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schwanz9000

Fun Pimps Staff
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Record Comments posted by schwanz9000

  1. Colliders can't overlap the main voxel space. There are several shapes that have this issue, but have been deemed shippable due to their decorative use cases. You can change the paint mode to Paint All Sides or you may even be able to aim for the side's collider by pointing into the center of the shape from the side.

  2. The perk boost and values in xml are working as intended.

    If the values were smaller, you wouldn't even notice a difference.

    Think of it this way. There are 23 magazines in a loot list with no probabilities set which means each one is 1. 
    Without perks, I have a 1/23 chance for any magazine.
    If I perk into Boomstick, that adds a 2, so the shotgun magazine has a 3/23 chance to land.
    2 points in Boomstick adds a 4, so it would be a 5/23 chance to land.

    If you put points into Pummel Pete at the same time as Boomstick, then you're spreading the chances out even thinner.

  3. This is intended. Perks increase the chances of crafting skill magazines, perk books, weapons/tools/parts and ammo.

    The perk books "may" be hitting more since they are listed at the top of some of the loot lists.
    Once you have 7/7 of the perk books, the probability increase for the books is removed and should make way for the crafting magazines more often.

  4. The POI and Player versions are the same block. Picking them up and replacing them should not have any merit here.

    There is, however, an issue with the harvest events not being tagged properly.

    With that fix in, you should have a 10% chance of getting Military Fibers with a Salvage Tool and 1 to 2 with the Wasteland Treasures complete bonus.

  5. This is a known issue that can happen from time to time with the quest marker POI reset and surrounding terrain.
    Usually punching the ground or placing a building block around the edge will update the affected chunk(s) and redraw the ground.

  6. Before setting up a new game, press F1 on the menu screen and use the following command.

    sg NewGameSetDefaults false

    This will turn off the new game settings reverting to default every time.


    Available in A21 B324 and A21.1 B6


    NOTE: The New Game settings WILL change if you select an older game on the Continue Game screen that has different settings.

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