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Robeloto

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Posts posted by Robeloto

  1. What kind of a buff is this? And why do I get it? I keep getting raging, crazy and fun all the time with an annoying sound. =/

     

    <buff id="Fun" duration="0" name_key="Fun" description_key="funDesc" tooltip_key="funDesc" icon="ui_game_symbol_fun" />

    <buff id="Crazy" duration="7" name_key="Crazy" description_key="crazyDesc" tooltip_key="crazyDesc" icon="ui_game_symbol_crazy" />

    <buff id="Mad" duration="7" name_key="Mad" description_key="madDesc" tooltip_key="crazyDesc" icon="ui_game_symbol_mad" />

    <buff id="Insane" duration="7" name_key="Insane" description_key="insaneDesc" tooltip_key="insaneDesc" icon="ui_game_symbol_insane" />

    <buff id="Tired" duration="7" name_key="Tired" description_key="tiredDesc" tooltip_key="tiredDesc" icon="ui_game_symbol_tired" />

    <buff id="Rage" duration="7" name_key="Rage" description_key="rageDesc" tooltip_key="rageDesc" icon="ui_game_symbol_rage" />

    <buff id="Fear" duration="7" name_key="Fear" description_key="fearDesc" tooltip_key="fearDesc" icon="ui_game_symbol_fear" />

  2. Remember that there are already VERY important changes in RWG. Custom radiation biomes, power plant, bandit oil rig, a VERY important POI, multiple boss locations, and multiple quest POIs.

     

    You'll miss all that if you remove our RWG changes completely (and you'll never get the exo suit).

     

    I think I managed to get in the compo-pack in the rwgmixer without deleting any of the starvation pois. Seems to load up ok. I do not know if I messed anything up. But I put for example the paccosettlement and powerplant under the <prefab_rule name="W_POIs_common_Set_A">. Maybe a fast check by someone more experienced with the rwgmixer?

     

    https://pastebin.com/E47vUwwY

  3. I liked the mod, cause vanilla is easy and boring. But I hope some stuff will be fixed in the new version. For example, the pigs that run like usain bolt and have hp like the rock is not fun in any way. I could agree that the Zombie bears would have that, but they die in like 1 hit in your mod. Would be awesome to have something to prevent players from using the dupe glitch, cause it seems TFP will not fix that. The lag in the forge/campfire/workbench/etc menu is a pain also.=/

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