Another guy posted here about performance issues as well: https://7daystodie.com/forums/showthread.php?110257-full-support-resolution-2560-x-1440-g-sync

 

BTW, I'm still waiting for assistance in regards of problem I posted but I'm pretty sure none is looking at it.

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BTW, I'm still waiting for assistance in regards of problem I posted but I'm pretty sure none is looking at it.

 

Well your second post there

https://7daystodie.com/forums/showthread.php?107183-A17-Mouse-Stutter-Issue

 

...but I found a workaround:.....

told me that the issue is solved for the moment

Fixing such issues is part of the Beta that starts at the end of the year

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Well your second post there

https://7daystodie.com/forums/showthread.php?107183-A17-Mouse-Stutter-Issue

 

told me that the issue is solved for the moment

Fixing such issues is part of the Beta that starts at the end of the year

 

I thought I did but mouse sensitivity is lightning speed in menus so I can't really play with that, I did mention it later in the thread.

 

Waiting for the beta is probably all I can do unless someone from the TFP is actually interested in helping earlier.

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I thought I did but mouse sensitivity is lightning speed in menus so I can't really play with that, I did mention it later in the thread.

 

Waiting for the beta is probably all I can do unless someone from the TFP is actually interested in helping earlier.

I do have a few more reports of this issue now, but haven't got any real data to work with yet outside of yours.

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