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unholyjoe

QA
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Posts posted by unholyjoe

  1. 10 minutes ago, Doomofman said:

    One other question maybe you can or can't answer. Have they all got their own trader opening/closing sounds now or are they still all using 'Just to let you folks know, Trader Joels will be closing soon' etc

    there are or will be some VO changes for the future so for now they are still the same.

  2. 1 hour ago, Doomofman said:

    Also, maybe Laz or someone can answer

     

    It looks like there's enough room to drive around in there. Don't suppose the gates open automatically when you approach in a vehicle? 🙂

    1. yep you can drive in there if the main gate is open. (make sure you are not there during the closing hours)

     

    2. dont suppose they do so the answer is... Nope, they do not open automatically when players/vehicles approach.

     

     

    1 hour ago, Gamida said:

    Is that a new trader flag?

    yup :)

     

     

     

    1 hour ago, beerfly said:

    Looks fantastic. I saw a minibike and 4x4 inside, are these drivable or props for salvage/loot ?

     

    they are just props. sorry to burst the hope bubble :)

     

  3. @mstdv inc you will definitely like the updated Navezgane. (meaning some new pois, updated most all of the old ones that were kept, some road and land smoothing instead of a road that even a billy goat wouldnt step on and more).

     

    while it wont please everyone, for those who like or prefer Navezgane will like what the team has done so far. :)

     

    oh and for the record... i love Navezgane as well and always have.

    35 minutes ago, RipClaw said:

    I wonder what a survival simulation would look like? Probably me sitting hungry in front of a pile of twigs because I can't light a fire.

     

     

    and on a rainy day to boot while a wild bear is just sizing you up. :)

     

  4. 10 minutes ago, Doomofman said:

    I'm hoping with the increase in posts on Twitter that we're drawing closer to at least an announcement of the Exp date. 

     

    Watch them announce it on April 1st now

    April Fools! :)

    but dont forget dev streams and then the streamer weekend.

     

    Spoiler

    i had to say it before anyone else did or does. :)

     

  5. 22 hours ago, Riamus said:

    Yeah, until you can get honey from trees, stumps are a great source.  Not sure the exact chance to get honey, but from my experience, I usually get honey once per every 3-4 stumps.

    unless i am missing what you are referring to but.... from <block name="treeMaster">, you just need to read the books. :)

     

    <drop event="Harvest" name="foodHoney" prob=".05" count="1" tag="WasteTreasuresHoneyHarvest"/>

     

    and from the stumps

    <drop event="Destroy" name="foodHoney" count="1" prob=".2"/>

     

    A20.6_2023-03-28_15-09-22.jpg

  6. 37 minutes ago, Jost Amman said:

    What people are talking about now is not "quality", it's OCD.

    i suspect the next issue will be - how many people will uninstall the game because it can not be played with mixed up buttons... who cares that there will be a doz zombies heading towards them... those buttons gonna cause someone to die in the game. :) oooops

     

  7. 13 minutes ago, Riamus said:

    Yeah, it seems to take A20.6 as the release date for A20.  Such a sorry excuse for AI! 😁

    well after all AI = artificial intelligence and that seems close to humanity to me. so i am thinking they based AI off of human behavior... OMG we are in trouble now... well i am off to find a large rock to hide under. :)

     

  8. 24 minutes ago, beerfly said:

    Yea, I`ve even heard about a one game called 7 days to die, people spent thousands of hours of pure fun, a brilliant mods are made, because devs not only allow it, but love to see how the community loves the game. Worst, there is indeed a forum for it.. What a shame. 

    yeah... where can we find this game, sounds like something cool to try. :)

     

    please tell me it doesnt look like lego land game play as i never cared for legos when i was a kid and 50 yrs later... i still dont play legos. :)

     

     

    but i do still break out my Lincoln logs and build a few things.

     

  9. 10 minutes ago, Old Crow said:

     

    Would I be correct in guessing it will be similar for other perks that formerly unlocked recipes/schematics? ie higher levels of various perks (deep cuts, miner 69er, etc, shortening crafting times and reducing materials used?

    more or less yes... as both i and roland have given lots of hints towards that.

     

    :)

  10. 1 hour ago, Tinyhugeproblem said:

    So, I made an account just to ask this question as it's been bothering me for a little while now. So without further delay I guess it's my time to ask. Also I apologize if this question has been asked before, but:

    What will become of the Master Chef perk? As stated in the future changes for A21, "Perks no longer unlock recipes or govern crafting at all". So what does this mean for Master Chef? As I'm sure you're well aware that Master Chef is a purely recipe based perk tree. Will it be removed entirely or just overhauled to fit the new crafting system?

    the master chef perks will affect the cooking times and amounts of resources used when cooking. each of the 3 perks will get better as you perk up.

     

    reading the cooking magazines will unlock different recipes as you read them.

  11. 54 minutes ago, SnowDog1942 said:

    If the update is not out by end of March im gonna hit them where it hurts and cancel my subscription!

    i just looked and you havent been paying for your 10 yr home here. i'll get with our finance department and see if she will process the full itemized bill for you freeloading here. :)

    FYI - there will be steep interest rates!

  12. 56 minutes ago, Gamida said:

     

     

    I would have to search through the forum to be 100% sure (yes said I was but I was trying to get my point across) but I am in the high 80+ % sure that it was said that it wasn't distance.

    I was hoping that you being in good with the devs you could maybe ask casually as it is not a A21 thing but something already in game. I mean a dev should be able to tell if it is distance or a gauge of how well they could sense you.

    I'll just wait here. :)

     

    if i am not mistaken myself, its sight and sound they go by.

     

    i have snuck around them behind them without being seen (no perks) and not get detected.. the moment they can see you they zero on you. as for the distance that it is when they see you, well yes a dev will have to say so. but if distance was a factor i wouldnt have been able to walk (sneak) around them. shawn already said one other time that only the BM horde GPS a player.

     

    but you all might as well keep waiting to ask a dev because you wont be happy until you corner them in with the 50 question trick... :) oooops

     

    FYI tho... this is me using a21 for testing that.

     

  13. i am sure thats what is in real life called "a whiteout" :) sound realistic enough and yes i do remember several alphas back when we did have actual snow storms and white outs in the snow biomes and you had to stop because you couldnt see where you were going. (the zombie blips were already taken away from the mini map then)

  14. 5 minutes ago, Roland said:

     

    Only if they MUST do things in the order and the way they've done it in the past. But nobody tells them what they have to do so they can choose to change things up any time they want.

    so much truth in that statement.. :)

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