I would like to set up gaining experience not for killing a zombie, but the amount of damage done to it. So for example, 100 damage = 5 experience and also add 5 coins to the player's pocket immediately. But I understand that here it is necessary to work not through xml, but with the help of C#
Maybe ?
Hi, maybe I'm writing to the wrong topic, I just don't know where to write. Please tell me, is it possible to somehow get not experience for killing zombies, but a thing, for example dukes? And how, if possible