-
Posts
1,538 -
Joined
-
Last visited
-
Days Won
21
Content Type
Profiles
Forums
Store
Articles
A20 Bugs
A21 Bugs
Events
Posts posted by Alloc
-
-
Admin with level 0?
/EDIT:
Ah, the problem is "getgameprefs". It was originally meant to retrieve a single option only so it is called "getgamepref" (or "gg")
0 -
You don't need to run the fixer if you use the prepatched assembly. But if you really want to patch yourself get Mono.Cecil from here.
0 -
So the fixes are running fine
What exactly is the problem? Are the commands not recognized, do you get permission denied or what is happening?
0 -
Yup, the fixes are included. Try running "version" by telnet or control panel to see if it does anything.
Bans are saved in admins.xml but only on shutdown.
0 -
On the instances you only have to remove the ShowAllPlayersOnMap config value (or rename it to ShowFriendPlayerOnMap) as the engine does not allow the config to have unknown options set.
0 -
Shouldn't change again soon
0 -
So it works now?
0 -
Ok, the file looks ok (though I wonder how you got those 6 digit steamIDs in the blacklist )
Buuut ...
And what about the rest of the file?Btw, nothing in the log? Does executing "version" in Telnet / Control panel work?
0 -
And what about the rest of the file?
Btw, nothing in the log? Does executing "version" in Telnet / Control panel work?
0 -
Working just fine here. More details?
What does your admins.xml look like?
0 -
The Exe is just for applying the patches to the deobfuscated AC#.dll yourself (so normally you don't need it).
Did you (re)start the server after you put the DLLs in there? What is the content of the output_log.txt?
0 -
Just uploaded a new release with a new version of the server fixes. Everyone PLEASE UPDATE ASAP as in the previous versions I made a mistake when checking what commands a player is allowed to execute.
0 -
Just uploaded a new release. Everyone PLEASE UPDATE ASAP as in the previous versions I made a mistake when checking what commands a player is allowed to execute.
0 -
Well, there's the new buff and debuff commands, but unless you want to use a different permission level than 0 you don't have to add them
0 -
Ah okay it works now. In my password was an ü.
Hm, suppose I'll have to check if I can get it to work with non-ASCII characters
how to update just the scripts?7dtd.sh updateengine i've done that.. what else?
7dtd.sh updatescripts
Regards,
Chris
0 -
Hm, did you use some non ASCII characters for one of the inputs? Like game name or server name?
0 -
0.057 Error parsing property 'ShowAllPlayersOnMap'. Message: The requested value 'ShowAllPlayersOnMap' was not found.
That's why I put the notice about reading the release notes in the updatescripts-command: https://7dtd.illy.bz/wiki/Release%20Notes
The other stuff seems to be kinda normal. At least I had no problems with those so far (already got them in A8.8).
0 -
Updated for A9, hadn't had any chance to test it besides starting the engine though. Would be glad for feedback if it works or not
0 -
C'mon guys ... give me an hour at least
Scripts updated, I hope everything works fine (had no chance to test myself as I know you're impatient like this
0 -
Hi Nobbie,
thanks for pointing this out. Changed my build setup last night and forgot to update the links on the wiki page. They are corrected now
Regards,
Chris
0 -
Well, that's the problem with copying guides from other places ... The installation section on the Wiki does include the stuff that is really required
(E.g. lots of the installed packages aren't required at all like Wine)
What you are most importantly missing is the linux_files-archive: https://7dtd.illy.bz/wiki/Installation#InstalltheLinuxengine
Haven't checked the other stuff in detail. I also see no reason to copy the install guide to another location. This will just result in incorrect/incomplete steps (just like it happened now) and will also not reflect further updates. If you think the install instructions on the wiki could be better in some places I'll be glad to hear your suggestions
Regards,
Chris
0 -
Check the log file "output_log.txt" (probably within the dedi server folder under "7DaysToDie_Data", check if the timestamp matches so you do not get an old file) if it contains a line looking like "1.234 [7dtd-server-fixes by Alloc] Version: 0.87.5322.42196" (at least the first number will vary, depending on when you downloaded the fixes the version part might differ too).
0 -
so its nothing that interests me?
As long as you don't want to patch AC#.dll yourself: yup.
would be nice to have a mod that when you are looking at a person you can see their name, other than the quick flash up of their name. half the time you cant even see itToo deeply into the game. Also client side, which I do not do stuff for
I really hate having to concede and ask for help but im really having no luck getting this to work with FRT SM. I downloaded and placed the two files into the managed folder of the 7 days to die dedicated server folder and have looked around a lot on the forums and with different options for some lead on this but im just lost.So what exactly is your problem? Does the server not start, there are errors or what is it?
Regards,
Chris
0 -
Merging the assemblies: More or less "no".
But you could be lucky and be able to patch his assembly with my stuff. Don't know if there would be any conflicts though.
0
Improvements for the dedicated server
in Tools
Posted
Well, that was true in the previous release. That's why I posted this:
;-)