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CautiousPancake

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  1. I think this should be fixed in v1.3 (for A21.2) - I had to add an optional "fetch" as well as some other changes, but I think the poi reset is now working correctly. If you're dropping into an existing playthrough please keep a backup in case the new quests cause trader progress resets or other issues. Hi Negative0 - thanks for the info! The speed clears are not shareable, as I didn't have a way to adjust the timer based on the number of people in the party. So each person has to do it solo, or bring friends that will help them for sure, but won't get their own rewards. For the defend quests - agree this was much buggier than I'd realised, sorry! I've spent a bunch of time re-doing the spawn logic, and the poi quest info, and I think I've removed all the issues with the oversize poi reset! The Poi reset - that's something I've not seen at all, and shouldn't have anyting to do with the quest, but if I'm wrong (which is entirely possible!) hopefully the new poi reset for the new mod update will fix it as well! v1.3 for A21.2 is out. If you're dropping into an existing playthrough please keep a backup in case the new quests cause trader progress resets or other issues. Thanks for this - there was definitely a bug, but it should be fixed in the new update v1.3 for A21.2. If you're dropping into an existing playthrough please keep a backup in case the new quests cause trader progress resets or other issues.
  2. Thanks for confirming! It's certainly not supposed to reset the whole map! There's nothing in there I can think of that would trigger a full map reset, but I will add a Warning that removing the quest you don't like will reset trader progress.
  3. Thanks Ratbertt - saw your post and update - I'm still looking into how to avoid that issue!
  4. Overview Watch the Launch Trailer for an overview, or the linked videos for each new quest type below. This mod aims to provide some additional variety to the quests available with the following new quests: Defend the Safehouse (Defend POI) There's a horde inbound to one of the trader safehouses - get there and hold them off! Aid the Afflicted (Clear + Meds) Some survivors are in need of medical supplies - craft / buy / loot the supplies they need, then clear out a poi and drop the supplies in the cache for them. Expedited Eradication (Speed Clear) There's a courier inbound with supplies to drop off, so the trader needs a POI cleared asap - bonus rewards the faster you go! Contraband Collection (Supply Drop [Night Only]) There's an ... unofficial ... suppply drop inbound coming in overnight, get there and bring it back to the trader - be careful though, it's volatile! and a couple of variations on the above as well: Feed the Famished (Clear + Food) Some survivors are starving - help them out with some food! Accelerated Annihilation (Infested Speed Clear) There's a courier inbound with supplies to drop off, so the trader needs an INFESTED POI cleared asap - bonus rewards the faster you go! Download The mod can be downloaded from either: Nexus Mods Google Drive Installation Unzip and add to Mods folder. Each quest is in it's own folder, so if there's a quest in there you don't like, you can delete the folder containing that quest, all quests are self-contained, so it will not cause issues with the other quests. I don't THINK you need to start a new game, you can potentially just add these in and existing games will show them, however please see the warnings below Should work with EAC turned on!Warning This is my first ever mod, so I won't be surprised if there's issues that come from my inexperience. Things work well for me on singleplayer games, but: Multiplayer is untested, although should work server side if I understand things correctly Quests have not been tested with other mods or overhauls Please don't use this on a playthrough that is irreplaceable! Donations If you like what I do, please come support me on YouTube by subscribing and watching my content (as long as it's enjoyable - if not, please leave me a comment so I can improve!).Known Issues Aid The Afflicted (and Feed the Famished) After completing the objective of depositing medical items (or food) in the courier satchel, the next trader destination is unmarked - you'll need to remember where the trader is! After completing the quest, viewing previously completed quest in quest menu will spam index out of range errors. Click on a different quest to stop the errors - likely related to the quest objectives not showing as complete. Contraband Collection Quitting the game (in singleplayer) during the contraband collection quest while the crate exists can cause an infinite number of console errors when re-loading the game. A work around exists: quitting and reloading the game again will resolve the issue. Expedited Eradication Failing the quest by leaving the POI does not remove the buffs Terms of Use As I have learned from all the awesome modders that have previously figured things out and release their mods, please feel free to review how I've done things so you can make new types of quests! Please do not redistribute these quests without permission (optional) If you're making any content for YouTube or twitch where you're playing with the mods on, please let me know so I can watch!
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