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Canute

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Posts posted by Canute

  1. 6 hours ago, perikanchan said:

    That's right, quest 3. KrunchMap-Small-8K seems to have 2 locations, Eve and DFalls_Military_Bunker, but is there any chance of improvement if an error occurs if you take the quest again in a different location than where the bug occurred?

    That the courier satchet don't spawn or not shown at the compas is a common issue with the bunker.
    At the discord people mention, that te admin of you should get a courier satchet over the creative menu, and place it somewhere at the bunker.

    Then you should get the required object from the satchel for the quest.

     

  2. It is all about the water, check if there are still water there.
    I tried the underground water things self once, but i wasn't satisfied with it, so i switched back to 2 rows plot with 1 row water left and right.
    Once you got irrigation you can place the pipes below the plots and it is working well.

     

  3. 1 hour ago, Mana said:

    What do i need to do with the ore extractor? Placed it on an iron deposit, waited the hour, then nothing.

    Just place it somewhere, don't need to be an iron deposit.

    Wait until the timer is up, loot it.

    And it will dig again.

    Sometimes the timer get bugged and it show an very high count, just pickup the extractor an replace it.

     

  4. 6 hours ago, User2010w said:

    1. Loot at high levels of development does not drop out of the color that I can already craft, so it becomes useless.

    Get higher level.

    Special when you come to craft items from the laser-workbench, you craft boni from the class don't count.

    And even you can craft 70 quality, you still need other items to repair them, since when you would repair them with the repairkit they would degrade.

    6 hours ago, User2010w said:

    2. Zone of radiation contamination, appears too late. You can only go to the radiation zone for fun or find a workbench of the future! Strange as it may seem, but it will be used to make items necessary to defeat the demons in the radiation zone.

    Looks like you don't progress into the storyline.

    Even when you can find a laser-workbench very rare at Jens secret stash, your pimary goal is to craft a laser-worklbench at the research lab, which is located at the wasteland.

    6 hours ago, User2010w said:

    Radiation is an invisible, inaudible enemy, remove the creepy green filling in the eyes, so that nothing is visible, let there be a slight light, but that would not interfere with the game.

    Craft anti-rad pills and use them before you enter the wasteland. Or use a hazmat suit or hazmat mods.

     

  5. 9 hours ago, pmchem said:

    3.  What are the most popular mods/modlets to install alongside DF?  I see that Sorcery is supported and looks interesting.  Anything else people frequently recommend?

    You shouldn't add modlets that add new items. Since crafting is different at overhauls, you might not be able to craft them or at the wrong quality.


    But some QoL mods works with DF like Quickstack,Craft from container,pin recipe.

     

  6. 9 hours ago, KatsPurr said:

    Once looted, make sure to put "an item inside".  If you don't put an item inside, every time you run past, you'll end up resetting the respawn timer. Having an item inside protects it from resetting.

    Since i normaly play with loot respawn off.

    What do you mean put "an item inside".
    You mean inside the looted box some junk item (it will be lost i guess) or place a block at the floor ?

  7. Any map with DF prefix is made for this overhaul and contain all DF related POIs.

    The suffix CP mean, combopack POIs are at the world, and now guess what noCP could mean.

     

    When you generate a random map, you need to be sure all DF related POIs are generated too. Since it is random, there isn't a garanty that they are there.

     

  8. 15 hours ago, drkstardragon said:

    Its comments like this that ensure future alphas will include npcs lol. Yes, she has 40-50 random voiced lines.

    Too bad she only speak engl. and not elf.

    Or at last i never hear anything at elf while i got her at NMM.

     

  9. 1 hour ago, Biscoitoso said:


    1: Zombies sense: I am not sure, but I fell zombies are more aware than normal and can sense my presence very easy, specially during the night. I am playing single player, insane difficulty, Agility build specialized in parkour, stealth and sneak attack. Sometimes they awake inside a room even before I enter, even with me playing without armor, using bow and dont steped into any trash...

    You should check the Zombie Feral Sense option. Sounds like you got it setup to Night.

    Then ofcouse alll the Z around you can sense your presence and come to get a bit of you.

    1 hour ago, Biscoitoso said:

    2: To be able to craft plates I need Artisan's Table > Forge > Blacksmith. To be honest I think Forge and Blacksmith Forge can be merged into one.

    Forge is the thing you smelt things.

    Blacksmith forge, is just to heat up the things before you work with it at the anvil. Not nearly the same temperature like at the forge.

    1 hour ago, Biscoitoso said:

    5: The nights in early game are very very very boring, I cant even open a box inside my base, without the zombies coming looking for me. All I can do is stay still and wait the sun rise... Even with me not moving the zombies all come to my location and start wandering around my base... In the early game I cant build a underground base, because I dont have proper tools and skills to do that.

    That is your difficult.
    At my playthrough (Warrior i think) i could walk around at night. Sneak kill lonely Z with the bow/xbow.
    Ofcouse you need to turn off your lights and don't have feral sense.

     

  10. On 7/23/2022 at 5:49 PM, Brill said:

    It does not.  I can run the original game normally.

    Since you made a copy of the original.

    Does you maybe need to allow it for your virus/firewall tool to call out ?

    Or does the windows firewall asked about it, and you didn't allowed it ?

  11. 13 hours ago, Giakou said:

    It happens every single time. I'm making my 24th irrigation pump right now.

    I have no other mods so it has to be this one.

    Or am I doing something wrong? I make a rain catcher, wait for the water to show up and then place the pump in the water.

    I don't think you do anything wrong from the gameplay side.

    It is more an issue with the installation, with the world/savegame or whatever.

     

    Try at first,

    create a new world at Singleplayer, be sure cheating is on.

    When you are in at the world, open the creative menu, at the backpack the "new" lamp icon.

    Give yourself an irrigation pump, pipes, raincater and whatever you want else.

    Setup a small field with that stuff.

    Logout, login and check if anything is there.

    - When anything is working and the pump isn't gone, then is something wrong with the world.

    - When the pump is gone , you should consider a complete new install, or just try at first to overinstal the latest DF version and try again.

     

  12. You miss one or more DF related POIs.

    If you want to continue, you just should modify an existing POI with the missing POI .

     

    From the discord FAQ

    RWG (Random World Gen) now works for Darkness Falls, in that it will place POIs in the correct biomes - however (and this is especially true for small maps) it is not guaranteed to place all POIs. ⚠️If you’re going to use RWG, you must check that the following POIs exist. If not, you can manually place them (although that’s beyond the scope of this FAQ).

     
    DFalls_Annas_House - Any non-wasteland city, Khaine prefers forest. DFalls_Eves_Camp - Desert DFalls_Military_Bunker - Snow DFalls_Razors_House - Forest (desert would probably be ok too) DFalls_Resarch_Lab1 - Wasteland DFalls_settlement_caitlin - Wasteland To check if a POI exists, you enable debug mode, then choose POI Teleporter from the in-game menu, then search for DFalls. @DF insane is the real experience has a video showing how to do this here: https://www.youtube.com/watch?v=ff2vTqGy0fI
     
     
  13. 5 hours ago, Beeradd said:

    Hello,
    I recently updated to A20.5 and keep getting some XUi bugs on startup. My console starts automatically and the serverBrowser, optionsVideo, and optionsAudio window all pop up at once. The windows are throwing an "Object reference not set to an instance of an object" error. I checked the output_log file and those errors were not there after I closed the game.
    I've also never posted on this forum and have no idea how to share the screen shot of the bug (yes I know how dumb). 

     

    At first, did you turn EAC off ? Or simply use the 7DaysToDie.exe not the 7DaysToDie_EAC.exe.

    When that wasn't he problem, you should start from the beginning.

    Have a clean 7d2d installation, no other modlets.

    Made a copy of that installation and instal/unzip/copy DF into that.

    Start the 7DaysToDie.exe.

     

  14. Ask yourself, how do you calculate fuel efficience  on an helicopter compare to a land vehicle ?

    Did you fly optimal, at the best possible angle to get the max. range with your fuel ?

    Compared to a land vehicle your engine is allways running even when you don't move forward.

    So basicly the fuel efficuent for helicopter is wrong, it should be used fuel each minute.

     

    When you want the most distance with your fuel, use a gyrocopter, helicopter got other an other advance.

     

     

  15. On 7/8/2022 at 3:01 AM, arramus said:

    A small experimental Mini bike as an extension to the 1-NPCXSpiderPack for anyone who wants to try it out.

    It would be perfect if you could add the spider animations to it.

    How did you animate the horses and flying 4x4 errr pegasi at NMM ? Maybe the same way for these minibike.

     

  16. 2 hours ago, Angilion said:

    I've completed the first quest for Razor (fetching buried supplies) but there's no marker to turn in the quest. Trying to show the quest on the map results in the message "This quest does not have a location to show on the map".

    You can talk to ANY trader to complete the quest.

    When you don't mark the location of Razor for the next quest you can try to find him again at your own, or use the methode of Jinx.

     

  17. With feral on, you will have mini-hordes each nights since at night some other Z spawn then at daytime.

    You maybe notice self, the trader POI is pretty big and very bad to defend. You can power up the auto. turrets at the POI, but you would burn alot of ammo with them.

     

    You should build up some own base. It doesn't matter if you build on a hill or plain. But when you both prefer to do mission, stay close to the trader.

    Ofocuse you can look for an island or build on water, when there is no land in 20 or 30 blocks around, you should have a quiete night.

    And since you enjoy the spear much, you should made it possible that you can stab Z over a hatch/wall without been hit self.

     

    And when you like surprises, you shouldn't watch Snowbee's videos on youtube about DF ! 🙂

     

  18. From the Discord FAQ: (note you need to be admin).

     

    Q: How do I get a class quest back if I accidentally dropped it?

     
    Use the following command: givequest questID Replace questID with: X is the quest level
    quest_classtraininghunterX
    quest_classtraininglaborerX
    quest_classtrainingmechanicX
    quest_classtrainingcivilianX (Scavenger)
    quest_classtrainingscientistX
    quest_classtrainingsecurityX
    quest_classtrainingsurvivalistX
  19. 10 hours ago, EVH said:

    But that's what the questline directed me to....

    Questline or starterquest ?

    I guess you just at the starterquest and needed to talk to the nearest trader.

    It can happen that these DF Quest NPCs was closer then the regular trader and unfortunately they count for the starterquest too.

     

    You need to find a regular trader, at these trader POI you find a second NPC the White river scout.

     

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