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Koltran

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  1. I just restarted the PC, Downloaded another fresh copy of the software, and put it in a C:\kinggen\ folder. So far so good, but I always get to a certain point then it goes poof. I have plenty of Drive space, 64 gig of ram, win 10 (updated) i7 proc, all the goodies. Actually recently even did a full wipe of my own system. Right now I'm generating villages, using the settings above, with 16k selected. Edit: few mins later, now generating random POI's *fingers crossed* Generating Preview. And that worked. I have NO idea why it wasn't working, but I wonder if it had something to do with the folder the software was in. the folder WAS on my desktop, so it was in the C:|blah\blah\blah\blah.. deep on the desktop. I wonder if the folder structure gets too big for it to deal with. Either way. I guess it was either a fluke or a corrupt download. Oh and I am running it as Administrator as well. (I was before) I read somewhere earlier in the forum others were having some permission errors or something, so I did that just in case. Thank you for your time. Sincerely, Me
  2. king_gen_log_2021-05-05_22-59-01.txt --> Traceback (most recent call last): File "gui.py", line 877, in generate File "ntime.py", line 11, in ntime File "world.py", line 792, in run File "world.py", line 159, in generate File "world.py", line 605, in gen_biomes IndexError: index 532449 is out of bounds for axis 1 with size 12288 king_gen_log_2021-05-05_23-30-40.txt --> Traceback (most recent call last): File "gui.py", line 877, in generate File "ntime.py", line 11, in ntime File "world.py", line 792, in run File "world.py", line 169, in generate File "world.py", line 414, in gen_random_pois File "city.py", line 39, in __init__ File "city.py", line 52, in generate File "city.py", line 285, in populate_grid IndexError: index -4623966463798018048 is out of bounds for axis 0 with size 16384 These are NOT the same settings I was using (I changed a few for the new 8K maps I was doing), but the essence of it is nearly the same. SETTINGS: burnt_size=medium cities_size=large desert_size=large grid_size=large heightmap=None mountains_size=medium multiple_generations=1 name=Hills of Dalinor pois_list=vanilla pois_number=increased seed=myshardbladeisbiggerthanyours single_city=False size=8 skip_preview=False snow_size=medium spawn_points=increased terrain_roughness=medium towns_size=large traders_number=medium villages_size=large waste_size=medium water_size=medium This last round (I deleted all of the others and started fresh this last round to make sure my download wasn't corrupt) I tried a 12K, then a 16K. Actually, thinking about it. Nope, these are the exact settings I was using for the 12 and 16 trys. I settled for an 8k version that generated perfectly. Sincerely, Me
  3. Keep getting some out of bounds errors when trying to generate 16k maps, but the 8k maps are beautiful!!!! Anything over 8k seems to give me some issues. any ideas? Just doing vanilla poi's. Thanks in advance!
  4. Having a lot of warnings when playing on a 16k map with the POIs (compopack 45 latest) installed. a few errors, but everything seems playable. I have attached a small png of the console window in hopes that someone can just shed some light on the issues at hand, if there is something I can do to help alleviate some of these warnings and possible errors. Everything seems all well in the game. Sincerely, Me
  5. Ahoy! So I've generated quite a few maps, with no issues at all, love the map creation, and I am 100% convinced there isn't a better way to do this. I am asking today to find out if I did something wrong recently, I've brought in one of my 16k maps to both the last Alpha build, and the new one that was released today, and the top 5 or 6 layers of dirt are coming up with 10k health. yeah, 10k. Had one of my players tell me about it today while I was at work, and just finally got around to asking about it this evening. I did some good old google searching, and most of the information for the game hasn't been update since A15(ish) on configs and A18 stuff. I run a dedicated server running windows server and 128g of ram. I installed the "extras" per instructions on the site and I have no issues with the prefabs showing up on the map for anyone, so I am almost positive I did that right. I don't see any settings to adjust hardness of certain blocks, but I am a total noob to the back end of 7d2d so far. Please let me know if there is something I can do, check, troubleshoot, etc. If this is a me issue or something I can do to set up the game differently, I'm all ears. I DO know the RWG in the game worked properly (aside from the fact the map sucked) and the default Navezwhatever it's called is set up properly and works fine. It only seems to be a problem with these generated maps. (Which leads me to believe I must have done something wrong somewhere) Sincerely, Me
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