@Hal
Ok Hal, thanks. Uhm what's the difference between face texture ID and 'actual' texture ID?
@Guppycur
You can import, modify and save pre-painted prefabs. The editor won't touch the paint data. Adding and trimming rows and columns don't work atm because the size of of those data depend on the dimension of the prefab.
Right. As long as there is no way to export prefabs, the read-only support of my editor is a bit pointless.
The good news is that (I think) I've completely understood the format of the painting data. So it shouldn't take too long to improve the support for it.
Lol, thanks Guppycur.
@stallionsden
As soon as possible stallionsden. However, adding the painting stuff has the highest priority at the moment.
Me too.