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Aphrodite

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Refugee

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  1. I think water has been such a problem because on a new game, I was spawned into the wasteland. After completing the tutorial missions, I had to travel 2.7 km to the trader. Was a long trek with lots of running from bears and dogs. Was a very rough way to begin.
  2. My issue is that all of the murky water I get has to be boiled for drinking water. That leaves none for making glue. Snow can only be used to make Yucca Smoothies now. If the dew collector is meant to be the primary replacement for having glass jars, then the water filet should be a lootable item. Maybe breaking down a water cooler or drink dispenser could have a chance to yield one. On my SP game, 1 water filer at Trader Reckt's is 2250 dukes. That gets expensive when you need to make multiple dew collectors.
  3. Same here. When I go into a structure to loot. I destroy it down to the bare bones. I break down everything. Once a screamer shows up, I drop what I'm doing, run out to kill it, then return to looting. The issue is that after destroying a couple of cabinets, another screamer pops ups. It's a never ending cycle of running out to kill them and it does get tedious after a bit. I would love to have the option to just disable them. Wandering groups of zombies? Cool. The lone zombie bear that sneaks into the POI that I'm deconstructing? Awesome. An endless stream of screamers. Not cool. For me, not having a way to collect water presents an issue for crafting as well as hydration. I'm not gathering nearly as much murky water as I did in older Alpha versions of the game, so I'm having to boil my murky water to make clean water to drink. Can I drink from a pond or stream? Yes, but as often as my character is thirsty, I'd almost have to remain very close to a water source at all times. As I'm now having to use my murky water to make drinking water, I don't have murky water to make glue. I really feel like this will be an issue that is going to have to be fixed in some way in order to prevent hinderances in that game.
  4. I can definitely say that the visual appeal of the game is fantastic; however, I am completely bumfuzzled with a few changes and some old issues that remain. First, why in world would you remove glass jars and tin cans from the game? I understand you want people to use the new dew collector, but having the jars and cans add to the realism of the game. In my opinion, this change is definitely for the worse. Second, I'm not sure if it's just me, but after firing one arrow from a bow, the arrow no longer aligns with the crosshairs. The arrow points slightly to the left of the crosshairs. After switching to another weapon and then back to the bow, the arrow alignment is correct...well, until I fire an arrow...lol! Third, I was really hoping that the "it takes 5 pieces of meat to make one" thing would be changed. For the sake of immersion, one piece of meat should make one piece of cooked meat. If the developers feel that too much meat can be gathered from one animal corpse, simply lower the harvest amount. Finally, for goodness sake, PLEASE make a toggle to turn off screamers!! As a single player who love to glean every available resource from the places I loot, having a screamer pop up every couple of minutes gets old real quick! Disabling the screamers would be a dream come true!
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