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Canute

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Posts posted by Canute

  1. 34 minutes ago, Reddevil said:

    Oh thats going to make it hard to get the scout to give the quest to start the story line. Any work around for that?

    Not to hard.

    Just have a good vehicle.

    Since you just need 10 succesful missions, with 2 players you just need to drive 5 times that way.

    And don't play on a 16km map with just 2 people 🙂

     

  2. 1 hour ago, Subquake said:

    I agree it's a bit OP, but I don't have a solution for that yet, something to think about for sure.

    - makes it so armor doesn't slow you down while NOT in combat.

    - double the noise level/range so it attract more Z while in combat.

  3. 2 hours ago, Meow Chow said:

    Ok thanks for the reply will have a look.

     

    Edit: Ive tested all the boxes and they all work with a range of 10 blocks from the storage to my position.  Anyone know if there is a file that i could edit to extend the range? Cheers for any help.

    To edit it with a texteditor, no !

     

  4. 7 hours ago, walkingwounded said:

    I do however wish you could craft clothing/armor/weapons/mods at a higher grade than H. I can find a D class helmet in loot, but not craft a D class helmet. Same for the mods.  Maybe link it to a related skill (eg: pistols at level 50 you could craft a D class pistol), Maybe up to grade A and force you to upgrade to S+ after. Or link to the station level (T1 = H, T2 = F, T3 = C). As it stands I've only crafted a pair of military stealth boots in 80 hours of play, having found superior pieces of gear, tools and weapons in loot.

    You can craft higher quality items.

    Yes all new crafted items just got H quality. But you can improve the quality at the Maintance bench.

    And you need a better maintance bench tier to upgrade to higher quality (depend on the items you want to upgrade).

     

    Compared to vanilla or other overhauls, you need to spend alot more resources for higher quality.

    Which is intended and keep you busy if you aim for S*** items.

     

  5. 9 minutes ago, a_jp said:

    Backup 2.0 doesn't work on my own server

    Try to install it on your PC first and start a singleplayer world.

    Don't change the configuration.

    Try if the mod accept commands like "backup".

    When it don't accept the command, something is wrong with the installation of the mod.

    Like the filestructure

    Mods - BachupMod - config (When you have more folder then config, you use the master and you should download the release version).

     

    Once the mod is working, you can configure/modify the 'settings.json' at your needs.

     

    When anything is working, you can transfer it to your server.

     

  6. 4 hours ago, CyberGandhi said:


    sorry to keep bothering you but I did just check my game again, I have hammer and forge maxed out and advanced engineering maxed out but it’s still telling me I don’t have the required resources to craft it and shows 0 stone in my inventory. 

    You mention "Stack" before, do you have stone at your inventory or stacked stone ?

    Since the recipe need normal stone and not the stacked one, ofcouse you have 0 stone.

     

     

  7. 12 hours ago, Alexmcpyro said:

    I have been trying to install UL and it works great but when I go to run 7D2D I get the this error "EXC MissingFieldException: Field 'XUiC_ServersList.serverCounts' not found" please help. 

     

    How did you instal UL ?

    When you use the Modlauncher, be sure you don't use the old 2.x version if it. You need to download the 3.x and install that. Update won't update 2.x to 3.x .

     

    Another common mistake is.

    You NEED to have 7d2d  version 20.5.

    When you have 20.6 installed use the steam beta tab and select 20.5 to install.

    unknown.png

  8. 6 hours ago, jdifran said:

    I'm on day 33 of my playthrough and realized that I've kind of outgrown (i.e., cleaned out) my starter town.  I would like to move my base to a larger city nearby that has a downtown area.  Given the weight of the workstations, I'm wondering what the best solution is.  Multiple trips on my wee bicycle seems painful.  I'm wondering if I should grind to get a vehicle repair kit and repair one of the cargo vans or SUVs around town.   Would that (and steroids) give me enough capacity to move several workstations at once?

    With a bicycle it would be a pain, and i think you would need serveral days to move all the stuff you own for sure.

    Minibikes should pretty easy to common by, since the engine for these can get from salvaging table saws/concret mixter.

    But motorcycle engines are harder to get, since repairable motorcycle are very rare, you should better buy one from a trader.

    Maybe you should take a look at, that give you an overview about the vehicle stats to decide which one you want to own.

    https://docs.google.com/spreadsheets/d/1OiNGJD7ZP25-TZd4UNpFYLnnpNye4w0tFbQNAygVTIs/edit#gid=1151709785

     

  9. 4 hours ago, a_jp said:

    what am i doing wrong
    Please teach me.

    1. you should check for releases and download these, if the author created/offer these before you download the master.

    Look at the right side, Releases   v1.1.7. and download BackupMod.zip the next time

    The master sometimes is just a work directory and sometimes don't work as mod.

    But at BackupMod it should work.

     

    2.When you unpack and copy the content of a mod archive, you should look what is inside.

    You prolly have inside the backup-master another folder BackupMod.

    Move BackupMod to Mods and delete BackupMod-master.

     

  10. 6 hours ago, Onoes said:

    Are Tier 5 missions disabled? The wife and I are 89 days in, and we just completed our last Tier 4 mission from our nearest trader. Did his "unlock a new route quest" and.. now he's got nothing. When we talk to him our only options are "Show me your inventory" and "Goodbye". We have tried going and doing a quest at a nearby town, that works fine. We've shut down the server and restarted with no change. Googling the issue isn't bringing much up, so I started thinking maybe they were disabled as part of the mod? 

     

    Coming up blank on what else it could be.

    T5 mission exist, but it could be at you don't have a suitable T5 location around the traders maybe.

    I know there was at last one overhaul i played that have limited search radius for mission POI, so you don't get send 5km away for a lvl 5.

    Maybe that is the case for Ul, i don't remember.

    But then the trader can't offer you any quests since the lack of close by POI, and buried supplies don't exist for T4/5.

     

  11. 3 hours ago, Asarby said:

    HELP

     

    dont know how to use this forum and to post in the right area but i cannt get into UL anymore and i love the mod..

     

    im getting to the point of the load where im about to be spawned into the game and i get these messages: https://imgur.com/vSsqfGW Something to do with the wandering horde not loading or something, ive tried to over ride all the mods game files from the download with no success. after a while my laptop crashes to the blue screen 

     

     

     

     

    Sorry, the image is missing the right side and you should use different tool to create one.

    You can either use the game screenshot function, but not sure if that works at the main menu.

    Or use PRINT key to copy the screen to the clipboard, then open paint or another imageviewer and paste it there and save it.
    Or use the windows Snipping tool.

    But Word (or Wordpad) isn't the right choise for it.

     

    Check what version of 7d2d you use, it should be shown at the top right corner, you are missing at the image.

    When you use 20.6, you need to let steam instal the 20.5 over the beta tab.

     

  12. 29 minutes ago, wolfarus said:

    The iron+ storages are obviously going to be better then wood or even the basic cardboard boxes you pick at at first, but they generate a ton more noise. I'm assuming shadowfox helps in reducing said noise, but what about building my crafting area below ground in a basement or above ground in attic spaces (or even making a crafting area on top of your roof, if it's big/flat enough)?

    I think the noise range was about 30m/blocks.
    That mean you need either be very deep or high. But basicly i wouldn't care about it at my home base.

    You should have some minimal defence for it, to deal with a wandering horde anyway.

    Robotic sledge before the entrance, (Powered) spike traps, Dart or turrets.

    And don't forget the broadcast system (before you ask 10m range storage to player) allow you to craft without opening storages.

     

  13. 53 minutes ago, Kman03 said:

    Just curious, do nests respawn their loot even when the No Loot Respawn is checked?

    Yes.

    I play allways with no loot respawn , and destroy all nest normaly.
    But these nest around traders i couldn't destroy, got refilled the other days.

     

  14. 6 hours ago, Grolbu said:

    Gasoline ...  I've been picking up empty cans and filling them wherever I found gasoline, now I have a bunch of cans each holding a small amount of gasoline. How do I dump this into one container ? I collected one of the groups of 4 drums and managed to empty one of my small cans into it but when I equipped the next small can all I could do was collect what I'd just put into the drums. What am I doing wrong ?

     

    Cheers

    You should place a barrel or a 4barrel palette at your base, then you can empty you half filled can at these barrel.
    Empty barrels can be filled at the barrel, like you maybe did before.

     

  15. 1 hour ago, EndlessRage said:

    Thanks,  I kept thinking my version or mod was broken since I am seeing so many videos about guards but I haven't seen one yet.

    Be sure you watch video's about the latest version and not old version.

    DF for A19 indeed got guards, but not at A20 anymore.

     

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