Hi Ragsy,
In your Classic Zombies modlet, will adding this line also affect zombies sight and noise range?
<set xpath="/entity_classes/entity_class[starts-with(@name, 'zombie')]/property[@value='SetNearestEntityAsTarget']/@data">
class=EntityPlayer,50,10,EntityNPC,50,10
</set><!-- class, hear distance, see dist (checked left to right, 0 dist uses entity default) -->
I'm looking at the XML files and a bit confused since there are several attributes that seem to do the same thing.
I don't know how to see zombies line of sight or noise range in game, so not sure how to test this too.