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ThePewter

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  1. It's likely to be "Shader pre-caching" updates for your video card... "Whenever possible, depending on hardware and driver support, Steam can download pre-compiled shaders for your specific video card." You can turn them off in the settings.
  2. Summary: Building block shortcut shift+r toggles "auto run" Game Version: V1.0 b330 [and previous builds] OS/Version: Linux CPU Model: AMD Ryzen 9 7940HS System Memory: 32GB GPU Model and VRAM: Radeon 780M Graphics(6GB) Screen Resolution: 3840 x 2160 Video Settings: Low Game mode: MP client on dedi and SP Map: Navezgane and Random World Generation (Ri3eejoh / 8K) Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? No Are you using any mods? No EAC off Bug Description: Shift+R to get to the building block shape selection seems to toggle "auto run" -- any movement after exiting the shape selection is at a run (i.e. as if I'm holding shift). Pressing the shift key disables running. This started with 1.0 but it took me a while to figure out the trigger event. Detailed steps to reproduce the bug: 1) Put some building blocks in the hot bar 2) Select the slot 3) Press SHIFT+R to get to the shape selection 4) Exit (ESC) 5) Move Actual result: you are running and stamina is decreased Expected result: Moving normally Link to Pastebin Output Log: https://pastebin.com/Kr5aSEZ7
  3. Having someone follow you on foot might be more difficult to code... How about changing this to be a crashed drone? It was delivering supplies between traders and failed/crashed somewhere. You'll need to find the drone, repair it and bring it back to the trader.
  4. @Jugginator No worries, glad I did something useful today
  5. Dynamic resolution mode I spent a bit of time adjusting all of the video settings and found that if I set the "dynamic resolution" to OFF then the colours return to normal. If the setting is "auto" or "scale" the colours are washed out. The default setting I had was "auto."
  6. Dynamic resolution mode I spent a bit of time adjusting all of the video settings and found that if I set the "dynamic resolution" to OFF then the colours return to normal. If the setting is "auto" or "scale" the colours are washed out. The default setting I had was "auto."
  7. A couple of things based on the above comments: I'm using the native client The NVIDIA "colour range" is set to Full I'm also using the Nvidia driver metapackage from driver-530 (proprietary, tested) HDMI connection
  8. A couple of things based on the above comments: I'm using the native client The NVIDIA "colour range" is set to Full I'm also using the Nvidia driver metapackage from driver-530 (proprietary, tested) HDMI connection
  9. @Jugginator Here's my system's info... Ubuntu 22.04.2 LTS (64 bit) Kernel Name: Linux Kernel Version: 5.19.0-45-generic X Window Manager: Xfwm4 Driver: NVIDIA Corporation NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 Driver Version: 4.6.0 NVIDIA 530.41.03 OpenGL Version: 4.6 Oh, forgot to add earlier: the problem occurs with GLCore. Vulcan looks OK but it's a bit unstable I just did a quick test and the log file is here: https://pastebin.com/5bKPmC0h - started with windowed display (dull), switched to full screen with no change in resolution (good) and finally back to windowed (dull)...
  10. @Jugginator Here's my system's info... Ubuntu 22.04.2 LTS (64 bit) Kernel Name: Linux Kernel Version: 5.19.0-45-generic X Window Manager: Xfwm4 Driver: NVIDIA Corporation NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 Driver Version: 4.6.0 NVIDIA 530.41.03 OpenGL Version: 4.6 Oh, forgot to add earlier: the problem occurs with GLCore. Vulcan looks OK but it's a bit unstable I just did a quick test and the log file is here: https://pastebin.com/5bKPmC0h - started with windowed display (dull), switched to full screen with no change in resolution (good) and finally back to windowed (dull)...
  11. Further experiments: nothing definitive but it may be the resolution plus full screen. My max. screen resolution is 3840 x 2160... Any resolution, "full screen" = OFF is washed-out/dull. Playing with "full screen" ON and setting the resolution to anything less than the maximum looks OK. Using the max resolution of 3840 x 2160 is dull for both "full screen" and windowed.
  12. Further experiments: nothing definitive but it may be the resolution plus full screen. My max. screen resolution is 3840 x 2160... Any resolution, "full screen" = OFF is washed-out/dull. Playing with "full screen" ON and setting the resolution to anything less than the maximum looks OK. Using the max resolution of 3840 x 2160 is dull for both "full screen" and windowed.
  13. Summary: Playing with "fullscreen" OFF results in washed-out colours Game Version: (A21 b317) OS/Version: Linux CPU Model: AMD Ryzen 5 3600 6-Core Processor System Memory: 32GB GPU Model and VRAM: NVIDIA GeForce RTX 2070 SUPER ( 8GB ) Screen Resolution: 3840 x 2160 -- Playing at 3200 x 1800 Video Settings: High (also tried other standard settings with the same problem) Game mode: SP and MP client for dedicated server Did you wipe old saves? Yes Did you start a new game? Yes Did you validate your files? Yes Are you using any mods? Yes and No (first noticed with no mods after update) EAC on or off? OFF Status: NEW Bug Description: I normally play with a windowed display and with A21 the screen colours appear dull/washed out. FYI... I just tested full screen and the colours have return to their normal vibrancy. Sample screenshot: https://imgur.com/Vg7Hb3x Detailed steps to reproduce the bug: 1) Change video setting to a smaller resolution 2) Turn OFF "full screen" Actual result: The graphic are washed-out, dull and boring Expected result: Vibrant colours like A20
  14. I've always wanted one or two of the decorative dead bodies lying around to come alive as you walked past them,.
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