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neorevenge

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Everything posted by neorevenge

  1. Yeah, any chance to nerf ranged mobs? They are just frustating and not fun at all. Walk into a POI, die in less than one second, despite having 3 power armor pieces 200 hp and level 3 of the damage reduction perk, because one Desert Vulture raider decided to spawn from thin air in front of my face, no skulls or anything to indicate it was a raider POI, and delete me in two shots... Try to fight using cover? the moment you pop out you head they shot you, dump mag them? they shot you with 100% acurracy, no matter what even when they are in the middle of their healing animation (oh yeah the @%$#ing heal) or their stagger animation they have 100% acurracy and they keep shooting, only counter play is being lucky and stunlock with something like a stunbaton before they delete you or run far enough that their AI bugs and shoot em with a rifle. Even something as simple as lowering their Hp by half.
  2. As far as I know the mod uses custom POIs, with a few being used for the Mod Custom Trader Quests, so in short use one of the prefab maps that come with the mod
  3. Been playing this for a couple of weeks and gotta ask whats the point of having the Desert Eagle/AutoShotgun/watch and other "Minor" recipes locked behind the Master skill perk of a class? The larger backpack, Adv. Rigging, Motorbike I can get it, but by the time I was able to farm enough skill notes to make one master skill book I a) already found those weapons in the wild a couple of times and b) was a few levels from making coilguns anyways, I think those things should be learnable either from recipes or level capped in the general perk tree. I am blind of there isnt a Med cabinet storage? I saw that you added custom storage in the shape of Gun safe, fridge, toolbox etc but no Medicine one, can the Weapon rack and equipment racks be added as custom storage blocks? Yeah do that, I finished clearing a research lab yesterday and literally mined to bedrock and from there to whatever direction I felt like, found a colossal Titanium vein just 500m from the Lab
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