king_gen_log_2021-05-05_22-59-01.txt
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Traceback (most recent call last):
File "gui.py", line 877, in generate
File "ntime.py", line 11, in ntime
File "world.py", line 792, in run
File "world.py", line 159, in generate
File "world.py", line 605, in gen_biomes
IndexError: index 532449 is out of bounds for axis 1 with size 12288
king_gen_log_2021-05-05_23-30-40.txt
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Traceback (most recent call last):
File "gui.py", line 877, in generate
File "ntime.py", line 11, in ntime
File "world.py", line 792, in run
File "world.py", line 169, in generate
File "world.py", line 414, in gen_random_pois
File "city.py", line 39, in __init__
File "city.py", line 52, in generate
File "city.py", line 285, in populate_grid
IndexError: index -4623966463798018048 is out of bounds for axis 0 with size 16384
These are NOT the same settings I was using (I changed a few for the new 8K maps I was doing), but the essence of it is nearly the same.
SETTINGS:
burnt_size=medium
cities_size=large
desert_size=large
grid_size=large
heightmap=None
mountains_size=medium
multiple_generations=1
name=Hills of Dalinor
pois_list=vanilla
pois_number=increased
seed=myshardbladeisbiggerthanyours
single_city=False
size=8
skip_preview=False
snow_size=medium
spawn_points=increased
terrain_roughness=medium
towns_size=large
traders_number=medium
villages_size=large
waste_size=medium
water_size=medium
This last round (I deleted all of the others and started fresh this last round to make sure my download wasn't corrupt) I tried a 12K, then a 16K.
Actually, thinking about it. Nope, these are the exact settings I was using for the 12 and 16 trys. I settled for an 8k version that generated perfectly.
Sincerely,
Me