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Help for A17 prefab (Battlemech)


Seergaming

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Hi,

OK, issues fixed :-)

 

Here is my current version of a Mech!

 

As this testmech was sent in by the military to stop the Zombie invasion.... ;-)

 

 

 

Thx

 

Here are some pictures.

Public download location will follow once some details are fixed on this Work in Progress Mech

 

[ATTACH=CONFIG]26744[/ATTACH]

 

[ATTACH=CONFIG]26745[/ATTACH]

 

[ATTACH=CONFIG]26746[/ATTACH]

 

[ATTACH=CONFIG]26747[/ATTACH]

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Hi,

 

just built an A17 Prefab (Mech).

However somehow I have some issues geting this in the game world(rwg).

 

I guess maybe I have done sth wrong. The Prefab popus up way too high and creates a 240*240 *30 crate of earth and then the item itself.

 

Anyone who has some spare 15minutes who could have a look at the file?

 

Thx

 

Look in the prefabs xml at its placement. x,y,z the y is level of prefab so if you have a y axis of -5 the prefab will be 5 blocks under ground. If y axis is 50 prefab bottom is 50 blocks above ground level.

 

Am happy to take a look tho if you upload the file

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does your prefab go underground like have a basement -

 

Here is the prefab xml of your prefab

 

<prefab>

<property name="CopyAirBlocks" value="True" />

<property name="ExcludeDistantPOIMesh" value="False" />

<property name="ExcludePOICulling" value="False" />

<property name="DistantPOIYOffset" value="0" />

<property name="AllowTopSoilDecorations" value="False" />

<property name="DifficultyTier" value="1" />

<property name="TraderArea" value="False" />

<property name="YOffset" value="-91" />

</prefab>

 

-91 means 91 blocks underground

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Hi,

 

Well, it once "teleported" higher so i moved the ground up.

 

Basically, if you have a look at the prefab viewer, it should stand on the ground. 2 levels of blocks as basement.

I tried to import the file via world editor, however then it marked 240*240 ground with it.

Then I extracted the pure Mech into this file.

 

:-/ strange

 

I also have a previous version of the Mech, but even zipped/rar it st 350KB, therefore I cannot post it here.

In the file there is also all the datajunk from the whole area :-/

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