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Posts posted by Adam the Waster
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36 minutes ago, Ouch Quit It said:
Me and my brother In the nut shell. We still gotta wait for crossplay tho
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6 hours ago, YourMirror said:
As accurate as the Hitler meme. The gun "enthousiasts" crawl out of their holes and come bring the Evangele of "how aim must be perfect".
Who cares, put the crosshair on your target and shoot. Leave the rest to your RL gunrange. Please.
my only issue is that it was fine in pervious alphas,
Plus other guns aim well awhile others are bugged.
Tho I am a gun nerd, I don't care about tac or partial reloads. Games like fallout 4 and gta 5 don't have it and are fun.
OK NOW IM DONE!!!
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3 hours ago, mstdv inc said:
https://www.blender.org/
https://www.adobe.com/products/photoshop.html
https://unity.com
The word "easy" does not exist in development.
Show us how it's done. We are waiting for high-quality mods from you.Man if I had the time and the PC I would love to make models.
Mostly kit bash, I'm not good at it! But it doesn't matter!!!
I mostly uses photopea. I would recommend it too anyone if you just wanna mess around
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14 minutes ago, bdubyah said:
You happen to have a timestamp for this? It is something I would like to know if they plan on improving. It's bad even in 21.2. You always know when a dismemberment is gonna happen due to the tiny freeze that happens when you click your weapon.
https://youtube.com/clip/UgkxzmLbtptINGlEsT9USipr-B6LIluDjd9_?si=EJhuoIljgzMSTSp1
No it's not too bad I can imagine during The Horde night it could be pretty bad especially for consoles
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1 minute ago, bdubyah said:
I don't expect anything near Tarkov level of gun details, but since they started adding the new models in the past few alphas, it has gotten pretty bad. And when older versions of the weapon/model were better in this area, it's hard to be okay with it getting worse just because they made a new model for it. It's something wonky with how the holdtypes are setup because if you have a gun in Unity perfectly level, in game it is pointing up I think? Might be down. But you have to rotate the gun a bit so it looks more level when ADSing. Just seems no effort was put in. Heck even the crosshair is off on a few guns still, and that's simple xml tweaks. The pipe shotgun in 21.2 for example, the crosshair is quite a bit above the front post:
You see that part doesn't bug me.. just you aim it correctly
This on the otherhand....
Ok I promise I'm done! After this
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My feedback about the gameplay. I think it's good
I love the new wasteland makeover!!! Looks great!!! And the new models look great.
The bear and other animals weren't in but they will be added!
But the bear did look smaller! Maybe we could get a black bear and brown bears!!! That would be neat!
But the dismemberment with the explosives while funny. Does tank performance. Maybe a setting to get rid of the limbs would be good for performance
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21 minutes ago, Watermelon said:
@faatal Hello! I have one question. Why in the last stream of the developers were all the animals with old models (chicken, snake, vulture, wolf, bear, zombie bear)? After all, you showed us all ready-made new models with a new fur shader?
Tho I'm not him. The main reason is because the models were not added in that version they were playing yet. If it was the most stable version. They are going to show it
They still are coming. Maybe not in experimental but for sure in stable
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25 minutes ago, OgreSlayeR said:
Yeah I personally prefer something more in line what I posted, but honestly anything is better than what they currently have. I hope it isn't a design choice they are stuck on, cause no need to reinvent the wheel here. The standard ADS works for a reason and does a lot for immersion and gunplay.
I honestly expected them to change it like 2 alphas ago when they reskinned all the guns with new animations so that's why I am pretty disappointed that we are going into 1.0 with them in this state STILL. IF they are saving that for last it's a weird priority and decision.
Hopefully they aren't too stubborn on this and they see that people don't like how it currently is. In worst case mods can help, but I think it would be a shame for something basic like this that SHOULD be in the vanilla game.
Exactly if a modder is able to do it then they can too
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Personally I think the tarkov mod is a bit much personally I'm a little sick of the overly Tactical reloads and stuff. And the thing is I might be a massive gun nerd But I can understand just Having a basic game you can have some little quirks about guns I'll still make fun of them But overall I won't mind.
My problem is is how did they degrade so far I don't mind a makeshift appearance but like in terms of aiming it's horrible how did you degrade so quickly. I think the mod @OgreSlayeR posted is just right.
More customization is always good
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Good too see people talking about the aiming issue. Maybe if we talk about it more then it should be fixed..
I found this when I was going through old alpha videos too make a Archive .
I member!!!!
5 minutes ago, Adam the Waster said:post for us too go too
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1 hour ago, Riamus said:
Yeah, robotic turret ammo is too expensive to be worth using as of A21. It was fine in A20. I mean, sure... go mine and you'll be able to make a bunch. But cost/reward for it isn't worth
It should deal a bit more damage. The lead cost can add up
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55 minutes ago, Riamus said:
Sorry to burst your bubble, but this is not a purist survival game. It is partly RPG (and other genres) and it's going to have those elements in the game.
In short, they aren't going to get rid of the new armor.
Right. Calling 7dtd a purely survival game is like calling fallout 4 a shooter..... oh wait.
But in terms of the armor I think of other things like some armors could be iconic while the old Uma system was very Bland,
it gives other armors more uses like who wore a hazmat suit? Or biker boots???.
If anything I'm sad that we aren't getting even more but this is a good start
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On 6/12/2024 at 5:33 PM, warmer said:
That would be a cool sub biome with a mass amount is iron scrap.
I mean just like other stuff like fridge just randomly laying around from the explosive blast throwing something around.
I like the amount of damaged cars but also adding some of the new cars would be cool like the work vans Maybe random box laying around little craters from bombs or even a massive crater on the map barrels all sorts of random stuff stuff that looks like would be in a wasteland piles of tires car parts etc
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I probably won't be on the stream tonight. Going to have some fun! But I'll try to add and credit anyone who does. Or feel free to add
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im really for it, i think about it in ways like Fallout 3 or NV
the armor in the game was simple. hell this version is far better. but things in it made it special!
i do hope we also get the other bandit armors too0 -
I'll update
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2 hours ago, Morloc said:
I'm trying to wrap my head around that one.
-Arch Necromancer Morloc 💀
5% loot! Take it or leave it.
I do wish there were settings where we can do it for specific things like weapons and parts but increase others like books
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Mega crush:
10 ACID°
1000 lead
1 car battery
1 water
You get reign energy drink
1
Version 1.0 (Alpha 22) Dev Diary
in News & Announcements
Posted
Were Is 3.0????? Tfp wear is it