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Posts posted by MikeyUK
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3 minutes ago, Tristam said:
I suggest you try one version one day, roll back and try the other. Make it a community event, and roll back regardless of which your server votes on. People can have fun and be silly without fear, all the while choosing their fav. Easy.
Thanks for the helpful response but this is not about the people's choice We are a dictatorship not a republic hehe. Jokes aside this is not about what mod is "best", it's just a case of things being a headache for server owners.
For example I obviously want all the blue text gone, it's the most annoying thing about the mod, until a few days ago I would only have to track your version of TA to ensure I have the latest and greatest, now I have to track multiple mods and pick through the changes carefully to make a decision on what to do (they don't mention they incorporated your new models in their patch notes for example).
I guess that's me being selfish and not wanting to track multiple mods and wade through patch notes to check which version has what bits I want (will their next version use your new model updates when you push them out for example, if I was to choose theirs over yours etc). As you said all of this is about making the game more fun but I am not having fun having to make these choices on a DAILY basis lol.
Sorry for the drama anyway I will stop my ranting now!
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Just now, Tristam said:
You guys got it all wrong. I'd be a hypocrite if I got upset with them. It's IvanDx's mod at the end of the day. He gave me his blessing to do this, but it's not my place to tell other people to do the same. After all, everything I've learned here I've learned from frankensteining other mod author's works. If you were to pick apart the code I used, you'd find about 2% original Tristam work, and the rest would be from the top mod authors around. Too many for me to even begin to give credit to. Besides, what's the harm? We're all just making the game more fun for one another, right?
Also, Idk why there needs to be an SMX version anyway. IIRC, all you had to do with my version was rename it so that it appears after SMX in your mod folder, alphabetically, and it would work. I will say, his version is a lot more cleaned up though.
I wouldn't say "learn". But I've been taught by the other members of this modding community how to rotate models. So the basics of the basics. After that, it's just been a few weeks of trial and error, as usual. I'm not done yet, but I'll get there.
Such a grown up response, well done I have even more respect now!
I did not mind them doing the mod personally until today where they took all the Unity work you did yesterday and uploaded that into their new version (AFTER they had branched - you can see the folders lol). But you are right, I will not try and rage on your behalf lol. Though I personally believe you did it a bit different to them! You did not take Ivans work and pass it off as your own and I suspect you most certainly did not take files he was actively working on and put them into your version without credit.
Either way I digress.
From a consumer point of view it IS annoying to have multiple versions of TA which I am sure you CAN understand. As the server owner I want the best and latest version of TA and now they are 2 to keep an eye on and decide which to use... Admin nightmare.
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17 minutes ago, Kingston621 said:
Even though credit was given on the page, it is still disrespectful.
People just think they can take whatever they want nowadays and noone can do anything about it, I have seen it more and more, in real life and online. It's actually pretty depressing and makes (half decent) people like me almost want to do the same uncaring things as it seems the only way to not be @%$#ed over. Sad state of affairs man but I doubt it will get any better.
Edit (due to @Kingston621's edit):
What Tristam should do is implement that clause but take the entirety of their mod without permission and provide all their changes as addons to his mod and see how they like it lol.
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9 minutes ago, Zeorik said:
As stated, it's a MP server that I don't admin for (It's a friend group thing, but the only one able to @%$# with it i offline anyway) and I don't really blame anyone in particular beyond the vehicle not even dropping its contents. That bit is really bull@%$#. But I digress.
And the 2 hours bit is sort of just... the cherry on top of a @%$# sundae that has been last week, and today. I finally get free time to game after @%$#s at work and home, and even that gets stripped from me lol.
I get ya man, life is sucking for me at the moment too lol, just had my hot water boiler explode, called someone out, was supposed to be fixed and they made the problem even worse, caused a leak and ruined a bunch of years old art my wife bought me when we were dating! So @%$#ing annoying, I sent an equally distasteful message to the repair company! I was @%$#ing livid. Calmed down a bit now and wish I had not sent it so fiercely as i'll probably have to face the guy when he comes back to fix it next week rofl, so not looking forward to that.
If you had mentioned it was an MP server you did NOT have admin of I would have worded my response a little differently, all you said was an MP server. I run a MP server locally on my home network (just for me as I don't really have any friends lol) so just saying MP server does not mean you don't have admin. Maybe get admin?
Running 7 Days servers without a decent backup is kinda suicide, some mod changes can wipe entire saves etc and its really annoying what can happen which is out of your control. Even getting FTP access would mean you can at least log in daily and download a full backup, even if they can't provide a more automated approach.
Sorry for your loss anyway, hope today goes better! Personally I am probably going to be surrounded by COVID infected kids all day, I have promised mine (at long last) they can go to the "super playground" today but still not overly looking forward to it haha. We've all just had COVID (because of schools, amirite??) so were pretty damn immune but still, I'd rather be at home killing zombies rofl.
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5 minutes ago, Zeorik said:
Beeecause it's primarily their vehicle that is being most heavily affected, and correct me if I'm wrong but I don't think a vanilla vehicle explodes into flaming car parts when its health reaches 0 either. So On those two fronts I'd say it makes sense to make mention of the issue here, though you're right I am being a bit angry about it. 2+ hours of my time wasted, two vehicles lost, and a large chunk of loot being deleted due to a bug on a MP server will do that.
To be perfectly fair I have had a fair few VM vehicles explode and they have always done so in the vanilla way, they certainly have not turned into car parts! I suspect more info would be needed to look into that, could be a bug with a specific vehicle?
2 hours lost shouldn't turn you insane man I have had way worse happen in A19 due to bugs lol and tbh I blamed myself not others for not having a robust backup system. It's pretty @%$#ing easy to write a decent backup script in either Windows or Linux so these things are never an issue going forward.
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47 minutes ago, ate0ate said:
Oh man, did you learn Unity @Tristam?? Crazy. Thanks for the update. Also, if you could spare a moment, would you mind checking this out? Its a mod of your TA with SMX compat and other stuff. I'm just interested in the SMX compat and how easy it would be to implement. I took a look and it looks like its just a modified xui.xml to make things work with SMX but I don't have the knowledge to tell if that is it. Thanks!
I mean it seems to be a nice mod and to be perfectly honest I am tempted by it but if I was Tristam I'd be pretty @%$#ed. Yeah they have added stuff and done their own work but in their latest update they have taken the VERY latest version of Tristam's TA (the one with some models without the blue text) and incorporated that into their update. Given their "branch" came out before these were removed I would have thought it should be their job to do the hard work themselves in Unity and not just simply benefit and steal Tristam's hard work to incorporate into their new versions (with other stuff).
All I want is a great working version of TA but c'mon guys, be respectful to each other and don't just steal the best bits.
I don't know why, for example they didn't just release it as a TA addon override mod rather than a brand new version, would have been more respectful.
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23 minutes ago, Zeorik said:
Don't know if this is unique to Vehicle Madness or A20 as a whole but... I'm done. Twice now I've had my Firetruck from this mod teleport when I get out of it into a wall, spaz out ,and explode without dropping its inventory. This second time was full of loot (a 12x10 inventory) from a run, and I just lost all of it to the firetruck teleporting perpendicularly into the side of a Trader. I've had it. I'm @%$#ing done with this @%$#. I lost my backup/ high speed vehicle that was stored IN the firetruck by extension.
Vehicle teleporting is a A20 thing (well A19 too!) but still, I have noticed VM vehicles do seem to be pushed around by zombies/animals MUCH easier than vanilla, I had a dog get under my car and shoot it into the air lol.
I don't think the car damage mod helps this situation which I have installed - https://7daystodiemods.com/vehicle-damage-patch/ I may try running without it and see if that helps.
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20 minutes ago, Tristam said:
There's a whole discord full of modders and anyone of the 2 dozen or so top dogs could do it, I'm sure. But there's a pretty hands off policy about doing other people's projects. They've all been helping me, guiding me, but it's less hand holding and a lot more Yoda.
Rofl love it "a lot more Yoda". Good luck then XML/Programming is easy for me to understand but the intricacies of Unity seem mind boggling and nonsensical to me hehe.
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5 hours ago, Tristam said:
Thankfully, all the scope settings remain unscrewed. I've been try-harding at a handful of guns, since it seems like (with my level of skill) messing with some of the guns will cause other failures. Textures missing, and other bad stuff. So I'm only going to remove the blue words on guns that I can do so without lowering the quality of their other features. The only guns that still need a heavy helping hand are the S686 and Chinalake, with other guns needing very minor adjustments if that. The Kriss Vector, Spas Shotgun, MP5's, and Ump have all been successfully updated. Fully iron sight alignment and letter removal. I also added a new Dev item that spawns all the TA mods for my sanity when it comes to testing everything. All the guns now properly slow you down when you reload and drain your stamina when you ads. I've also noticed the extra Garand's I left in the file, but I won't remove them yet to make it safe to update your game. I'll remove them later down the line, though. I wasn't going to throw up the current version until all the guns were done, but what the heck.
EDIT: Haven't forgotten about your loot list, Kingston621, just want to test it myself before putting it out for everyone.
I actually uncompressed the gun files too and quickly ran away rofl It seems crazy in there. Is there anyone on the forums with a large amount of Unity experience who may have a better idea of how to get rid of the words on those "difficult" guns? I am impressed you have got as far as you have and I really appreciate it.
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Hmm now what do I do when there is basically 2 (A20) versions of Tactical Action 😐
https://7daystodiemods.com/tactial-action-tristam-smx/
Would be better if there was one and I think it should be the @Tristam version, especially now considering how close he is to getting the crazy chinese text popups gone and of course all his super hard work!
I've not long started playing with Tactical Action but I do notice that my run speed is not affected when reloading, which I think it should be with all TA weapons (I could have just found one that doesn't I guess).
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On another subject @Subquake I am eager to start my UL playthrough as I love this mod so damn much but I wanted to wait until you had finished "tweaking", for a while at least anyway! Don't want to miss out on any cool stuff or have to restart the playthrough for a large update or something.
Any clue as to when the best time to start is? You always seem to be adding/changing stuff that gets me excited
Also last time I played UL in A19 I played it as you intended (it was great!), no additions at all yet there are a couple of mods I would really like to use, see any problems?
https://7daystodiemods.com/telrics-health-bars/ (I much prefer this way of seeing zombie health, works behind objects too - like bars, yay!)
https://7daystodiemods.com/harsher-death-respawn-penalties/ (Just stops dying being an easy way out and I don't enjoy hardcore!)
https://7daystodiemods.com/punishing-weather-core/ (makes biomes and weather matter)
https://7daystodiemods.com/reduced-zombie-hand-reaches/ (I wanted MP to feel like SP)
Thanks Really great mod I love it big time.
8 minutes ago, Subquake said:Yeah, no worries, not sure why he couldn't access the website, I'm paying big bucks to make the site work 24/7, especially given the increased popularity and demand to UL.
Yeah that reminds me, will try and donate when I next get paid! Hosting charges for a great uptime can be expensive, especially if like me you are not a fan of using AWS or other cloud storage (mostly privacy and moral grounds!)
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10 minutes ago, Subquake said:
@MikeyUK I would like you to not share the direct link to gitlab, because those repositories can change, but the links through my website always will remain the same no matter what repo or download host is used.
Sorry did not know it was private, wondered why you had obscured the mirror dl. Post edited. Sometimes your website is down, I guess thats what that guy was talking about, given all your download links are from the same domain.
Apologies again.
Would have deleted the reply but can't seem to find a way lol
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6 hours ago, pfrn said:
@Subquake Any problem with the mod? UL does nor appear in modlaucher and UL official website dont work thanks
Download links seem to work fine for me.
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12 minutes ago, Guppycur said:
What we ended up doing was having a lot more fun during horde nights, and the game became more about collecting cars and keeping up with them and building around them than the other vanilla aspects of the game.
Just a "different" type of play. I agree, if you play as you would in vanilla, vehicles help; but then I think one misses out.
I do think gas is still too prevailent especially with loot respawns on, and the ability to craft gas, but blame vanilla for that.
... Each model has to have a wrecked version of itself in order to downgrade and not look weird, I believe they're still working on making those wrecked versions.
Ah thanks regarding the wrecked version, I think it was a the tanker.
Yeah I like how Undead Legacy has done the gas, solves the problem nicely I think
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Welp, I am not sure I can change vehicle repairs to use anything else, seems people have tried but noone has done it yet.
Edit, well I found this mod kinda does it, but it seems pretty damn complicated for my poor old brain lol.
https://www.nexusmods.com/7daystodie/mods/1201?tab=description
Don't get me wrong anyway I think this mod is awesome, I only use it on my personal server to mess around with, trying to find the perfect mod combo without going overhaul (I like to play overhauls with no changes, as the dev intends! - Undead Legacy prob my fave, waiting for Subquake to stop changing stuff though before I play with A20 lol).
I am sure I will figure out a way to not ruin my own game hehe Trying to make it fun though still challenging, hence a bit more focussed on extra skill points early game as the zombies are super tough to kill and hit like a truck.
For anyone interested, server settings and mod list:
Settings:
GameDifficulty 5 (hardest)
Zombies always walk.
Feral sense at night.
No loot respawn.
Bloodmoon disabled (ImprovedHordes is supposed to be amazing)
Mods:
7DTD-Zombiepedia_Skillpoints-7DTD-Zombiepedia_Skillpoints-A20_1.0
ActiveIngredients (really nice QOL)
Advanced First Aid Kit
AGF-A20HUDPlus1.03E
AGF-Backpack72Plus1.00 (edited to have only half unlocked)
Better Quest Rewards
BetterBirdnestLootMid
BoostExpAtNight50
BrazmocksArcheryMod
BugfxFlickerTAA
Devs Traps and Plates
Doughs-PunishingWeather-Core (did not want it easy to wander into snow etc)
Doughs-PunishingWeather-Effects-Light
DxM-Rarities
Faster_Bellows
FRK_Armor_Mods (I have added a few more backpacks to this to work nicely with the 72 slots)
GK Texture Vulture Radiated A19
Harry's Vehicle Mods (installed before VM, unsure if I need it now!)
ImprovedHordes (supposed to be sweet AF, not had one yet tho!)
JaxTeller718-ActionSkills
JaxTeller718-HarsherDeathPenalties (dying was too easy)
JaxTeller718-ZombieReach (insane to play on servers without this, feels like SP now)
KHA20-12CraftQueue
KHA20-15SlotToolbelt
KHA20-3SlotForge
KHA20-AlwaysOpenTrader
KHA20-LockableInvSlots
KHA20-PickupPlants
KHA20-VehicleDamagePatch
KHA20-VehicleSoundFix
KHA20-z15SlotCompAGFHUD
KHA20-zCompatibilityAGF72
Longer Range Shooting
MadWorld_Item_Rarity_Colors
MadWorld_MoreDyes
MadWorld_More_Mod_Slots
Main Quest
MeanCloud__MedStackSizes
OcbPinRecipes (I was spoiled by Undead Legacy so thought this was amazing)
OcbStopFuelWaste
OcbWayPointIcons
Ragsy_Take_Out_The_Trash_V4_A20
SStorageStuff
StatsInDesc
StayClear (did not want zombies respawning in old pois)
TacticalAction (wish I could get rid of the chinese popup! - if anyone knows a decent A20 weapon mod?)
TacticalAction-JaxTeller718-ActionSkills-addon
TelricsHealthBarsV1A20 (this is @%$#ing awesome, so much better than normal health bars - works through bars!!!)
ThunderSn1per Corpse Remover (stops lag)
TOON Stove v2
Valmars Animal Snares
VehicleMadness_Overhaul_Beta2.0 (obviously the best!!)
WrathmaniacsBetterStartingItemsArcher1 -
33 minutes ago, Ragsy 2145 said:
Glad you have had fun so far !!
Well the point of a beta point release is that it is a work in progress and feedback is appreciated on the overall balance to get the feel of how people are getting on and bugs they may encounter.... probably wont please everyone on the gameplay side but we always try. From this feedback we as a team can evaluate the feedback and look to improve as time goes by.
One point you bring up is that you wrench a vehicle and you get a vehicle spawn ...there is no code for that in VM , the only other mod/overhaul i know that does that is AOO .
Unless i am mis reading what you are saying on that point . ?
Repair tool kits for the vehicles on the roads are already gated to the VMworkbench in recipes, with the exception of the Motorcycle and Bicycle repair tool (Both are issues atm with bicycle not spawning in world and there was one report on repair tool not working for the motorcycle ). Some parts for repair kit are rare in world .
Vehicles in VM can when damaged be repaired with a 'standard repair kit' , all vehicles in VM have lower degredation levels already .
Regards
Ragsy !!
Thanks for the reply.
What I meant with the wrenching is that I wrenched a bus or a tanker or something and the 2nd stage breakdown went back to a vanilla chassis which I could wrench. Nothing spawned it was just jarring for the tanker to turn into a car on the 2nd stage of wrenching ( I guess I could have been hallucinating!!)
Regarding repair kits I did not mean the repair kits to turn repairable vehicles into drivable ones.
What I meant was that I could find working vehicles so early in the game and use the standard vanilla repair kits to repair them which are super easy to find (I repaired the vespa, the oldsmobile and the police car when it got damaged). For it not to feel game breaking I will probably alter the VM vehicles to require a special repair kit only the VMWorkbench can create (to repair an already working vehicle, not to turn a repairable vehicle into a drivable one).
3 hours ago, Guppycur said:For anyone wondering about how the balance is affected by having drivable vehicles, I have been playing with drivable vehicles for quite a while now and I will say that although it changes how you play, it's not in a negative way. It doesn't necessarily make your play easier, just different.
I had not thought about this but you could be right, I may just not be used to being able to have a bunch of cars/bikes on day 3 which are easy to repair with standard kits (when they degrade).
However, having vehicles early game very much does make the game easier, though I agree its different too, but definitely easier. Which is why I will be changing the repair kit needed (hopefully, I have not looked at the XML) to repair the damage to existing VM vehicles.
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Thanks for providing this mod, it's certainly been fun so far!
I do have some issues with the difficulty so I will look into that.
I like the ability to find working vehicles in the world but I must say it's been a bit easy so far. I am under level 10, have not got my forge or workbench yet but I do have 3 oldsmobiles, a vespa, a police car and a forklift truck! lol
Now I quite like the ability to find rare working spawns (I will look into how rare they are) but I certainly wouldn't like to see them removed. I think maybe I will look into altering the repair item needed to repair these vehicles, especially as I have the extra car damage mod on which absolutely wrecks the Vespa rofl, you can only hit 2 zombies and it breaks (which is fine actually!). If the new repair kit was either expensive to craft or locked behind the VM workbench then it would make these working vehicle spawns super valuable early game and I would actually need to be careful using them
At the same time I will probably look into the rarity of spawning repairable vehicles too, my world is teeming with them to the point some roads are impassable 🤣 I actually don't mind the wrecks and whatnot (though some turn into vanilla spawns when they are wrenched lol) but ive seen quite a few what I would think should be rare spawns spawning in a very not rare way (unless I am SUPER lucky, hint... I am not!).
Let me know if opinion pieces like this are not wanted on the forum, happy to not post them and just get on with my customisation Cheers!
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Hey just a quick question, is there something wrong with the spawning here or does this kind of thing happen with this mod?
All 3 of those cars were working and fully fueled up, much to my suprise! Just want to make sure this mod isnt going to simply make things too easy and become a bit boring.
I mean they are Oldsmobiles if that means anything but it doesnt seem TOO bad a car?
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I also took the liberty of updating the ItemIconAtlas folder, making all icons the same size (not stretched), brightening up and generally making them look a little nicer (for the most part, replaced some, updated others).
https://drive.google.com/file/d/1dtf1lArR4oL2qUDP2zjGPCv_4J0Huq1i/view?usp=sharing
I didn't know what to do with the autoworkbench .png so just put in a random car tool bench!
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3 hours ago, Ragsy 2145 said:
Localisation was last thing in list to sort in VM ... but thanks again for doing this!! 🙂
Ragsy !!
It's not perfect and only had limited testing so far, I understand it was last in the list but it was the FIRST thing to bug me lol. Just seeing the item names in the world and in the crafting window kinda put me off playing the mod so thought I would see what I could do.
Will let you know if/when I update it!
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If anyone's interested I updated my Localization.txt for all the missing world cars and recipe items!
Additions (added at bottom):
<!-- ###### Missing World Vehicles 24 Jan 2022 ###### -->
AbandonedMilitary,blocks,Block,EnChanged,Military Truck,,,,,
AmbulanceDamaged,blocks,Block,EnChanged,Damaged Ambulance,,,,,
AmbulanceHalfWreck,blocks,Block,EnChanged,Ambulance Wreck,,,,,
AmbulanceShell,blocks,Block,EnChanged,Ambulance Shell,,,,,
BigRigDamaged,blocks,Block,EnChanged,Damaged Big Rig,,,,,
BigRigShell,blocks,Block,EnChanged,Big Rig Shell,,,,,
BlueEvoDamaged,blocks,Block,EnChanged,Damaged Blue EVO,,,,,
BlueEvoHalfWreck,blocks,Block,EnChanged,Blue EVO Wreck,,,,,
BlueEvoShell,blocks,Block,EnChanged,Blue EVO Shell,,,,,
BusDamaged,blocks,Block,EnChanged,Damaged Bus,,,,,
BusDamaged2,blocks,Block,EnChanged,Damaged Bus,,,,,
cntAmbulanceTruck01,blocks,Block,EnChanged,Large Ambulance,,,,,
cntArmyTruckClosed,blocks,Block,EnChanged,Army Truck,,,,,
cntArmyTruckOpen,blocks,Block,EnChanged,Army Truck,,,,,
cntBusCity,blocks,Block,EnChanged,City Bus,,,,,
cntBusSchool,blocks,Block,EnChanged,School Bus,,,,,
cntBusSchoolShort,blocks,Block,EnChanged,Short School Bus,,,,,
cntCar03Sedan3WideDamage0v01,blocks,Block,EnChanged,Sedan,,,,,
cntCar03Sedan3WideDamage0v02,Block,EnChanged,Sedan,,,,,
cntCar03Sedan3WideDamage0v03,blocks,Block,EnChanged,Sedan,,,,,
cntCar03Sedan3WideDamage0v04,blocks,Block,EnChanged,Sedan,,,,,
cntCar03Sedan3WideDamage0v05,blocks,Block,EnChanged,Sedan,,,,,
cntCar03Sedan3WideDamage0v06,blocks,Block,EnChanged,Sedan,,,,,
cntCar1,blocks,Block,EnChanged,Random Car 1,,,,,
cntCar2,blocks,Block,EnChanged,Random Car 2,,,,,
cntCar3,blocks,Block,EnChanged,Random Car 3,,,,,
cntCar4,blocks,Block,EnChanged,Random Car 4,,,,,
cntCar5,blocks,Block,EnChanged,Random Car 5,,,,,
cntCar6,blocks,Block,EnChanged,Random Car 6,,,,,
cntCar7_2,blocks,Block,EnChanged,Random Car 7b,,,,,
cntCar7_3,blocks,Block,EnChanged,Random Car 7c,,,,,
cntCar7,blocks,Block,EnChanged,Random Car 7,,,,,
cntCar8_2,blocks,Block,EnChanged,Random Car 8b,,,,,
cntCar8_3,blocks,Block,EnChanged,Random Car 8c,,,,,
cntCar8,blocks,Block,EnChanged,Random Car 8,,,,,
cntLada1,blocks,Block,EnChanged,Lada,,,,,
cntServiceTruckMoPower,blocks,Block,EnChanged,Mo Power Truck,,,,,
cntServiceTruckWorkingStiffTools,blocks,Block,EnChanged,Stiff Tools Truck,,,,,
cntSUV1_2,blocks,Block,EnChanged,SUV 2,,,,,
cntSUV1_3,blocks,Block,EnChanged,SUV 3,,,,,
cntSUV1,blocks,Block,EnChanged,SUV 1,,,,,
cntTruck1,blocks,Block,EnChanged,Truck 1,,,,,
cntTruck2,blocks,Block,EnChanged,Truck 2,,,,,
cntVan,blocks,Block,EnChanged,Van 1,,,,,
cntVan2_1,blocks,Block,EnChanged,Van 2,,,,,
cntVan2_3,blocks,Block,EnChanged,Van 2a,,,,,
cntWagon1,blocks,Block,EnChanged,Wagon,,,,,
cntZuk1,blocks,Block,EnChanged,Żuk,,,,,
CrusaderDamaged,blocks,Block,EnChanged,Damaged Crusader,,,,,
CrusaderHalfWreck,blocks,Block,EnChanged,Crusader Wreck,,,,,
CrusaderShell,blocks,Block,EnChanged,Crusader Shell,,,,,
FastbackDamaged,blocks,Block,EnChanged,Damaged Fastback,,,,,
FastbackHalfWreck,blocks,Block,EnChanged,Fastback Wreck,,,,,
FastbackShell,blocks,Block,EnChanged,Fastback Shell,,,,,
FiretruckDamaged,blocks,Block,EnChanged,Damaged Firetruck,,,,,
FiretruckWreck,blocks,Block,EnChanged,Firetruck Wreck,,,,,
FuelTankerDamaged,blocks,Block,EnChanged,Damaged Fuel Tanker,,,,,
GasTank,blocks,Block,EnChanged,Gas Tank,,,,,
GasTankerTruck,blocks,Block,EnChanged,Gas Tanker,,,,,
GreyEvoDamaged,blocks,Block,EnChanged,Damaged Grey EVO,,,,,
GreyEvoEvoShell,blocks,Block,EnChanged,Grey EVO Shell,,,,,
GreyEvoHalfWreck,blocks,Block,EnChanged,Grey EVO Wreck,,,,,
GTODamaged,blocks,Block,EnChanged,Damaged GTO,,,,,
JeepDamaged,blocks,Block,EnChanged,Damaged Jeep,,,,,
JeepHalfWreck,blocks,Block,EnChanged,Jeep Wreck,,,,,
JeepShell,blocks,Block,EnChanged,Jeep Shell,,,,,
MilitaryCarDamaged,blocks,Block,EnChanged,Damaged Military Car,,,,,
MilitaryCarShell,blocks,Block,EnChanged,Military Car Shell,,,,,
MilitaryTruckDamaged,blocks,Block,EnChanged,Damaged Military Truck,,,,,
MilitaryTruckShell,blocks,Block,EnChanged,Military Truck Shell,,,,,
MustangDamaged,blocks,Block,EnChanged,Damaged Mustang,,,,,
OldChevyTruckDamaged,blocks,Block,EnChanged,Damaged Old Chevy Truck,,,,,
OldsmobileDamaged,blocks,Block,EnChanged,Damaged Oldsmobile,,,,,
OldsmobileHalfWreck,blocks,Block,EnChanged,Oldsmobile Wreck,,,,,
OldsmobileShell,blocks,Block,EnChanged,Oldsmobile Shell,,,,,
OrangeEvoDamaged,blocks,Block,EnChanged,Damaged Orange EVO,,,,,
OrangeEvoEvoShell,blocks,Block,EnChanged,Orange EVO Shell,,,,,
OrangeEvoHalfWreck,blocks,Block,EnChanged,Orange EVO Wreck,,,,,
RedBMWDamaged,blocks,Block,EnChanged,Damaged Red BMW,,,,,
RedBMWHalfWreck,blocks,Block,EnChanged,Red BMW Wreck,,,,,
RedBMWShell,blocks,Block,EnChanged,Red BMW Shell,,,,,
Repairable4x4Truck,blocks,Block,EnChanged,Repairable 4x4 Truck,,,,,
RepairableAmbulance,blocks,Block,EnChanged,Repairable Ambulance,,,,,
RepairableBeetle,blocks,Block,EnChanged,Repairable Beetle,,,,,
RepairableBicycle,blocks,Block,EnChanged,Repairable Bicycle,,,,,
RepairableBigBuggy,blocks,Block,EnChanged,Repairable Big Buggy,,,,,
RepairableBigRig2,blocks,Block,EnChanged,Repairable Big Rig,,,,,
RepairableBoxTruckWhite,blocks,Block,EnChanged,Repairable White Box Truck,,,,,
RepairableBrownJeep,blocks,Block,EnChanged,Repairable Brown Jeep,,,,,
RepairableCharger,blocks,Block,EnChanged,Repairable Charger,,,,,
RepairableCobra,blocks,Block,EnChanged,Repairable Cobra,,,,,
RepairableCombiVan1,blocks,Block,EnChanged,Repairable Combi Van,,,,,
RepairableFastback,blocks,Block,EnChanged,Repairable Fastback,,,,,
RepairableFlatBed,blocks,Block,EnChanged,Repairable Flatbed,,,,,
RepairableHotRod,blocks,Block,EnChanged,Repairable Hot Rod,,,,,
RepairableHunter,blocks,Block,EnChanged,Repairable Hunter,,,,,
RepairableInterceptor,blocks,Block,EnChanged,Repairable Interceptor,,,,,
RepairableM3ATruck,blocks,Block,EnChanged,Repairable M3A Truck,,,,,
RepairableMaruader,blocks,Block,EnChanged,Repairable Maruader,,,,,
RepairableMilitaryCar,blocks,Block,EnChanged,Repairable Military Car,,,,,
RepairableMilitaryTruck,blocks,Block,EnChanged,Repairable Military Truck,,,,,
RepairableMilitaryTruck2,blocks,Block,EnChanged,Repairable Military Truck 2,,,,,
RepairableMoPower,blocks,Block,EnChanged,Repairable Mo Power Truck,,,,,
RepairableMotorcycle,blocks,Block,EnChanged,Repairable Motorcycle,,,,,
RepairablePickUp,blocks,Block,EnChanged,Repairable PickUp Truck,,,,,
RepairableRedBMW,blocks,Block,EnChanged,Repairable Red BMW,,,,,
RepairableRV,blocks,Block,EnChanged,Repairable RV,,,,,
RepairableSedan,blocks,Block,EnChanged,Repairable Sedan,,,,,
RepairableSmallAPOTruck,blocks,Block,EnChanged,Repairable Small APO Truck,,,,,
RepairableSmallMilitaryTruck,blocks,Block,EnChanged,Repairable Small Military Truck,,,,,
RepairableStrikerAPC,blocks,Block,EnChanged,Repairable Striker APC,,,,,
RepairableTacticalJeep,blocks,Block,EnChanged,Repairable Tactical Jeep,,,,,
RepairableTurboMuscle,blocks,Block,EnChanged,Repairable Turbo Muscle,,,,,
RepairableVan,blocks,Block,EnChanged,Repairable Van,,,,,
RepairableVan2,blocks,Block,EnChanged,Repairable Van 2,,,,,
RepairableWarthog,blocks,Block,EnChanged,Repairable Warthog,,,,,
RepairableWhiteBMW,blocks,Block,EnChanged,Repairable White BMW,,,,,
RepairableWorkingStiffs,blocks,Block,EnChanged,Repairable Working Stiffs Truck,,,,,
SpikerDamaged,blocks,Block,EnChanged,Damaged Spiker,,,,,
SpikerHalfWreck,blocks,Block,EnChanged,Spiker Wreck,,,,,
SpikerShell,blocks,Block,EnChanged,Spiker Shell,,,,,
TurboDamaged,blocks,Block,EnChanged,Damaged Turbo,,,,,
TurboHalfWreck,blocks,Block,EnChanged,Turbo Wreck,,,,,
TurboShell,blocks,Block,EnChanged,Turbo Shell,,,,,
VMVan2Damaged,blocks,Block,EnChanged,Damaged Van 2,,,,,
VMVan2HalfWreck,blocks,Block,EnChanged,Van 2 Wreck,,,,,
VMVan2Shell,blocks,Block,EnChanged,Van 2 Shell,,,,,
WhiteBMWDamaged,blocks,Block,EnChanged,Damaged White BMW,,,,,
WhiteBMWHalfWreck,blocks,Block,EnChanged,White BMW Wreck,,,,,
WhiteBMWShell,blocks,Block,EnChanged,White BMW Shell,,,,,<!-- ###### Missing Items 24 Jan 2022 ###### -->
damagedTire,items,Part,EnChanged,Damaged Tire,,,,,
carAltenator,items,Part,EnChanged,Car Altenator,,,,,
damagedcarAltenator,items,Part,EnChanged,Damaged Car Altenator,,,,,
carEngineAssembly,items,Part,EnChanged,Car Engine Assembly,,,,,
carElectricalAssembly,items,Part,EnChanged,Car Electrical Assembly,,,,,
carBodyAssembly,items,Part,EnChanged,Car Body Assembly,,,,,
carEngine,items,Part,EnChanged,Car Engine,,,,,
damagedcarEngine,items,Part,EnChanged,Damaged Car Engine,,,,,
carCarburetor,items,Part,EnChanged,Car Carburetor,,,,,
damagedcarCarburetor,items,Part,EnChanged,Damaged Car Carburetor,,,,,
carSeats,items,Part,EnChanged,Car Seats,,,,,
damagedcarSeats,items,Part,EnChanged,Damaged Car Seats,,,,,
damagedcarBattery,items,Part,EnChanged,Damaged Car Battery,,,,,
carTransmission,items,Part,EnChanged,Car Transmission,,,,,
damagedcarTransmission,items,Part,EnChanged,Damaged Car Transmission,,,,,
carChassis,items,Part,EnChanged,Car Chassis,,,,,
damagedcarChassis,items,Part,EnChanged,Damaged Car Chassis,,,,,
carDoors,items,Part,EnChanged,Car Doors,,,,,
carHood,items,Part,EnChanged,Car Hood,,,,,
carTrunk,items,Part,EnChanged,Car Trunk,,,,,
carBodyKit,items,Part,EnChanged,Car Body Kit,,,,,
carFender,items,Part,EnChanged,Car Fender,,,,,
carBumperFront,items,Part,EnChanged,Car Bumper Front,,,,,
carWheelrims,items,Part,EnChanged,Car Wheel Rims,,,,,
vehicleVMWheels,items,Part,EnChanged,VM Wheels,,,,,
damagedWheel,items,Part,EnChanged,Damaged Wheel,,,,,
CarFootpump,items,Part,EnChanged,Car Foot Pump,,,,,
CarBatteryChargerUnit,items,Part,EnChanged,Car Battery Charger Unit,,,,,
HotwireKit,items,Part,EnChanged,Hotwire Kit,,,,,
WireCutters,items,Part,EnChanged,Wire Cutters,,,,,
ElectricalWire,items,Part,EnChanged,Electrical Wire,,,,,
MonsterSuspensionAssembly,items,Part,EnChanged,Monster Suspension Assembly,,,,,
MilitaryCarRepairTool,items,Part,EnChanged,Military Car Repair Tool,,,,,
M3AMilitaryRepairTool,items,Part,EnChanged,M3A Military Repair Tool,,,,,
MilitaryTruckRepairTool,items,Part,EnChanged,Military Truck Repair Tool,,,,,
MilitaryTruck2RepairTool,items,Part,EnChanged,Military Truck 2 Repair Tool,,,,,
StrikerAPCRepairTool,items,Part,EnChanged,Striker APC Repair Tool,,,,,
TacticalJeepRepairTool,items,Part,EnChanged,Tactical Jeep Repair Tool,,,,,
CobraMustangRepairTool,items,Part,EnChanged,Cobra Mustang Repair Tool,,,,,
MadMaxHunterRepairTool,items,Part,EnChanged,MadMax Hunter Repair Tool,,,,,
WarthogRepairTool,items,Part,EnChanged,Warthog Repair Tool,,,,,
MadMaxInterceptorRepairTool,items,Part,EnChanged,MadMax Interceptor Repair Tool,,,,,
GyroRepairTool,items,Part,EnChanged,Gyro Repair Tool,,,,,
HotRodRepairTool,items,Part,EnChanged,Hot Rod Repair Tool,,,,,
FastbackRepairTool,items,Part,EnChanged,Fastback Repair Tool,,,,,
BigBuggyRepairTool,items,Part,EnChanged,Big Buggy Repair Tool,,,,,
PickUPRepairTool,items,Part,EnChanged,Pickup Repair Tool,,,,,
MarauderRepairTool,items,Part,EnChanged,Marauder Repair Tool,,,,,
ChargerRepairTool,items,Part,EnChanged,Charger Repair Tool,,,,,
BoxTruckRustyRepairTool,items,Part,EnChanged,Box Truck Rusty Repair Tool,,,,,
BoxTruckRedRepairTool,items,Part,EnChanged,Box Truck Red Repair Tool,,,,,
BigRig2RepairTool,items,Part,EnChanged,Big Rig 2 Repair Tool,,,,,
MuscleTurboRepairTool,items,Part,EnChanged,Muscle Turbo Repair Tool,,,,,
SmallAPOtruckRepairTool,items,Part,EnChanged,Small APO Truck Repair Tool,,,,,
SmallMilitaryTruckRepairTool,items,Part,EnChanged,Small Military Truck Repair Tool,,,,,
FlatbedRepairTool,items,Part,EnChanged,Flatbed Repair Tool,,,,,
RVRepairTool,items,Part,EnChanged,RV Repair Tool,,,,,
Van2RepairTool,items,Part,EnChanged,Van 2 Repair Tool,,,,,
SedanRepairTool,items,Part,EnChanged,Sedan Repair Tool,,,,,
BeetleRepairTool,items,Part,EnChanged,Beetle Repair Tool,,,,,
RedBMWRepairTool,items,Part,EnChanged,Red BMW Repair Tool,,,,,
WhiteBMWRepairTool,items,Part,EnChanged,White BMW Repair Tool,,,,,
BrownJeepRepairTool,items,Part,EnChanged,Brown Jeep Repair Tool,,,,,
CombiVan1RepairTool,items,Part,EnChanged,Combi Van 1 Repair Tool,,,,,
Van1RepairTool,items,Part,EnChanged,Van 1 Repair Tool,,,,,
WSVanRepairTool,items,Part,EnChanged,WS Van Repair Tool,,,,,
MOpowerVanRepairTool,items,Part,EnChanged,Mo Power Van Repair Tool,,,,,
TFPAmbulanceRepairTool,items,Part,EnChanged,TFP Ambulance Repair Tool,,,,,
TFP4x4RepairTool,items,Part,EnChanged,4x4 Repair Tool,,,,,
TFPMotorcycleRepairTool,items,Part,EnChanged,Motorcycle Repair Tool,,,,,
TFPBicycleRepairTool,items,Part,EnChanged,Bicycle Repair Tool,,,,,1 -
@Subquake Thank you very much for the quick reply.
Is there any way we can help you find bugs/issues?
All sounds great what you describe
Oh unrelated but do you think it's possible to change the pinned recipe so that it lists ingredients alphabetically so when your storage its sorted the same it's just super easy to find everything quickly?
Cheers man, you have a great Christmas too.
1 -
I literally just registered an account just to say thank you for this mod Subquake.
It's the best 7Days mod I have played, so much so that I am trying to wait until your new version is out before I try A20! I don't want to spoil what will be the best playthrough, A20 with Undead Legacy.
I know you are busy so I am sorry for asking (but I am excited!), what new aspects of A20 do you intend to keep in Undead Legacy? Things like pipe weapons, new POIs overriding your previous A19 changes etc.
Also ya know, if you want to drop us any hints of anything new you are adding I would be most pleased hype++.
I know you said above Jan or later is when you think a release will be, that is fine of course, I would wait forever man Just bear in mind I have the kids over Christmas so any new game to escape into would be great lol.
Take care and have a great Christmas, money permitting in the future I intend to become a Patreon as I have had such a blast with this mod and would love to support it. Assuming we don't slide into a global depression of course, which by the looks and indicators could be coming 😐 Evenso id still quite like to play Undead Legacy and ignore the world burning lol.
Cheers man!! Love this mod.
1
Tristam's a20 mod release thread.
in Mods
Posted
Lol it's all good man! Noone is upset least of all Tristam hehe. I've been keeping an eye on that mod too and as I've said above my personal concern was about the parralel aspects too and my own selfish needs from an admin point of view. I did get a bit narked on behalf of Tristam which I apologise for, he's much more mature than I am and I'm almost boomer age lol.