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Voras

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Everything posted by Voras

  1. I forgot about Tactical Riggings. Yeah, now it's good
  2. I notice that after get large backpack, Pack Mule lv3 and put 3 triple pocket mod I still got 14 encumbered slots. It is intentional? Also bottom line of inventory is a little bit covered by toolbelt. Playing Alpha 21.1, DF-V5-DEV-B21
  3. Can someone make mod that blocks degrade to previous block. If I break concrete block it goes to cobblestone if I brake cobblestone it degrades to wood and so on.
  4. Could some one write how to increase how much general resource trader sells? (<item group="generalResources" count="5,8"/>) I do not know how to change that value using mod
  5. Hello, It is possible to make SledgeTurret to be like a block and would need power to work? If yes could someone make it?
  6. Hello, Could someone explain where to find in xml's change how many same type tools, armor, mods, or other objects can be sold to trader. Because now you can sell only 3.
  7. Hello, it is possible to make SledgeTurret to be like a block and would need power to work?
  8. Hello, Ok I have ui_display.xml and want to display all attributes to one line. How i can do this? <item_display_info display_type="clothingMadMaxGoogles" display_group="groupAttire"> <display_entry name="AttributeLevel" tags="attFortitude" title_key="statShowFortitude" display_leading_plus="true"/> <display_entry name="AttributeLevel" tags="attPerception" title_key="statShowPerception" display_leading_plus="true"/> <display_entry name="AttributeLevel" tags="attAgility" title_key="statShowAgility" display_leading_plus="true"/> <display_entry name="AttributeLevel" tags="attIntellect" title_key="statShowIntellect" display_leading_plus="true"/> <display_entry name="AttributeLevel" tags="attStrength" title_key="statShowStrength" display_leading_plus="true"/> <display_entry name="LootGamestage" title_key="statLootGamestage" display_leading_plus="true"/> <display_entry name="dTreasureBlocksPerReduction" title_key="statTreasureRadius" display_leading_plus="true" negative_preferred="true"/> <display_entry name="dPlayerExpGain" title_key="statShowPlayerExpGain" display_type="Percent" display_leading_plus="true"/> <display_entry name="dCraftingTime" title_key="statCraftingTime" display_type="Percent" display_leading_plus="true" negative_preferred="true"/> <display_entry name="dPlayerExpGain" title_key="statShowPlayerExpGain" display_type="Percent" display_leading_plus="true"/> <display_entry name="Bartering" title_key="statBarteringSellBuy" display_type="Percent" display_leading_plus="true"/> </item_display_info>
  9. I forgot to add more explanation to my question. I mean with editing xml. I have created some skills that increase health and stamina above 300 limit and when I eat something it drops to 300.
  10. How to increase wellness more than 300?
  11. Yes, I mean auger. Could my modifications affect it not working? Could you explain how action skills getting levels(how it works)? I will try to fix it.
  12. Hello, I notice that wit power tools I do not getting mining skill. This is only for me?
  13. Hello, Could anyone tell me why for some resources don't show buying price? It has buying price but do not show total price. https://1drv.ms/u/s!Ah_KzAaD6imfgbkaoSy57kjyKmMmeQ?e=1nRAqh
  14. Hello, Does anybody know how to increase crafting tier more than 80? I tired modify items "<set xpath="/items/item[@name='DFmeleeToolMacheteScrap']/effect_group[@name='Base Effects']/passive_effect[@name='ModSlots']/@tier">1,11,21,31,41,51,61,71,80,90,100</set>" But nothing changing. Could someone direct me where to look?
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