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About dan

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  1. Whoever said they didn't believe you is obviously an idiot. You don't have to prove anything to them. But seriously, you need to get out more.
  2. I'd like to see a screenshot of that. Not saying I don't believe him, but I don't believe him.
  3. There is an easy fix for that. Turn all your graphic options down until the screen is blurry, then just pretend it's because you were drinking.
  4. Have the same issue on my son's new PC. Ryzen 5 3600, m.2 drive, rx580 8gig gpu, 16 gigs of ram. Lowered textures and turned off graphic options, but still stutters almost to an unplayable point. My own pc, i7-8700k, ssd, 1080ti, 16 gigs ram, I don't notice it much and haven't changed my graphic settings at all. But I do notice a little stutter once in a while. I have benchmarked both pc's and they are pretty even except for the fact that my gpu has 11 gigs of vram and his 8. But he has a much better HD, cpu's are about equal. There were no problems at all running on high settings on both pc's before the 169.
  5. So there is no way to remove that temptation? Can it be modded out in the xml files? Or change the command from 'cm' to something horrible like 'CM&DSFBKE F4JHSDGYRIUB(*$BIUGRFUSRT*(" so that I'll never be able to use it?
  6. I play solo or with my kids, and having the option to just type cm, then hit u and grab anything I need is too tempting sometimes. I get into a situation where I can't seem to find a crucible or schematic for one, it's just too easy to grab one from the creative menu. I want that to not be an option and to force me to work harder. I have no self control. I need help. Is there a hotline or something? Maybe meetings I can attend? A 12 step program? Or easier, just changing something in the xml files.
  7. I maxed out the skill so I can have 2 hammer turrets at once. I place them both at about a 45 degree angle facing my door up close, so they will both point at the door and then turn away along the sides where there are spikes. On my day 28 horde not one zombie was able to touch my door. The turrets would keep knocking them back into spikes or just until they died. They seem OP if anything. Even though I have a vault door, I could have survived with a wood door because of them. And we are talking ferals, irradiated, etc, and they did their job very well.
  8. When you were growing up? At your age, that would have been before the invention of sidewalks, paper, and I think corn as well.
  9. Very noticeable animal increase, which is nice. But my lan game, my son can only stay connected for about 2 minutes until it kicks him back to the start screen. We played yesterday before the update for many hours without any issues. I've done windows updates on both pc's. Ran the 7d2d file test, no problems. Checked the event viewer on both pc's, no errors. I'm at a loss.
  10. So I started out not very happy about the gamestage determining the loot of items, but I've learned to live with it. It's actually kinda nice that the weapons and items scale with the difficulty of the zombies. The new graphics and zombie models are very nice, the RWG seems much better, more poi's and different poi's are great. I like the fact that you don't see the same buildings in every town, or multiples of the same house down every street. Having traders in or on the outskirts of town is also a great improvement. When out looting or on the endless quest for food and you see a zombie, no problem, headshot or two and it's down. But when you see a bear or mountain lion, oh $h&#, it's gonna be a pain, but it's also going to be food. Starting a farm right away is key. Getting as much rotten meat as possible is also very important now so you can keep building farming plots. I'm not really sure how farming worked in a18 as food was never an issue so I didn't farm. But you plant a seed, wait till it fully grows, harvest it and it turns back into an already planted seed that starts growing again and you also get the crop in your inventory. No more replanting of seeds once you have a good sized farm going. Just harvest and come back later and harvest again. It's the best farming I've seen yet in any alpha. But as I said, I didn't farm at all in a18, so it could have been the same there too. So if you want to fix your hunger issues, get a good farm going and make veggie stew, doesn't take a lot. And seeds are usually found in trash bags, cans, and dumpsters. Or you might find a farm half dead somewhere with a few live plants you can grab and turn into seeds. Farming is basically required, so put the 3 points into it if you want to really survive the hunger issues. Also don't drink water, make red tea. Very easy to make and reduces your hunger and thirst degradation by I think 15% for about 5 minutes. Spend 30 minutes chopping down those red flowers and you'll have hundreds. Meat is useless unless you craft something like bacon and eggs, or meat stew, just cooked meat gives very little food. Bird nests are your friend again, grab all the eggs you find and make bacon and eggs. They give around 35 food I believe where as just charred meat gives I think 5. The new sledge turrets are not great, but are great to watch them smack zombies. The dog, bear, and wolf packs are a nice addition, even though my only in game deaths have come from them. Just finished the day 21 horde, had a few radiated and a ton of military zombies. The birds are no longer just a nuisance, they are actually a real threat now. I have horde night set to 32 I believe and there was just me and my 7 year old, so we had a ton of zombies. The electric fence seems a lot more useful now by holding them in place for a while so you can take them out with bullets. My power usage on my generator is running at 200w, it holds 1000 gas, but used less than 100 for a full horde night. So it's very efficient. Although I'd much prefer to use a battery bank and solar panels. But I'm sure solar panels are a much higher game stage. I managed to get a 4X4, but when logging out everything in it's storage gets deleted. Probably a known bug. Anyway, this has been the most fun I've had playing 7d2d in a long time.
  11. I figured out farming. lol, probably works the same as it did in a18, but food was never an issue there so i didn't farm. Yes, it takes like 5 corn to make a seed, but the seed grows the plant, you chop it down and it grows again. So that's pretty awesome actually. Had my day 14 horde, I was able to get up some spikes and electric fences, it seemed to work really well. I did notice the birds were MUCH stronger than on day 7. On day 7, one pistol shot and they were down. On day 14, big difference.
  12. I've been able to spend a bit more time playing, up to day 12 now. Was down in a poi, I think it was some type of ore refinery. I kept hearing a dog growl, but couldn't find it. I finished looting the poi and headed out to find myself face to face with 3 dogs and 2 bears. OMG the bears are bullet sponges now. I emptied a clip of 9mm into one's face and it ate me. Surprisingly my 7 year old son was playing with me and out of no where he sniper shot them from so far away I couldn't see him (he had an 8x scope on his hunting rifle) and took them down. That was a lot of meat. On another day I also heard a dog outside of our base, so I headed outside to kill it and it was a pack of about 6 dire wolves. Again, I was eaten. These random animal packs are great and add a lot to the game. There really needs to be an adjustment to the hunger. I spend most of my time looking for food, I can eat can after can of food and then exert myself a little and I'm starving again. Meat takes 5 raw to make one charred. And 1 charred gives what, about 5 to hunger. I'm sure it's more useful if it's made with other things into stew or something, but at the early game it's next to useless. I may be doing something wrong with farming. I found some corn. Takes 5 corn to make 1 seed. Plant a seed and grow a crop that yields 3 corn? That part is confusing me. Wouldn't it make more sense if 1 corn made 2 or 3 seeds? Or even just 1 seed. I haven't experimented with farming much, I did max out the skill. Maybe I'll try another veggie and see, if I can find one or a seed.
  13. Graphics are much better. Even at night with the brightness up, it still feels like night. The textures are sharper, trees look better, new HD zombies look great. Overall a wonderful overhaul to the graphics. The game is more difficult so far. Using a blunderbuss, primitive tools, etc. Makes it more difficult. However this is also a negative. You have no chance of finding something good at early levels. in A18 it was way too easy to get quality 5 and 6 ak's in the first couple days. But now there is 0 chance of finding something nice because everything is locked behind gamestage. Not sure the point of the lucky looter perk now. It's feeling a little less sandbox and a little more linear with the fact that you only gain specific items as you level and increase your gamestage. The new tools are nice, a ratchet to take apart cars instead of a wrench? It's great, so much faster. I also noticed they changed mining iron, now you get scrap iron instead of iron chunks. Not a big deal, but a noticeable change. The crit's are a nice addition. Sprained arm, etc. But I don't think I've ever seen my hunger icon gone for more than a minute or so. The game is a non stop battle for food now. I thought there was going to be a hunger and thirst meter on your ui, I only get the icon that tells me when I'm hunger and thirsty, which is pretty much all the time. Overall it seems pretty good so far, but I'm only a few days into the game.
  14. I was thinking more for a new player, zombie bears are not worth the risk most of the time.
  15. Some people have been mentioning in other threads about tips and info for new players that might not be very obvious when you start. So here is a thread we can post some of that info. Falling from high places hurts, land on something soft and it doesn't. Drinking dirty water or eating rotten food can make you sick. Pretty flowers make tea. Snow is cold. Desert is hot. Pigs are unfriendly if you attack one. Roland will never get ziplines. Make 2 bases, one for storage and crafting, one for fighting off hordes. Always have bandages, bleeding sucks. Destroy tents for massive amounts of cloth. Heavy armor is heavy. You get tired very fast wearing it. Read every book you find. Everything is useful. Max out lucky looter fast. Never stop making ammo. Multiple storage boxes, stay organized. Get a vehicle, you can store stuff in it when out looting. Vehicles don't drive under water. Treasure will never be more than 3-4 blocks deep. Don't feed the bears, unless you have a lot of ammo. If you see a zombie bear, see tip above, but leave it alone anyway. Until you get a knife, sharpen a bone to cut up animals. Elaborate traps are a waste of time early in the game, focus on ammo instead. Water towers have water in them, just climb up and break a hole in them. You can learn to create some items by reading the schematic instead of using perk points. Destroyed versions of workbenches, forges, etc can have a schematic for that item in it. Don't destroy every vehicle around, save it for when you have raised the skill for more items from them. And 1000's more items for the new player. I'm sure people will add to this list.
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