The entire Learn by Doing system could have been fixed by just balancing out how the xp was generated for crafting and balancing that more in line with looting. Also, when you maxed out say...a stone axe. You could just craft 60 more stone axes until you were at level cap. But if you just treated it like the real world, when you maxed out your carpentry skill, there is no more xp to gain - you are a master stone axe builder. You can't get better at something you are already maxed at. So, if they would have just put xp caps in place the crafting would be fixed and we wouldn't have whatever has happened to this game that plays like a fps rather than a crafting survival game. I am not sure why they abandoned it and went in all of these crazy directions and a mountain of books. Praise be to the modders, I feel they are my only chance at enjoying the game at this point, Although..I do have to give some credit to TFP, they at least know how to graphic good.