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flogi

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  1. Hello my name is flogi. I'm mostly a strategy games modder, but now I have expanded a bit and am happy to show you my new perk mod. Important Information: - EAC needs to be deactivated when using this mod - This mod requires SCore - Download here- Features: - Adds about 50 new perks into the game. - Some Perks are learn by use (Inspiration was taken from Khaines great Darkness Falls Mod and from Hybrid learn by use mod!) - You can gather specific looting experience, looting special containers - Intertwined Perks: Having a high experience in one perk will make another perk stronger - Unlock Special Assassin Perks by training as an assassin and spending your assassin experience Mod Compatibility The mod is build as compatible with other mods as it can be. It has build in compatibility for Darkness Falls for example. If a mod adds new loot containers there might be issue in those not giving experience. If such issues are reported I could add those containers to ensure the best compatibility. Installation Move the mod folder in your 7 Days to Die/mod folder. Download Link Nexus Mods Link Thank you: - @JoesloeMoe for answering my questions concerning Learn by use mechanics and ofc his great example work, which made it a lot easier for me - @Khaine how inspired me in the first place to do this.
  2. Hey Joe, thanks for your answer. It seems like DF is gaining the experience from applying buffs and also using SCore Mechanics along the way to implement the loot progress. I was not able yet to copy the behaviour and did not understand it fully yet, but if you want to check it out the relevant buffs in DF are: buffScavengingSkillLvl buffScavengingDisassembleSkillXPTick buffScavengingServerHack Those are also tied to the MinEventActionModifySkillSDX (you can find that in SCore/Scripts/Mini Events). Maybe I also missed something else, cause even by copying the buffs and getting it to work roughly it does not work properly (it always adds a level to my perk despite the xp not being reached yet, quite strange). Thanks for your tips with the containers, already tried that and its working like a charm. I can also confirm that the loot actions dont work, figured that out as well.
  3. Hey, I like your idea very much. I was building an unreleased perk mod myself and was wondering if you have taken a look at how Khaine does the Looting Perk in Darkness Falls for example. I cant really replicate what the perk does with your additions and explanations. My aim was to make some specific looting perks, like just buffing the looting of individual loot sources like trash. I already was successfull adding normal perks that achieve this, but I thought some learning perks would fit better after all. Cheers! PS: Thanks for the very detailed documentation on your code, that really helped a lot. Im not that new to modding, but the xml files are quite different to stuff I'm used to from other games.
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