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VALL

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  1. The entire Learn by Doing system could have been fixed by just balancing out how the xp was generated for crafting and balancing that more in line with looting. Also, when you maxed out say...a stone axe. You could just craft 60 more stone axes until you were at level cap. But if you just treated it like the real world, when you maxed out your carpentry skill, there is no more xp to gain - you are a master stone axe builder. You can't get better at something you are already maxed at. So, if they would have just put xp caps in place the crafting would be fixed and we wouldn't have whatever has happened to this game that plays like a fps rather than a crafting survival game. I am not sure why they abandoned it and went in all of these crazy directions and a mountain of books. Praise be to the modders, I feel they are my only chance at enjoying the game at this point, Although..I do have to give some credit to TFP, they at least know how to graphic good.
  2. My guess is 2 blocks plus whatever distance they glitch through the hatch. lol.
  3. Just wanted to say. Awesome job there subquake. This is soooo incredibly brilliant compared to what vanilla is offering. Kudos to you sir. I look forward to continued development and I will be donating. Do you have a preferred method? Paypal or patreon(See those two on your site) or other?
  4. So you admit you are just trolling. I never asked for a conversation. You are just assuming that. I am simply giving the developers feedback from someone that has bought the game and played it a long time. If you want me to explain my reasoning I am happy to. As I already explained every POI *IS* a quest now. Regardless of weather or not you pick it up from the trader. You can't craft without finding randomly placed thousands of books. Just not very immersive or fun. Very forcefull way to force people into POI's for a game that should be a more open concept. That is my opinion. Shrug. Hope you have a great day.
  5. Well said. Rereading your post it seems you are arguing there is no legitimate reason for the change. That’s obviously not true. The change drastically changes the progression curve. The fact that some players preferred not to loot or liked to power level does not make the change less valid. It just means those players need to adapt to the new system or mod it out. Right. Again the point is that you took all xp and progression away from survival and crafting and moved it all to running around and looting. Very much a complete 180 for the game. Not sure I understand it. We are just gonna be playing fortnite after a while. I'll still play heavily modded versions of the game. I think the graphical and art improvement are mostly top notch. Random Gen seems much improved. They did a lot of stuff right, don't get me wrong. I just wish it was a survival and crafting game and not whatever this has become.
  6. I get that they are making the game. It's just a weird direction to take after 10 years of development. They also sold it as an open world survival horde crafting game. Now it's more like diablo. Go loot a bunch of stuff. Get slightly better gear. Repeat. Huge lack of depth there. The crafting and survival have become second fiddle to just looting. The old systems at least offered some variety of gameplay.
  7. Totally agree. Very consice points.
  8. Even running only wilderness poi's is still just running around and looting which you have to do or you can't advance in the game. It's just very limiting for no particular reason. Every single point is now just a little mini quest regardless of if you pick it up from the trader or not. They make all zombies hidden in walls or closets so you can't avoid them. You can't get creative and try to cut through walls cause they built poi's around not being able to do that now. You literally have to trudge through each point like a mini dungeon. I just don't get why. The game has so many options that could all be viable and fun and different playstyles but they are hellbent on making you play the game a certain way. It's baffling to me.
  9. But they don't want to loot buildings. They want to stay as far away as as possible from any signs of civilization. They want to chop wood, quarry rocks, harvest leather. Then Invent and build rocket launchers from scratch. /s Yes, its an open world survival game. Should be able to play it however you enjoy playing it. Shrug.
  10. All of those issues still exist on lower difficulties...
  11. You don't need to do quests. You can just loot buildings, craft and build. Right...So the only way to survive is to run through poi's constantly. Thats limiting the game to only 1 type of playstyle. Why? All I was saying. Also what makes you think Undead Legacy won´t use those magazines aswell in A21? Maybe subquake likes the system and keeps it in UL. Fingers crossed. Hopefully he has better taste.
  12. Really not a fan of the last several iterations of trying to "fix" the crafting/looting/skills systems. What is going on? Why are we being forced to play an open world survival game a certain type of way?, it makes no sense. I don't want to have to grind POI quests all day. It just feels cumbersome and a constant grind instead of any sort of natural progression. All of the graphical improvements, Random gen, everything you guys have done has been awesome. But what the hell is the deal with finding and looting a million books. Is this really because you put a ton of work into POI's so you feel you have to force everyone to run them all the time? And what is the deal with setting up all POI's now with every single zombie being hidden or bursting out of a wall, or dropping from the ceiling. Is just randomly being ambushed with almost no control what you think is fun? The progression just feels so bad, and isn't fun or entertaining trying to track down millions of books. Why did someone think this would be fun? I am very confused. Any way we can get a classic mode or something and revert back to the original systems. I recommend taking a look at undeadlegacy or some of the mods that are at least trying to sort of do interesting things without making it just feel ugh....
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