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bdubyah

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Posts posted by bdubyah

  1. Yeah, it started out simple. The pipe guns were more of a project to see if I could actually model something myself. Then I just couldn't stop adding stuff I found/created. Lol.

     

    Which weapons did you have in mind?

  2. Nuka Colas: (A18 ONLY!)

     

     

     

    This mod adds in 4 refreshing flavors of Nuka Cola!

     

    Take your pick from the classic Nuka Cola, Nuka Cherry, Nuka Quartz, or the ever rare Nuka Quantum!

     

    Each drink has its own buff. May cause certain side effects...

     

    Can be looted almost any place normal water is found, but is very rare. Also can be available in regular vending machines, so make sure to check every

    one you find! Will give back a bottlecap when you drink one.

     

    They can also be placed down as a block, similar to the torch, so you can use their warm, radiated light to see your

    surroundings.

     

     

    Sunset Sarsaparilla has been added. Similar to Nuka Cola in effects and loot locations.

     

     

    The Nuka Grenade, which can be crafted using Nuka Quantums.

     

    The Bottlecap Mine,which is crafted from loot only lunchboxes and bottlecaps from Nukas. These lunchboxes can also be placed down and used as storage. Can't pick them back up though!

     

    Nuka Vending Machine, which has a working and a broken variant. They are added to the placeholder block, so any POI that uses it has a chance to get one of them instead of the regular machines. Won't work on existing saves though.

     

    Sunset Sarsaparilla Vending Machine, which has a working and a broken variant. They are added to the placeholder block, so any POI that uses it has a chance to get one of them instead of the regular machines. Won't work on existing saves though.

     

    The mod now also includes the Nuka Factory prefab, so you don't need to use the separate files. You find the Factory, you might be able to learn the recipes!

    If you've installed the prefab manually before, or have Compopack installed, make sure to delete those files so the modlet version loads!

     

    OMDyswJm.png

    ESfXDkgm.png

    4FphTdNm.jpg

    q2M9dmvm.jpg

    jbbAyLam.jpg

     

    Git: Click Here

    Nexus: Click Here

    (A18 ONLY!)

     

  3. <property name="Unlocks" value="gunmp45"/>

     

    That may be the problem with the schematic. Haven't actually tested the mod, so I cannot confirm. But I imagine that typo in the schematic item is the problem.

  4. I haven't tested with 18.4, but I don't know of anything that would cause it not to work.

     

    Just to be sure, you did install it on both the server and your client, right? This is by far the biggest issue people seem to have.

  5. UH-60:

     

    Need something with more space than the small gyrocopter? The UH-60 should suit you perfectly!

     

    Has same storage as the gyro, but can carry a total of 6 people.

     

    High fuel consumption, but holds quite a bit.

     

    Has a wide search light.

     

    Does fly a bit odd. Doesn't have any roll to it, so it can be tricky lining up landings just right.

     

    Like the gyro, "W" is lift, "A" and "D" turn it, "S" makes it fall quicker,

    "C" rotates the nose down and "Space" rotates the nose up.

     

    Install into the 7_Days_To_Die\Mods folder.

     

    DzlpFdq.jpg

     

    Git: Click Here

    Nexus: Click Here

  6. That's not a bad idea for the Repeater. :) Was just gonna make it super rare loot, but I might have to look into that.

     

    And I just noticed you were having issues with the vehicle mod. You get it sorted?

  7. Yeah, once that is all finished up, I'll probably incorporate some form of it into my collection mod. :)

     

    Also, got around to throwing in another gun in the Wasteland Weapons mod. Tweaked some textures as well to help the mod's size. Still got some testing to do to finish these rifles up. Hopefully should be out in the next few days.

     

    Lever Action Rifle:

    vRFTBVS.jpg

     

    And the unique variant, Lincoln's Repeater:

    wlDW1Oo.jpg

  8. If it becomes doable without DMT, I'll certainly look into it. Without DMT I believe you still have the issue of the vehicle respawning a new one as soon as you move it.

     

    I think Dust might be working on something similar, not sure.

     

    Other thing I could think of is making them into deco blocks like the vanilla sedans and such and give one version of each of them a tiny chance of being one you could take by hitting it or something.

  9. Ah, good eye Ragsy. :)

     

    I might give this setup a whirl and see how it feels. I got pretty used to flying it while I was testing it, but I've had a few mentions about the controls. Guess I could see if this feels better.

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